public override void InitOutfit()
        {
            Name       = "Melinda";
            Body       = 401;
            Female     = true;
            Race       = Race.Human;
            Hue        = 33770;
            HairItemID = 8266;
            HairHue    = 68;

            SetStr(154);
            SetDex(208);
            SetInt(57);

            SetSkill(SkillName.Camping, 55.0, 78.0);
            SetSkill(SkillName.DetectHidden, 65.0, 88.0);
            SetSkill(SkillName.Hiding, 45.0, 68.0);
            SetSkill(SkillName.Archery, 65.0, 88.0);
            SetSkill(SkillName.Tracking, 65.0, 88.0);
            SetSkill(SkillName.Veterinary, 60.0, 83.0);

            PackGold(38, 77);

            AddItem(new Bandana(773));
            AddItem(new BodySash(773));
            AddItem(new FancyShirt(273));
            AddItem(new Skirt(273));
            AddItem(new ShortBoots(768));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 2212;
            gloves.Movable = true;
            AddItem(gloves);
        }
Exemple #2
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        public Ciiss()
        {
            Name     = "Ciiss";
            Title    = "the Snake Worshipper";
            Body     = 401;
            CantWalk = true;
            Hue      = 2006;

            Item Boots = new Boots();

            Boots.Movable = false;
            Boots.Hue     = 1175;
            EquipItem(Boots);

            Item HoodedShroudOfShadows = new HoodedShroudOfShadows();

            HoodedShroudOfShadows.Movable = false;
            HoodedShroudOfShadows.Hue     = 1175;
            EquipItem(HoodedShroudOfShadows);

            Item LeatherGloves = new LeatherGloves();

            LeatherGloves.Movable = false;
            LeatherGloves.Hue     = 1175;
            EquipItem(LeatherGloves);

            HairItemID = 0x203C;
            HairHue    = 1741;

            Blessed = true;
        }
        public Gervis()
            : base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
        {
            Title  = "the blacksmith trainer";
            Race   = Race.Human;
            Body   = 0x190;
            Female = false;
            Hue    = Race.RandomSkinHue();
            InitStats(100, 100, 25);

            Utility.AssignRandomHair(this);

            SetSkill(SkillName.Blacksmith, 60.0, 80.0);

            AddItem(new Backpack());
            AddItem(new Boots(0x3B3));
            AddItem(new ShortPants(0x1BB));
            AddItem(new Doublet(0x652));
            AddItem(new SmithHammer());

            Item item;

            item     = new LeatherGloves();
            item.Hue = 0x3B2;
            AddItem(item);
        }
Exemple #4
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        public Dummy(AIType iAI, FightMode iFightMode, int iRangePerception, int iRangeFight, double dActiveSpeed,
                     double dPassiveSpeed) : base(iAI, iFightMode, iRangePerception, iRangeFight, dActiveSpeed, dPassiveSpeed)
        {
            Body = 400 + Utility.Random(2);
            Hue  = Race.Human.RandomSkinHue();

            Skills.DetectHidden.Base = 100;
            Skills.MagicResist.Base  = 120;

            Team = Utility.Random(3);

            int iHue = 20 + Team * 40;
            int jHue = 25 + Team * 40;

            Utility.AssignRandomHair(this, iHue);

            LeatherGloves glv = new LeatherGloves();

            glv.Hue      = iHue;
            glv.LootType = LootType.Newbied;
            AddItem(glv);

            Container pack = new Backpack();

            pack.Movable = false;

            AddItem(pack);

            m_Timer = new AutokillTimer(this);
            m_Timer.Start();
        }
Exemple #5
0
        public JosefSkimmons()
        {
            Name    = "Josef Skimmons";
            Title   = "The Master Blacksmith";
            Female  = false;
            Race    = Race.Human;
            Blessed = true;

            CantWalk = true;
            Hue      = Utility.RandomSkinHue();
            Utility.AssignRandomHair(this);

            AddItem(new Backpack());
            AddItem(new Sandals(2017));
            AddItem(new LongPants(2017));
            AddItem(new FullApron(1322));

            Item gloves = new LeatherGloves
            {
                Hue = 1
            };

            AddItem(gloves);

            Item weapon = new SmithHammer
            {
                Hue = 1
            };

