public void OnEndTurn() { if (CurrentTiles.Count > 0) { if (CheckWords()) { _turnsSkipped = 0; CurrentTurn++; var points = CountPoints(); if (CurrentPlayer == 1) { Player1.ChangeBox(7 - Player1.CurrentLetters.Count); Player1.Score += points; if (Player1.CurrentLetters.Count == 0) { EndGame(Player1); } Player1.gameObject.SetActive(false); Player2.gameObject.SetActive(true); CurrentTiles.Clear(); CurrentDirection = Direction.None; CurrentPlayer = 2; Controller.InvalidatePlayer(1, Player1.Score); isFirstTurn = false; } else { Player2.ChangeBox(7 - Player2.CurrentLetters.Count); Player2.Score += points; if (Player2.CurrentLetters.Count == 0) { EndGame(Player2); } Player1.gameObject.SetActive(true); Player2.gameObject.SetActive(false); CurrentDirection = Direction.None; CurrentTiles.Clear(); CurrentPlayer = 1; Controller.InvalidatePlayer(2, Player2.Score); isFirstTurn = false; } if (_timerEnabled) { _timeRemaining = (float)_timerLength + 1; } } else { Controller.ShowNotExistError(); } } else { Controller.ShowZeroTilesError(); } _wordsFound = new List <TileH>(); }
//Removes stuck letter from field public void Fix() { parent.FreeCoordinates.Add(DragHandler.StartPosition); parent.ChangeBox(1, LetterText.text); var index = parent.FindIndex(this); parent.CurrentLetters[index] = parent.CurrentLetters[parent.CurrentLetters.Count - 1]; parent.CurrentLetters.RemoveAt(parent.CurrentLetters.Count - 1); transform.position = new Vector3(-1500, -1500); }
public void OnEndTurn() { //print ("clicked it"); if (CurrentTiles.Count > 0) { if (CheckWords()) //if successfully words are being checked { _turnsSkipped = 0; CurrentTurn++; var points = CountPoints(); if (CurrentPlayer == 1) { Player1.ChangeBox(7 - Player1.CurrentLetters.Count); Player1.Score += points; if (Player1.CurrentLetters.Count == 0) { EndGame(Player1); } Player1.gameObject.SetActive(false); Player2.gameObject.SetActive(true); CurrentTiles.Clear(); CurrentDirection = Direction.None; CurrentPlayer = 2; Controller.InvalidatePlayer(1, Player1.Score); isFirstTurn = false; } else { Player2.ChangeBox(7 - Player2.CurrentLetters.Count); Player2.Score += points; if (Player2.CurrentLetters.Count == 0) { EndGame(Player2); } Player1.gameObject.SetActive(true); Player2.gameObject.SetActive(false); CurrentDirection = Direction.None; CurrentTiles.Clear(); CurrentPlayer = 1; Controller.InvalidatePlayer(2, Player2.Score); isFirstTurn = false; } if (_timerEnabled) { _timeRemaining = (float)_timerLength + 1; } } else { this.OnRemoveAll(); // go back tiles when word is not exist if (!Field[5, 5].HasLetter) { Field[5, 5].CanDrop = true; } Controller.ShowNotExistError(); } } else { Controller.ShowZeroTilesError(); } _wordsFound = new List <TileH>(); }