public override void InitOutfit() { Name = "Melinda"; Body = 401; Female = true; Race = Race.Human; Hue = 33770; HairItemID = 8266; HairHue = 68; SetStr(154); SetDex(208); SetInt(57); SetSkill(SkillName.Camping, 55.0, 78.0); SetSkill(SkillName.DetectHidden, 65.0, 88.0); SetSkill(SkillName.Hiding, 45.0, 68.0); SetSkill(SkillName.Archery, 65.0, 88.0); SetSkill(SkillName.Tracking, 65.0, 88.0); SetSkill(SkillName.Veterinary, 60.0, 83.0); PackGold(38, 77); AddItem(new Bandana(773)); AddItem(new BodySash(773)); AddItem(new FancyShirt(273)); AddItem(new Skirt(273)); AddItem(new ShortBoots(768)); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 2212; gloves.Movable = true; AddItem(gloves); }
public Ciiss() { Name = "Ciiss"; Title = "the Snake Worshipper"; Body = 401; CantWalk = true; Hue = 2006; Item Boots = new Boots(); Boots.Movable = false; Boots.Hue = 1175; EquipItem(Boots); Item HoodedShroudOfShadows = new HoodedShroudOfShadows(); HoodedShroudOfShadows.Movable = false; HoodedShroudOfShadows.Hue = 1175; EquipItem(HoodedShroudOfShadows); Item LeatherGloves = new LeatherGloves(); LeatherGloves.Movable = false; LeatherGloves.Hue = 1175; EquipItem(LeatherGloves); HairItemID = 0x203C; HairHue = 1741; Blessed = true; }
public Gervis() : base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2) { Title = "the blacksmith trainer"; Race = Race.Human; Body = 0x190; Female = false; Hue = Race.RandomSkinHue(); InitStats(100, 100, 25); Utility.AssignRandomHair(this); SetSkill(SkillName.Blacksmith, 60.0, 80.0); AddItem(new Backpack()); AddItem(new Boots(0x3B3)); AddItem(new ShortPants(0x1BB)); AddItem(new Doublet(0x652)); AddItem(new SmithHammer()); Item item; item = new LeatherGloves(); item.Hue = 0x3B2; AddItem(item); }
public Dummy(AIType iAI, FightMode iFightMode, int iRangePerception, int iRangeFight, double dActiveSpeed, double dPassiveSpeed) : base(iAI, iFightMode, iRangePerception, iRangeFight, dActiveSpeed, dPassiveSpeed) { Body = 400 + Utility.Random(2); Hue = Race.Human.RandomSkinHue(); Skills.DetectHidden.Base = 100; Skills.MagicResist.Base = 120; Team = Utility.Random(3); int iHue = 20 + Team * 40; int jHue = 25 + Team * 40; Utility.AssignRandomHair(this, iHue); LeatherGloves glv = new LeatherGloves(); glv.Hue = iHue; glv.LootType = LootType.Newbied; AddItem(glv); Container pack = new Backpack(); pack.Movable = false; AddItem(pack); m_Timer = new AutokillTimer(this); m_Timer.Start(); }
public JosefSkimmons() { Name = "Josef Skimmons"; Title = "The Master Blacksmith"; Female = false; Race = Race.Human; Blessed = true; CantWalk = true; Hue = Utility.RandomSkinHue(); Utility.AssignRandomHair(this); AddItem(new Backpack()); AddItem(new Sandals(2017)); AddItem(new LongPants(2017)); AddItem(new FullApron(1322)); Item gloves = new LeatherGloves { Hue = 1 }; AddItem(gloves); Item weapon = new SmithHammer { Hue = 1 }; AddItem(weapon); }
public override void InitOutfit() { Name = "Lynis the miner"; Body = 400; Female = false; Race = Race.Human; Hue = 33770; HairItemID = 8251; HairHue = 1132; FacialHairItemID = 8267; FacialHairHue = 1132; SetStr(157); SetDex(102); SetInt(44); SetSkill(SkillName.Anatomy, 59.5, 68.7); SetSkill(SkillName.ArmsLore, 64.0, 100.0); SetSkill(SkillName.Fencing, 60.0, 83.0); SetSkill(SkillName.Tactics, 60.0, 83.0); SetSkill(SkillName.Parry, 61.0, 93.0); PackGold(17, 34); AddItem(new BodySash(913)); AddItem(new FancyShirt(808)); AddItem(new ShortPants(808)); AddItem(new ThighBoots(893)); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 2412; gloves.Movable = true; AddItem(gloves); }