            AddItem(weapon);
        }
        public override void InitOutfit()
        {
            Name             = "Lynis the miner";
            Body             = 400;
            Female           = false;
            Race             = Race.Human;
            Hue              = 33770;
            HairItemID       = 8251;
            HairHue          = 1132;
            FacialHairItemID = 8267;
            FacialHairHue    = 1132;

            SetStr(157);
            SetDex(102);
            SetInt(44);

            SetSkill(SkillName.Anatomy, 59.5, 68.7);
            SetSkill(SkillName.ArmsLore, 64.0, 100.0);
            SetSkill(SkillName.Fencing, 60.0, 83.0);
            SetSkill(SkillName.Tactics, 60.0, 83.0);
            SetSkill(SkillName.Parry, 61.0, 93.0);

            PackGold(17, 34);

            AddItem(new BodySash(913));
            AddItem(new FancyShirt(808));
            AddItem(new ShortPants(808));
            AddItem(new ThighBoots(893));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 2412;
            gloves.Movable = true;
            AddItem(gloves);
        }
        public override void GenerateLoot()
        {
            if (Utility.RandomDouble() < 0.08)               //8% chance to drop only one armor at a time.
            {
                BaseArmor armor = Loot.RandomArmor(true);
                switch (Utility.Random(6))
                {
                case 0: armor = new LeatherChest(); break;

                case 1: armor = new LeatherLegs(); break;

                case 2: armor = new LeatherCap(); break;

                case 3: armor = new LeatherArms(); break;

                case 4: armor = new LeatherGloves(); break;

                case 5: armor = new LeatherGorget(); break;
                }

                armor.Attributes.LowerManaCost = 1;
                armor.Attributes.LowerRegCost  = 1;

                PackItem(armor);
            }
        }
Exemple #8
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        public override void InitOutfit()
        {
            Name       = "Henrietta";
            Body       = 401;
            Female     = true;
            Race       = Race.Human;
            Hue        = 33801;
            HairItemID = 8265;
            HairHue    = 1148;

            SetStr(127);
            SetDex(99);
            SetInt(54);

            SetSkill(SkillName.Anatomy, 60.0, 83.0);
            SetSkill(SkillName.Tactics, 60.0, 83.0);
            SetSkill(SkillName.Wrestling, 60.0, 83.0);

            PackGold(2, 4);

            AddItem(new FeatheredHat(668));
            AddItem(new CitizenDress(723));
            AddItem(new LightBoots(853));

            AddItem(new Necklace());

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 2211;
            gloves.Movable = true;
            AddItem(gloves);
        }
Exemple #9
0
        public override void InitOutfit()
        {
            Name       = "Gemini Goldstein";
            Body       = 401;
            Female     = true;
            Race       = Race.Human;
            Hue        = 33806;
            HairItemID = 8252;
            HairHue    = 26;

            SetStr(53);
            SetDex(27);
            SetInt(46);

            SetSkill(SkillName.Tailoring, 64.0, 100.0);

            PackGold(29, 59);

            AddItem(new FeatheredHat(26));
            AddItem(new Cloak(26));
            AddItem(new FormalDress(15));
            AddItem(new ThighBoots(26));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 26;
            gloves.Movable = true;
            AddItem(gloves);
        }
        public override void InitOutfit()
        {
            Name       = "Lauren";
            Body       = 401;
            Female     = true;
            Race       = Race.Human;
            Hue        = 33770;
            HairItemID = 8260;
            HairHue    = 1327;

            SetStr(58);
            SetDex(75);
            SetInt(24);

            SetSkill(SkillName.Camping, 55.0, 78.0);
            SetSkill(SkillName.DetectHidden, 65.0, 88.0);
            SetSkill(SkillName.Hiding, 45.0, 68.0);
            SetSkill(SkillName.Archery, 65.0, 88.0);
            SetSkill(SkillName.Tracking, 65.0, 88.0);
            SetSkill(SkillName.Veterinary, 60.0, 83.0);

            PackGold(17, 34);

            AddItem(new BodySash(913));
            AddItem(new FancyShirt(808));
            AddItem(new FancyPants(808));
            AddItem(new ThighBoots(893));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 2412;
            gloves.Movable = true;
            AddItem(gloves);
        }
Exemple #11
0
        public override void InitOutfit()
        {
            Name       = "Keilla";
            Body       = 606;
            Female     = true;
            Race       = Race.Elf;
            Hue        = 2405;
            HairItemID = 12224;
            HairHue    = 81;

