Exemple #1
0
        public static bool DeleteRank(Rank deletedRank, Rank replacementRank)
        {
            if (deletedRank == null)
            {
                throw new ArgumentNullException("deletedRank");
            }
            if (replacementRank == null)
            {
                throw new ArgumentNullException("replacementRank");
            }
            if (PlayerDB.IsLoaded)
            {
                throw new InvalidOperationException("You may not add ranks after PlayerDB has already been loaded.");
            }
            bool rankLimitsChanged = false;

            Ranks.Remove(deletedRank);
            RanksByName.Remove(deletedRank.Name.ToLower());
            RanksByID.Remove(deletedRank.ID);
            RanksByFullName.Remove(deletedRank.GetFullName());
            LegacyRankMapping.Add(deletedRank.ID, replacementRank.ID);
            foreach (Rank rank in Ranks)
            {
                for (int i = 0; i < rank.PermissionLimits.Length; i++)
                {
                    if (rank.GetLimit((Permission)i) == deletedRank)
                    {
                        rank.ResetLimit((Permission)i);
                        rankLimitsChanged = true;
                    }
                }
            }
            RebuildIndex();
            return(rankLimitsChanged);
        }
Exemple #2
0
        /// <summary> Removes the specified rank from the list of available ranks </summary>
        /// <param name="deletedRank"> Rank to be deleted. </param>
        /// <param name="replacementRank"> Rank that will replace the deleted rank. </param>
        /// <returns> Whether or not the rank was succesfully deleted/replaced. </returns>
        /// <exception cref="ArgumentNullException"> If deletedRank or replacementRank is null. </exception>
        /// <exception cref="InvalidOperationException"> If PlayerDB is already loaded. </exception>
        public static bool DeleteRank([NotNull] Rank deletedRank, [NotNull] Rank replacementRank)
        {
            if (deletedRank == null)
            {
                throw new ArgumentNullException("deletedRank");
            }
            if (replacementRank == null)
            {
                throw new ArgumentNullException("replacementRank");
            }
            CheckIfPlayerDBLoaded();

            bool rankLimitsChanged = false;

            Ranks.Remove(deletedRank);
            RanksByName.Remove(deletedRank.Name.ToLower());
            RanksByID.Remove(deletedRank.ID);
            RanksByFullName.Remove(deletedRank.FullName);
            LegacyRankMapping.Add(deletedRank.ID, replacementRank.ID);
            foreach (Rank rank in Ranks)
            {
                for (int i = 0; i < rank.PermissionLimits.Length; i++)
                {
                    if (rank.GetLimit((Permission)i) == deletedRank)
                    {
                        rank.ResetLimit((Permission)i);
                        rankLimitsChanged = true;
                    }
                }
            }
            RebuildIndex();
            return(rankLimitsChanged);
        }
Exemple #3
0
        /// <summary> Parses serialized rank. Accepts either the "name" or "name#ID" format.
        /// Uses legacy rank mapping table for unrecognized ranks. Does not autocomple. </summary>
        /// <param name="name"> Full rank name </param>
        /// <returns> If name could be parsed, returns the corresponding Rank object. Otherwise returns null. </returns>
        public static Rank ParseRank(string name)
        {
            if (name == null)
            {
                return(null);
            }

            if (RanksByFullName.ContainsKey(name))
            {
                return(RanksByFullName[name]);
            }

            if (name.Contains("#"))
            {
                // new format
                string id = name.Substring(name.IndexOf("#") + 1);

                if (RanksByID.ContainsKey(id))
                {
                    // current class
                    return(RanksByID[id]);
                }
                else
                {
                    // unknown class
                    int tries = 0;
                    while (LegacyRankMapping.ContainsKey(id))
                    {
                        id = LegacyRankMapping[id];
                        if (RanksByID.ContainsKey(id))
                        {
                            return(RanksByID[id]);
                        }
                        // avoid infinite loops due to recursive definitions
                        tries++;
                        if (tries > 100)
                        {
                            throw new RankDefinitionException("Recursive legacy rank definition");
                        }
                    }
                    // try to fall back to name-only
                    name = name.Substring(0, name.IndexOf('#')).ToLower();
                    return(RanksByName.ContainsKey(name) ? RanksByName[name] : null);
                }
            }
            else if (RanksByName.ContainsKey(name.ToLower()))
            {
                // old format
                return(RanksByName[name.ToLower()]); // LEGACY
            }
            else
            {
                // totally unknown rank
                return(null);
            }
        }
Exemple #4
0
 internal static void Reset()
 {
     CheckIfPlayerDBLoaded();
     RanksByName           = new Dictionary <string, Rank>();
     RanksByFullName       = new Dictionary <string, Rank>();
     RanksByID             = new Dictionary <string, Rank>();
     Ranks                 = new List <Rank>();
     DefaultRank           = null;
     LowestRank            = null;
     HighestRank           = null;
     PatrolledRank         = null;
     DefaultBuildRank      = null;
     BlockDBAutoEnableRank = null;
     LegacyRankMapping.Clear();
 }