public override void GenerateLoot() { if (Utility.RandomDouble() < 0.08) //8% chance to drop only one armor at a time. { BaseArmor armor = Loot.RandomArmor(true); switch (Utility.Random(6)) { case 0: armor = new LeatherChest(); break; case 1: armor = new LeatherLegs(); break; case 2: armor = new LeatherCap(); break; case 3: armor = new LeatherArms(); break; case 4: armor = new LeatherGloves(); break; case 5: armor = new LeatherGorget(); break; } armor.Attributes.LowerManaCost = 1; armor.Attributes.LowerRegCost = 1; PackItem(armor); } }
public override void InitOutfit() { Name = "Henrietta"; Body = 401; Female = true; Race = Race.Human; Hue = 33801; HairItemID = 8265; HairHue = 1148; SetStr(127); SetDex(99); SetInt(54); SetSkill(SkillName.Anatomy, 60.0, 83.0); SetSkill(SkillName.Tactics, 60.0, 83.0); SetSkill(SkillName.Wrestling, 60.0, 83.0); PackGold(2, 4); AddItem(new FeatheredHat(668)); AddItem(new CitizenDress(723)); AddItem(new LightBoots(853)); AddItem(new Necklace()); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 2211; gloves.Movable = true; AddItem(gloves); }
public override void InitOutfit() { Name = "Gemini Goldstein"; Body = 401; Female = true; Race = Race.Human; Hue = 33806; HairItemID = 8252; HairHue = 26; SetStr(53); SetDex(27); SetInt(46); SetSkill(SkillName.Tailoring, 64.0, 100.0); PackGold(29, 59); AddItem(new FeatheredHat(26)); AddItem(new Cloak(26)); AddItem(new FormalDress(15)); AddItem(new ThighBoots(26)); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 26; gloves.Movable = true; AddItem(gloves); }
public override void InitOutfit() { Name = "Lauren"; Body = 401; Female = true; Race = Race.Human; Hue = 33770; HairItemID = 8260; HairHue = 1327; SetStr(58); SetDex(75); SetInt(24); SetSkill(SkillName.Camping, 55.0, 78.0); SetSkill(SkillName.DetectHidden, 65.0, 88.0); SetSkill(SkillName.Hiding, 45.0, 68.0); SetSkill(SkillName.Archery, 65.0, 88.0); SetSkill(SkillName.Tracking, 65.0, 88.0); SetSkill(SkillName.Veterinary, 60.0, 83.0); PackGold(17, 34); AddItem(new BodySash(913)); AddItem(new FancyShirt(808)); AddItem(new FancyPants(808)); AddItem(new ThighBoots(893)); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 2412; gloves.Movable = true; AddItem(gloves); }
public override void InitOutfit() { Name = "Keilla"; Body = 606; Female = true; Race = Race.Elf; Hue = 2405; HairItemID = 12224; HairHue = 81; SetStr(300); SetDex(250); SetInt(200); SetSkill(SkillName.Anatomy, 60.0, 83.0); SetSkill(SkillName.Tactics, 60.0, 83.0); SetSkill(SkillName.Wrestling, 60.0, 83.0); SetSkill(SkillName.Alchemy, 85.0, 100.0); SetSkill(SkillName.TasteID, 65.0, 88.0); PackGold(44, 88); AddItem(new WizardsHat(83)); AddItem(new RegalCloak(83)); AddItem(new MoonElfPlainDress(83)); AddItem(new HighBoots(83)); LeatherGloves gloves = new LeatherGloves(); gloves.Movable = true; gloves.Hue = 83; AddItem(gloves); }
public CousteauPerron() { Name = "Cousteau Perron"; Title = "The Master Tinker"; Female = true; Race = Race.Human; Blessed = true; CantWalk = true; Hue = Utility.RandomSkinHue(); Utility.AssignRandomHair(this); HairItemID = 0x203C; AddItem(new Backpack()); AddItem(new FurBoots(2017)); AddItem(new LongPants(2017)); AddItem(new Doublet(1326)); AddItem(new Cloak(2017)); AddItem(new Cap(398)); Item gloves = new LeatherGloves { Hue = 2213 }; AddItem(gloves); }