            SetStr(300);
            SetDex(250);
            SetInt(200);

            SetSkill(SkillName.Anatomy, 60.0, 83.0);
            SetSkill(SkillName.Tactics, 60.0, 83.0);
            SetSkill(SkillName.Wrestling, 60.0, 83.0);
            SetSkill(SkillName.Alchemy, 85.0, 100.0);
            SetSkill(SkillName.TasteID, 65.0, 88.0);

            PackGold(44, 88);

            AddItem(new WizardsHat(83));
            AddItem(new RegalCloak(83));
            AddItem(new MoonElfPlainDress(83));
            AddItem(new HighBoots(83));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Movable = true;
            gloves.Hue     = 83;
            AddItem(gloves);
        }
Exemple #12
0
        public CousteauPerron()
        {
            Name    = "Cousteau Perron";
            Title   = "The Master Tinker";
            Female  = true;
            Race    = Race.Human;
            Blessed = true;

            CantWalk = true;
            Hue      = Utility.RandomSkinHue();
            Utility.AssignRandomHair(this);
            HairItemID = 0x203C;

            AddItem(new Backpack());
            AddItem(new FurBoots(2017));
            AddItem(new LongPants(2017));
            AddItem(new Doublet(1326));
            AddItem(new Cloak(2017));
            AddItem(new Cap(398));

            Item gloves = new LeatherGloves
            {
                Hue = 2213
            };

            AddItem(gloves);
        }
        public override void InitOutfit()
        {
            Name       = "Vivian";
            Body       = 401;
            Female     = true;
            Race       = Race.Human;
            Hue        = 33821;
            HairItemID = 8262;
            HairHue    = 1146;

            SetStr(138);
            SetDex(103);
            SetInt(57);

            SetSkill(SkillName.Anatomy, 60.0, 83.0);
            SetSkill(SkillName.Tactics, 60.0, 83.0);
            SetSkill(SkillName.Wrestling, 60.0, 83.0);

            PackGold(40, 80);

            AddItem(new Cloak(68));
            AddItem(new FancyTunic(568));
            AddItem(new ThighBoots(868));

            AddItem(new SilverNecklace());

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 2129;
            gloves.Movable = true;
            AddItem(gloves);
        }
Exemple #14
0
        public Dummy(AIType iAI, FightMode iFightMode, int iRangePerception, int iRangeFight, double dActiveSpeed, double dPassiveSpeed) : base(iAI, iFightMode, iRangePerception, iRangeFight, dActiveSpeed, dPassiveSpeed)
        {
            this.Body = 400 + Utility.Random(2);
            this.Hue  = Utility.RandomSkinHue();

            this.Skills[SkillName.Detection].Base     = 100;
            this.Skills[SkillName.Concentration].Base = 120;

            Team = Utility.Random(3);

            int iHue = 20 + Team * 40;
            int jHue = 25 + Team * 40;

            Utility.AssignRandomHair(this, iHue);

            LeatherGloves glv = new LeatherGloves();

            glv.Hue      = iHue;
            glv.LootType = LootType.Blessed;
            AddItem(glv);

            Container pack = new Backpack();

            pack.Movable = false;

            AddItem(pack);

            m_Timer = new AutokillTimer(this);
            m_Timer.Start();
        }
        public override void InitOutfit()
        {
            Name             = "Vairon";
            Body             = 400;
            Female           = false;
            Race             = Race.Human;
            Hue              = 33770;
            HairItemID       = 8260;
            HairHue          = 1126;
            FacialHairItemID = 8257;
            FacialHairHue    = 1126;

            SetStr(126);
            SetDex(109);
            SetInt(38);

            SetSkill(SkillName.Alchemy, 85.0, 100.0);
            SetSkill(SkillName.Tactics, 60.0, 83.0);
            SetSkill(SkillName.TasteID, 85.0, 100.0);
            SetSkill(SkillName.Wrestling, 60.0, 83.0);

            PackGold(47, 82);

