// Use this for initialization
 void Start()
 {
     //取得
     robotUIcs   = GetComponent <LeftClickRobot>();
     monsterUIcs = GetComponent <LeftClickMonster>();
     this_obj    = GameObject.Find("LeftBaseUI");
 }
Exemple #2
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    // Use this for initialization
    void Start()
    {
        //取得
        baseUIcs    = GetComponent <LeftClickMap>();
        monsterUIcs = GetComponent <LeftClickMonster>();
        this_obj    = GameObject.Find("StatusUI");


        clonePotision.x = -20.0f;
        clonePotision.y = 0.0f;

        textDead  = "DEAD";
        deadState = false;
    }
Exemple #3
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 // Use this for initialization
 void Start()
 {
     baseUIcs    = UI_manager.GetComponent <LeftClickMap>();
     robotUIcs   = UI_manager.GetComponent <LeftClickRobot>();
     monsterUIcs = UI_manager.GetComponent <LeftClickMonster>();
 }