public override void InitOutfit() { Name = "Vivian"; Body = 401; Female = true; Race = Race.Human; Hue = 33821; HairItemID = 8262; HairHue = 1146; SetStr(138); SetDex(103); SetInt(57); SetSkill(SkillName.Anatomy, 60.0, 83.0); SetSkill(SkillName.Tactics, 60.0, 83.0); SetSkill(SkillName.Wrestling, 60.0, 83.0); PackGold(40, 80); AddItem(new Cloak(68)); AddItem(new FancyTunic(568)); AddItem(new ThighBoots(868)); AddItem(new SilverNecklace()); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 2129; gloves.Movable = true; AddItem(gloves); }
public Dummy(AIType iAI, FightMode iFightMode, int iRangePerception, int iRangeFight, double dActiveSpeed, double dPassiveSpeed) : base(iAI, iFightMode, iRangePerception, iRangeFight, dActiveSpeed, dPassiveSpeed) { this.Body = 400 + Utility.Random(2); this.Hue = Utility.RandomSkinHue(); this.Skills[SkillName.Detection].Base = 100; this.Skills[SkillName.Concentration].Base = 120; Team = Utility.Random(3); int iHue = 20 + Team * 40; int jHue = 25 + Team * 40; Utility.AssignRandomHair(this, iHue); LeatherGloves glv = new LeatherGloves(); glv.Hue = iHue; glv.LootType = LootType.Blessed; AddItem(glv); Container pack = new Backpack(); pack.Movable = false; AddItem(pack); m_Timer = new AutokillTimer(this); m_Timer.Start(); }
public override void InitOutfit() { Name = "Vairon"; Body = 400; Female = false; Race = Race.Human; Hue = 33770; HairItemID = 8260; HairHue = 1126; FacialHairItemID = 8257; FacialHairHue = 1126; SetStr(126); SetDex(109); SetInt(38); SetSkill(SkillName.Alchemy, 85.0, 100.0); SetSkill(SkillName.Tactics, 60.0, 83.0); SetSkill(SkillName.TasteID, 85.0, 100.0); SetSkill(SkillName.Wrestling, 60.0, 83.0); PackGold(47, 82); AddItem(new ReinassanceShirt(763)); AddItem(new FullApron(768)); AddItem(new ShortPants(763)); AddItem(new Boots(863)); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 2209; gloves.Movable = true; AddItem(gloves); }
public InternalBuyInfo() { Add(new GenericBuyInfo("Skinning Knife", typeof(SkinningKnife), SkinningKnife.GetSBPurchaseValue(), 50, 0xEC4, 0)); Add(new GenericBuyInfo("Leather Cap", typeof(LeatherCap), LeatherCap.GetSBPurchaseValue(), 25, 7610, 0)); Add(new GenericBuyInfo("Leather Gorget", typeof(LeatherGorget), LeatherGorget.GetSBPurchaseValue(), 25, 5063, 0)); Add(new GenericBuyInfo("Leather Arms", typeof(LeatherArms), LeatherArms.GetSBPurchaseValue(), 25, 5061, 0)); Add(new GenericBuyInfo("Leather Gloves", typeof(LeatherGloves), LeatherGloves.GetSBPurchaseValue(), 25, 5070, 0)); Add(new GenericBuyInfo("Leather Chest", typeof(LeatherChest), LeatherChest.GetSBPurchaseValue(), 25, 5075, 0)); Add(new GenericBuyInfo("Female Leather Chest", typeof(FemaleLeatherChest), FemaleLeatherChest.GetSBPurchaseValue(), 25, 7175, 0)); Add(new GenericBuyInfo("Leather Bustier", typeof(LeatherBustier), LeatherBustier.GetSBPurchaseValue(), 25, 7179, 0)); Add(new GenericBuyInfo("Leather Legs", typeof(LeatherLegs), LeatherLegs.GetSBPurchaseValue(), 25, 5074, 0)); Add(new GenericBuyInfo("Leather Skirt", typeof(LeatherSkirt), LeatherSkirt.GetSBPurchaseValue(), 25, 7177, 0)); Add(new GenericBuyInfo("Leather Shorts", typeof(LeatherShorts), LeatherShorts.GetSBPurchaseValue(), 25, 7169, 0)); Add(new GenericBuyInfo("Studded Cap", typeof(StuddedCap), StuddedCap.GetSBPurchaseValue(), 