            AddItem(new ReinassanceShirt(763));
            AddItem(new FullApron(768));
            AddItem(new ShortPants(763));
            AddItem(new Boots(863));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 2209;
            gloves.Movable = true;
            AddItem(gloves);
        }
            public InternalBuyInfo()
            {
                Add(new GenericBuyInfo("Skinning Knife", typeof(SkinningKnife), SkinningKnife.GetSBPurchaseValue(), 50, 0xEC4, 0));

                Add(new GenericBuyInfo("Leather Cap", typeof(LeatherCap), LeatherCap.GetSBPurchaseValue(), 25, 7610, 0));
                Add(new GenericBuyInfo("Leather Gorget", typeof(LeatherGorget), LeatherGorget.GetSBPurchaseValue(), 25, 5063, 0));
                Add(new GenericBuyInfo("Leather Arms", typeof(LeatherArms), LeatherArms.GetSBPurchaseValue(), 25, 5061, 0));
                Add(new GenericBuyInfo("Leather Gloves", typeof(LeatherGloves), LeatherGloves.GetSBPurchaseValue(), 25, 5070, 0));
                Add(new GenericBuyInfo("Leather Chest", typeof(LeatherChest), LeatherChest.GetSBPurchaseValue(), 25, 5075, 0));
                Add(new GenericBuyInfo("Female Leather Chest", typeof(FemaleLeatherChest), FemaleLeatherChest.GetSBPurchaseValue(), 25, 7175, 0));
                Add(new GenericBuyInfo("Leather Bustier", typeof(LeatherBustier), LeatherBustier.GetSBPurchaseValue(), 25, 7179, 0));
                Add(new GenericBuyInfo("Leather Legs", typeof(LeatherLegs), LeatherLegs.GetSBPurchaseValue(), 25, 5074, 0));
                Add(new GenericBuyInfo("Leather Skirt", typeof(LeatherSkirt), LeatherSkirt.GetSBPurchaseValue(), 25, 7177, 0));
                Add(new GenericBuyInfo("Leather Shorts", typeof(LeatherShorts), LeatherShorts.GetSBPurchaseValue(), 25, 7169, 0));

                Add(new GenericBuyInfo("Studded Cap", typeof(StuddedCap), StuddedCap.GetSBPurchaseValue(), 25, 7610, 1507));
                Add(new GenericBuyInfo("Studded Gorget", typeof(StuddedGorget), StuddedGorget.GetSBPurchaseValue(), 25, 5078, 0));
                Add(new GenericBuyInfo("Studded Arms", typeof(StuddedArms), StuddedArms.GetSBPurchaseValue(), 25, 5076, 0));
                Add(new GenericBuyInfo("Studded Gloves", typeof(StuddedGloves), StuddedGloves.GetSBPurchaseValue(), 25, 5085, 0));
                Add(new GenericBuyInfo("Studded Chest", typeof(StuddedChest), StuddedChest.GetSBPurchaseValue(), 25, 5090, 0));
                Add(new GenericBuyInfo("Female Studded Chest", typeof(FemaleStuddedChest), FemaleStuddedChest.GetSBPurchaseValue(), 25, 7170, 0));
                Add(new GenericBuyInfo("Studded Bustier", typeof(StuddedBustier), StuddedBustier.GetSBPurchaseValue(), 25, 7181, 0));
                Add(new GenericBuyInfo("Studded Legs", typeof(StuddedLegs), StuddedLegs.GetSBPurchaseValue(), 25, 5089, 0));

                Add(new GenericBuyInfo("Shoes", typeof(Shoes), Shoes.GetSBPurchaseValue(), 25, 0x170F, 0));
                Add(new GenericBuyInfo("Sandals", typeof(Sandals), Sandals.GetSBPurchaseValue(), 25, 0x170D, 0));
                Add(new GenericBuyInfo("Boots", typeof(Boots), Boots.GetSBPurchaseValue(), 25, 0x170B, 0));
                Add(new GenericBuyInfo("Thigh Boots", typeof(ThighBoots), ThighBoots.GetSBPurchaseValue(), 25, 0x1711, 0));
            }
        public override void InitOutfit()
        {
            Name             = "Torbin";
            Body             = 400;
            Female           = false;
            Race             = Race.Human;
            Hue              = 33784;
            HairHue          = 1123;
            HairItemID       = 8252;
            FacialHairHue    = 1123;
            FacialHairItemID = 8257;

            SetStr(96);
            SetDex(42);
            SetInt(28);

