void Awake() { groundScript = GameObject.Find("GroundTriggerCollider").GetComponent <GroundScript> (); highScoreText = GameObject.Find("highScoreText").GetComponent <LeaderBoardScript> (); // PreLoad PlayerPrefs to cut down loadtime when checking the HighScore. highScoreText.LeaderBoard(); }
public void UpdateLeaderBoard() { highScoreText.highScoreText.text = ""; highScoreText.LeaderBoard(); }