25, 7610, 1507)); Add(new GenericBuyInfo("Studded Gorget", typeof(StuddedGorget), StuddedGorget.GetSBPurchaseValue(), 25, 5078, 0)); Add(new GenericBuyInfo("Studded Arms", typeof(StuddedArms), StuddedArms.GetSBPurchaseValue(), 25, 5076, 0)); Add(new GenericBuyInfo("Studded Gloves", typeof(StuddedGloves), StuddedGloves.GetSBPurchaseValue(), 25, 5085, 0)); Add(new GenericBuyInfo("Studded Chest", typeof(StuddedChest), StuddedChest.GetSBPurchaseValue(), 25, 5090, 0)); Add(new GenericBuyInfo("Female Studded Chest", typeof(FemaleStuddedChest), FemaleStuddedChest.GetSBPurchaseValue(), 25, 7170, 0)); Add(new GenericBuyInfo("Studded Bustier", typeof(StuddedBustier), StuddedBustier.GetSBPurchaseValue(), 25, 7181, 0)); Add(new GenericBuyInfo("Studded Legs", typeof(StuddedLegs), StuddedLegs.GetSBPurchaseValue(), 25, 5089, 0)); Add(new GenericBuyInfo("Shoes", typeof(Shoes), Shoes.GetSBPurchaseValue(), 25, 0x170F, 0)); Add(new GenericBuyInfo("Sandals", typeof(Sandals), Sandals.GetSBPurchaseValue(), 25, 0x170D, 0)); Add(new GenericBuyInfo("Boots", typeof(Boots), Boots.GetSBPurchaseValue(), 25, 0x170B, 0)); Add(new GenericBuyInfo("Thigh Boots", typeof(ThighBoots), ThighBoots.GetSBPurchaseValue(), 25, 0x1711, 0)); }
public override void InitOutfit() { Name = "Torbin"; Body = 400; Female = false; Race = Race.Human; Hue = 33784; HairHue = 1123; HairItemID = 8252; FacialHairHue = 1123; FacialHairItemID = 8257; SetStr(96); SetDex(42); SetInt(28); SetSkill(SkillName.Anatomy, 59.5, 68.7); SetSkill(SkillName.Tactics, 60.0, 83.0); SetSkill(SkillName.Wrestling, 61.0, 93.0); PackGold(21, 43); AddItem(new Bonnet(303)); AddItem(new Doublet(303)); AddItem(new FancyShirt(1153)); AddItem(new LongPants(1153)); AddItem(new Shoes(303)); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 303; gloves.Movable = false; AddItem(gloves); }
public InternalSellInfo() { Add(typeof(Hide), Hide.GetSBSellValue()); Add(typeof(SkinningKnife), SkinningKnife.GetSBSellValue()); Add(typeof(LeatherCap), LeatherCap.GetSBSellValue()); Add(typeof(LeatherGorget), LeatherGorget.GetSBSellValue()); Add(typeof(LeatherArms), LeatherArms.GetSBSellValue()); Add(typeof(LeatherGloves), LeatherGloves.GetSBSellValue()); Add(typeof(LeatherChest), LeatherChest.GetSBSellValue()); Add(typeof(FemaleLeatherChest), FemaleLeatherChest.GetSBSellValue()); Add(typeof(LeatherBustier), LeatherBustier.GetSBSellValue()); Add(typeof(LeatherLegs), LeatherLegs.GetSBSellValue()); Add(typeof(LeatherSkirt), LeatherSkirt.GetSBSellValue()); Add(typeof(LeatherShorts), LeatherShorts.GetSBSellValue()); Add(typeof(StuddedCap), StuddedCap.GetSBSellValue()); Add(typeof(StuddedGorget), StuddedGorget.GetSBSellValue()); Add(typeof(StuddedArms), StuddedArms.GetSBSellValue()); Add(typeof(StuddedGloves), StuddedGloves.GetSBSellValue()); Add(typeof(StuddedChest), StuddedChest.GetSBSellValue()); Add(typeof(FemaleStuddedChest), FemaleStuddedChest.GetSBSellValue()); Add(typeof(StuddedBustier), StuddedBustier.GetSBSellValue()); Add(typeof(StuddedLegs), StuddedLegs.GetSBSellValue()); Add(typeof(Shoes), Shoes.GetSBSellValue()); Add(typeof(Sandals), Sandals.GetSBSellValue()); Add(typeof(Boots), Boots.GetSBSellValue()); Add(typeof(ThighBoots), ThighBoots.GetSBSellValue()); }