            SetSkill(SkillName.Anatomy, 59.5, 68.7);
            SetSkill(SkillName.Tactics, 60.0, 83.0);
            SetSkill(SkillName.Wrestling, 61.0, 93.0);

            PackGold(21, 43);

            AddItem(new Bonnet(303));
            AddItem(new Doublet(303));
            AddItem(new FancyShirt(1153));
            AddItem(new LongPants(1153));
            AddItem(new Shoes(303));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 303;
            gloves.Movable = false;
            AddItem(gloves);
        }
            public InternalSellInfo()
            {
                Add(typeof(Hide), Hide.GetSBSellValue());

                Add(typeof(SkinningKnife), SkinningKnife.GetSBSellValue());

                Add(typeof(LeatherCap), LeatherCap.GetSBSellValue());
                Add(typeof(LeatherGorget), LeatherGorget.GetSBSellValue());
                Add(typeof(LeatherArms), LeatherArms.GetSBSellValue());
                Add(typeof(LeatherGloves), LeatherGloves.GetSBSellValue());
                Add(typeof(LeatherChest), LeatherChest.GetSBSellValue());
                Add(typeof(FemaleLeatherChest), FemaleLeatherChest.GetSBSellValue());
                Add(typeof(LeatherBustier), LeatherBustier.GetSBSellValue());
                Add(typeof(LeatherLegs), LeatherLegs.GetSBSellValue());
                Add(typeof(LeatherSkirt), LeatherSkirt.GetSBSellValue());
                Add(typeof(LeatherShorts), LeatherShorts.GetSBSellValue());

                Add(typeof(StuddedCap), StuddedCap.GetSBSellValue());
                Add(typeof(StuddedGorget), StuddedGorget.GetSBSellValue());
                Add(typeof(StuddedArms), StuddedArms.GetSBSellValue());
                Add(typeof(StuddedGloves), StuddedGloves.GetSBSellValue());
                Add(typeof(StuddedChest), StuddedChest.GetSBSellValue());
                Add(typeof(FemaleStuddedChest), FemaleStuddedChest.GetSBSellValue());
                Add(typeof(StuddedBustier), StuddedBustier.GetSBSellValue());
                Add(typeof(StuddedLegs), StuddedLegs.GetSBSellValue());

                Add(typeof(Shoes), Shoes.GetSBSellValue());
                Add(typeof(Sandals), Sandals.GetSBSellValue());
                Add(typeof(Boots), Boots.GetSBSellValue());
                Add(typeof(ThighBoots), ThighBoots.GetSBSellValue());
            }
Exemple #19
0
        public override void InitOutfit()
        {
            AddItem(new Backpack());
            AddItem(new Sandals(0x8FD));
            AddItem(new BoneHelm());

            Item item;

            item     = new LeatherLegs();
            item.Hue = 0x2C3;
            AddItem(item);

            item     = new LeatherGloves();
            item.Hue = 0x2C3;
            AddItem(item);

            item     = new LeatherGorget();
            item.Hue = 0x2C3;
            AddItem(item);

            item     = new LeatherChest();
            item.Hue = 0x2C3;
            AddItem(item);

            item     = new LeatherArms();
            item.Hue = 0x2C3;
            AddItem(item);
        }
Exemple #20
0
        public override void InitOutfit()
        {
            Name             = "Osprey";
            Body             = 400;
            Female           = false;
            Race             = Race.Human;
            Hue              = 33800;
            HairItemID       = 8253;
            HairHue          = 1108;
            FacialHairItemID = 8257;
            FacialHairHue    = 1108;

            SetStr(102);
            SetDex(87);
            SetInt(195);

            SetSkill(SkillName.Anatomy, 60.0, 83.0);
            SetSkill(SkillName.Tactics, 60.0, 83.0);
            SetSkill(SkillName.Wrestling, 60.0, 83.0);
            SetSkill(SkillName.Alchemy, 85.0, 100.0);
            SetSkill(SkillName.TasteID, 65.0, 88.0);

            PackGold(44, 88);

            AddItem(new WizardsHat(658));
            AddItem(new FancyRobe(473));
            AddItem(new LightBoots(833));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Movable = true;
            gloves.Hue     = 2209;
            AddItem(gloves);
        }
        public override void InitOutfit()
        {
            Name  = "Andora";
            Title = "the Ranger";

