public bool Initialise() { m_game = GameLauncher.GetGame(m_filename, null); m_v4Game = m_game as LegacyASL.LegacyGame; m_v5Game = m_game as WorldModel; m_helper = new PlayerHelper(m_game, m_dummyUI); try { if (!m_helper.Initialise(m_dummyUI, out m_errors)) { return false; } } catch (Exception ex) { m_errors.Add(ex.Message); return false; } return true; }
public bool Initialise() { m_game = GameLauncher.GetGame(m_filename, null); m_v4Game = m_game as LegacyASL.LegacyGame; m_v5Game = m_game as WorldModel; m_helper = new PlayerHelper(m_game, m_dummyUI); try { if (!m_helper.Initialise(m_dummyUI, out m_errors)) { return(false); } } catch (Exception ex) { m_errors.Add(ex.Message); return(false); } return(true); }