public override void InitOutfit() { AddItem(new Backpack()); AddItem(new Sandals(0x8FD)); AddItem(new BoneHelm()); Item item; item = new LeatherLegs(); item.Hue = 0x2C3; AddItem(item); item = new LeatherGloves(); item.Hue = 0x2C3; AddItem(item); item = new LeatherGorget(); item.Hue = 0x2C3; AddItem(item); item = new LeatherChest(); item.Hue = 0x2C3; AddItem(item); item = new LeatherArms(); item.Hue = 0x2C3; AddItem(item); }
public override void InitOutfit() { Name = "Osprey"; Body = 400; Female = false; Race = Race.Human; Hue = 33800; HairItemID = 8253; HairHue = 1108; FacialHairItemID = 8257; FacialHairHue = 1108; SetStr(102); SetDex(87); SetInt(195); SetSkill(SkillName.Anatomy, 60.0, 83.0); SetSkill(SkillName.Tactics, 60.0, 83.0); SetSkill(SkillName.Wrestling, 60.0, 83.0); SetSkill(SkillName.Alchemy, 85.0, 100.0); SetSkill(SkillName.TasteID, 65.0, 88.0); PackGold(44, 88); AddItem(new WizardsHat(658)); AddItem(new FancyRobe(473)); AddItem(new LightBoots(833)); LeatherGloves gloves = new LeatherGloves(); gloves.Movable = true; gloves.Hue = 2209; AddItem(gloves); }
public override void InitOutfit() { Name = "Andora"; Title = "the Ranger"; Body = 401; Female = true; Race = Race.Human; Hue = 0x83F8; HairItemID = 0x203D; HairHue = 351; FacialHairItemID = 0; FacialHairHue = 0; CompositeBow weapon = new CompositeBow(); weapon.Movable = true; AddItem(weapon); LeatherChest chest = new LeatherChest(); chest.Movable = true; AddItem(chest); LeatherGloves gloves = new LeatherGloves(); gloves.Movable = true; AddItem(gloves); AddItem(new Shirt(3)); AddItem(new ThighBoots()); AddItem(new ShortPants(5)); AddItem(new RegalCloak(168)); }
public override void InitOutfit() { Name = "Karina"; Body = 401; Female = true; Race = Race.Human; Hue = 33784; HairItemID = 8253; HairHue = 1126; SetSkill(SkillName.AnimalLore, 55.0, 78.0); SetSkill(SkillName.AnimalTaming, 55.0, 78.0); SetSkill(SkillName.Herding, 64.0, 100.0); SetSkill(SkillName.Veterinary, 60.0, 83.0); SetSkill(SkillName.Wrestling, 65.0, 70.0); SetStr(185); SetDex(70); SetInt(69); PackGold(13, 27); AddItem(new StrawHat(46)); AddItem(new FancyTunic(923)); AddItem(new HeavyBoots(1055)); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 738; gloves.Movable = true; AddItem(gloves); }
public Dummy(AIType iAI, FightMode iFightMode, int iRangePerception, int iRangeFight, double dActiveSpeed, double dPassiveSpeed) : base(iAI, iFightMode, iRangePerception, iRangeFight, dActiveSpeed, dPassiveSpeed) { this.Body = 400 + Utility.Random(2); this.Hue = Utility.RandomSkinHue(); this.Skills[SkillName.DetectHidden].Base = 100; this.Skills[SkillName.MagicResist].Base = 120; Team = Utility.Random(3); int iHue = 20 + Team * 40; int jHue = 25 + Team * 40; Item hair = new Item(Utility.RandomList(0x203C, 0x203B, 0x203C, 0x203D)); hair.Hue = iHue; hair.Layer = Layer.Hair; hair.Movable = false; AddItem(hair); LeatherGloves glv = new LeatherGloves(); glv.Hue = iHue; glv.LootType = LootType.Newbied; AddItem(glv); Container pack = new Backpack(); pack.Movable = false; AddItem(pack); m_Timer = new AutokillTimer(this); m_Timer.Start(); }
public CourtneyTripp() : base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2) { Name = "Courtney Tripp - (Jubokko Jamberee)"; Body = 606; Female = true; Race = Race.Elf; Hue = 1017; HairItemID = 12241; HairHue = 2423; InitStats(100, 100, 25); SetSkill(SkillName.Meditation, 60.0, 80.0); SetSkill(SkillName.Focus, 60.0, 80.0); AddItem(new ReinassanceShirt(0)); AddItem(new BodySash(0)); AddItem(new LeatherPants(0)); AddItem(new HeavyBoots(0)); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 1013; gloves.Movable = true; AddItem(gloves); }