            Body             = 401;
            Female           = true;
            Race             = Race.Human;
            Hue              = 0x83F8;
            HairItemID       = 0x203D;
            HairHue          = 351;
            FacialHairItemID = 0;
            FacialHairHue    = 0;

            CompositeBow weapon = new CompositeBow();

            weapon.Movable = true;
            AddItem(weapon);

            LeatherChest chest = new LeatherChest();

            chest.Movable = true;
            AddItem(chest);

            LeatherGloves gloves = new LeatherGloves();

            gloves.Movable = true;
            AddItem(gloves);

            AddItem(new Shirt(3));
            AddItem(new ThighBoots());
            AddItem(new ShortPants(5));
            AddItem(new RegalCloak(168));
        }
        public override void InitOutfit()
        {
            Name       = "Karina";
            Body       = 401;
            Female     = true;
            Race       = Race.Human;
            Hue        = 33784;
            HairItemID = 8253;
            HairHue    = 1126;

            SetSkill(SkillName.AnimalLore, 55.0, 78.0);
            SetSkill(SkillName.AnimalTaming, 55.0, 78.0);
            SetSkill(SkillName.Herding, 64.0, 100.0);
            SetSkill(SkillName.Veterinary, 60.0, 83.0);
            SetSkill(SkillName.Wrestling, 65.0, 70.0);

            SetStr(185);
            SetDex(70);
            SetInt(69);

            PackGold(13, 27);

            AddItem(new StrawHat(46));
            AddItem(new FancyTunic(923));
            AddItem(new HeavyBoots(1055));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 738;
            gloves.Movable = true;
            AddItem(gloves);
        }
Exemple #23
0
        public Dummy(AIType iAI, FightMode iFightMode, int iRangePerception, int iRangeFight, double dActiveSpeed, double dPassiveSpeed) : base(iAI, iFightMode, iRangePerception, iRangeFight, dActiveSpeed, dPassiveSpeed)
        {
            this.Body = 400 + Utility.Random(2);
            this.Hue  = Utility.RandomSkinHue();

            this.Skills[SkillName.DetectHidden].Base = 100;
            this.Skills[SkillName.MagicResist].Base  = 120;

            Team = Utility.Random(3);

            int iHue = 20 + Team * 40;
            int jHue = 25 + Team * 40;

            Item hair = new Item(Utility.RandomList(0x203C, 0x203B, 0x203C, 0x203D));

            hair.Hue     = iHue;
            hair.Layer   = Layer.Hair;
            hair.Movable = false;
            AddItem(hair);

            LeatherGloves glv = new LeatherGloves();

            glv.Hue      = iHue;
            glv.LootType = LootType.Newbied;
            AddItem(glv);

            Container pack = new Backpack();

            pack.Movable = false;

            AddItem(pack);

            m_Timer = new AutokillTimer(this);
            m_Timer.Start();
        }
        public CourtneyTripp() : base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
        {
            Name       = "Courtney Tripp - (Jubokko Jamberee)";
            Body       = 606;
            Female     = true;
            Race       = Race.Elf;
            Hue        = 1017;
            HairItemID = 12241;
            HairHue    = 2423;

            InitStats(100, 100, 25);

            SetSkill(SkillName.Meditation, 60.0, 80.0);
            SetSkill(SkillName.Focus, 60.0, 80.0);

            AddItem(new ReinassanceShirt(0));
            AddItem(new BodySash(0));
            AddItem(new LeatherPants(0));
            AddItem(new HeavyBoots(0));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 1013;
            gloves.Movable = true;
            AddItem(gloves);
        }
Exemple #25
0
        public CousteauPerron()
        {
            this.Name    = "Cousteau Perron";
            this.Title   = "The Master Tinker";
            this.Female  = true;
            this.Race    = Race.Human;
            this.Blessed = true;

            this.CantWalk = true;
            this.Hue      = Utility.RandomSkinHue();
            Utility.AssignRandomHair(this);

            this.AddItem(new Backpack());
            this.AddItem(new FurBoots(2017));
            this.AddItem(new LongPants(2017));
            this.AddItem(new Doublet(1326));
            this.AddItem(new LongHair(2213));
            this.AddItem(new Cloak(2017));
            this.AddItem(new Cap(398));

