private void AugmentBothHands() { LeftHandAugment.SetActive(!LeftHandAugment.activeSelf); RightHandAugment.SetActive(!RightHandAugment.activeSelf); }
private void AugmentLeftHand() { LeftHandAugment.SetActive(!LeftHandAugment.activeSelf); }
private void AugmentBothHands() { LeftHandAugment.SetActive(!LeftHandAugment.activeSelf); RightHandAugment.SetActive(!RightHandAugment.activeSelf); }
private void AugmentLeftHand() { LeftHandAugment.SetActive(!LeftHandAugment.activeSelf); }