public CousteauPerron() { this.Name = "Cousteau Perron"; this.Title = "The Master Tinker"; this.Female = true; this.Race = Race.Human; this.Blessed = true; this.CantWalk = true; this.Hue = Utility.RandomSkinHue(); Utility.AssignRandomHair(this); this.AddItem(new Backpack()); this.AddItem(new FurBoots(2017)); this.AddItem(new LongPants(2017)); this.AddItem(new Doublet(1326)); this.AddItem(new LongHair(2213)); this.AddItem(new Cloak(2017)); this.AddItem(new Cap(398)); Item gloves = new LeatherGloves(); gloves.Hue = 2213; AddItem(gloves); }
public override void InitOutfit() { Name = "Redmond Popplewell"; Body = 400; Female = false; Race = Race.Human; Hue = 33808; HairItemID = 8264; HairHue = 1107; FacialHairItemID = 8257; FacialHairHue = 1107; SetStr(72); SetDex(45); SetInt(23); SetSkill(SkillName.AnimalLore, 64.0, 100.0); SetSkill(SkillName.AnimalTaming, 90.0, 100.0); SetSkill(SkillName.Veterinary, 65.0, 88.0); SetSkill(SkillName.Wrestling, 65.0, 70.0); PackGold(13, 27); AddItem(new StrawHat(1701)); AddItem(new Shirt(1150)); AddItem(new BodySash(500)); AddItem(new ShortPants(500)); AddItem(new ShortBoots(1013)); LeatherGloves gloves = new LeatherGloves(); gloves.Hue = 1013; gloves.Movable = true; AddItem(gloves); }
public Kashiel() : base(AIType.AI_Vendor, FightMode.None, 2, 1, 0.5, 2) { Title = "the archer"; Race = Race.Human; Body = 0x191; Female = true; Hue = Race.RandomSkinHue(); InitStats(100, 100, 25); Utility.AssignRandomHair(this); AddItem(new Backpack()); Item item; item = new LeatherChest(); item.Hue = 0x1BB; AddItem(item); item = new LeatherLegs(); item.Hue = 0x901; AddItem(item); item = new LeatherArms(); item.Hue = 0x901; AddItem(item); item = new LeatherGloves(); item.Hue = 0x1BB; AddItem(item); AddItem(new Boots(0x1BB)); AddItem(new CompositeBow()); }
public override void InitOutfit() { this.AddItem(new Backpack()); this.AddItem(new Boots(0x1BB)); Item item; item = new LeatherLegs(); item.Hue = 0x6C8; this.AddItem(item); item = new LeatherGloves(); item.Hue = 0x1BB; this.AddItem(item); item = new LeatherChest(); item.Hue = 0x1BB; this.AddItem(item); item = new LeatherArms(); item.Hue = 0x4C7; this.AddItem(item); item = new CompositeBow(); item.Hue = 0x5DD; this.AddItem(item); }
public override void InitOutfit() { AddItem(new Backpack()); AddItem(new Boots(0x1BB)); Item item; item = new LeatherLegs(); item.Hue = 0x901; AddItem(item); item = new LeatherGloves(); item.Hue = 0x1BB; AddItem(item); item = new LeatherChest(); item.Hue = 0x1BB; AddItem(item); item = new LeatherArms(); item.Hue = 0x901; AddItem(item); item = new CompositeBow(); item.Hue = 0x606; AddItem(item); }
public override void InitOutfit() { Name = "Hassem Skyshadow"; Body = 605; Female = false; Race = Race.Elf; Hue = 1024; HairItemID = 12239; HairHue = 1109; FacialHairItemID = 0; FacialHairHue = 0; SetStr(242); SetDex(199); SetInt(292); SetSkill(SkillName.Anatomy, 60.0, 83.0); SetSkill(SkillName.Tactics, 60.0, 83.0); SetSkill(SkillName.Wrestling, 60.0, 83.0); SetSkill(SkillName.Alchemy, 85.0, 100.0); SetSkill(SkillName.TasteID, 65.0, 88.0); PackGold(44, 88); AddItem(new WizardsHat(2219)); AddItem(new SunElfFancyRobe(2219)); AddItem(new ElvenBoots(2219)); LeatherGloves gloves = new LeatherGloves(); gloves.Movable = true; gloves.Hue = 2219; AddItem(gloves); }