            Item gloves = new LeatherGloves();

            gloves.Hue = 2213;
            AddItem(gloves);
        }
        public override void InitOutfit()
        {
            Name             = "Redmond Popplewell";
            Body             = 400;
            Female           = false;
            Race             = Race.Human;
            Hue              = 33808;
            HairItemID       = 8264;
            HairHue          = 1107;
            FacialHairItemID = 8257;
            FacialHairHue    = 1107;

            SetStr(72);
            SetDex(45);
            SetInt(23);

            SetSkill(SkillName.AnimalLore, 64.0, 100.0);
            SetSkill(SkillName.AnimalTaming, 90.0, 100.0);
            SetSkill(SkillName.Veterinary, 65.0, 88.0);
            SetSkill(SkillName.Wrestling, 65.0, 70.0);

            PackGold(13, 27);

            AddItem(new StrawHat(1701));
            AddItem(new Shirt(1150));
            AddItem(new BodySash(500));
            AddItem(new ShortPants(500));
            AddItem(new ShortBoots(1013));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Hue     = 1013;
            gloves.Movable = true;
            AddItem(gloves);
        }
        public Kashiel()
            : base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2)
        {
            Title  = "the archer";
            Race   = Race.Human;
            Body   = 0x191;
            Female = true;
            Hue    = Race.RandomSkinHue();
            InitStats(100, 100, 25);

            Utility.AssignRandomHair(this);

            AddItem(new Backpack());

            Item item;

            item     = new LeatherChest();
            item.Hue = 0x1BB;
            AddItem(item);

            item     = new LeatherLegs();
            item.Hue = 0x901;
            AddItem(item);

            item     = new LeatherArms();
            item.Hue = 0x901;
            AddItem(item);

            item     = new LeatherGloves();
            item.Hue = 0x1BB;
            AddItem(item);

            AddItem(new Boots(0x1BB));
            AddItem(new CompositeBow());
        }
Exemple #28
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        public override void InitOutfit()
        {
            this.AddItem(new Backpack());
            this.AddItem(new Boots(0x1BB));

            Item item;

            item     = new LeatherLegs();
            item.Hue = 0x6C8;
            this.AddItem(item);

            item     = new LeatherGloves();
            item.Hue = 0x1BB;
            this.AddItem(item);

            item     = new LeatherChest();
            item.Hue = 0x1BB;
            this.AddItem(item);

            item     = new LeatherArms();
            item.Hue = 0x4C7;
            this.AddItem(item);

            item     = new CompositeBow();
            item.Hue = 0x5DD;
            this.AddItem(item);
        }
Exemple #29
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        public override void InitOutfit()
        {
            AddItem(new Backpack());
            AddItem(new Boots(0x1BB));

            Item item;

            item     = new LeatherLegs();
            item.Hue = 0x901;
            AddItem(item);

            item     = new LeatherGloves();
            item.Hue = 0x1BB;
            AddItem(item);

            item     = new LeatherChest();
            item.Hue = 0x1BB;
            AddItem(item);

            item     = new LeatherArms();
            item.Hue = 0x901;
            AddItem(item);

            item     = new CompositeBow();
            item.Hue = 0x606;
            AddItem(item);
        }
Exemple #30
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        public override void InitOutfit()
        {
            Name             = "Hassem Skyshadow";
            Body             = 605;
            Female           = false;
            Race             = Race.Elf;
            Hue              = 1024;
            HairItemID       = 12239;
            HairHue          = 1109;
            FacialHairItemID = 0;
            FacialHairHue    = 0;

            SetStr(242);
            SetDex(199);
            SetInt(292);

            SetSkill(SkillName.Anatomy, 60.0, 83.0);
            SetSkill(SkillName.Tactics, 60.0, 83.0);
            SetSkill(SkillName.Wrestling, 60.0, 83.0);
            SetSkill(SkillName.Alchemy, 85.0, 100.0);
            SetSkill(SkillName.TasteID, 65.0, 88.0);

            PackGold(44, 88);

            AddItem(new WizardsHat(2219));
            AddItem(new SunElfFancyRobe(2219));
            AddItem(new ElvenBoots(2219));

            LeatherGloves gloves = new LeatherGloves();

            gloves.Movable = true;
            gloves.Hue     = 2219;
            AddItem(gloves);
        }