Exemple #1
0
        private void RenderAllRenderers(LogEventInfo logEvent, StringBuilder target)
        {
            //Memory profiling pointed out that using a foreach-loop was allocating
            //an Enumerator. Switching to a for-loop avoids the memory allocation.
            for (int i = 0; i < this.Renderers.Count; i++)
            {
                LayoutRenderer renderer = this.Renderers[i];
                try
                {
                    renderer.RenderAppendBuilder(logEvent, target);
                }
                catch (Exception exception)
                {
                    //also check IsErrorEnabled, otherwise 'MustBeRethrown' writes it to Error

                    //check for performance
                    if (InternalLogger.IsWarnEnabled || InternalLogger.IsErrorEnabled)
                    {
                        InternalLogger.Warn(exception, "Exception in '{0}.Append()'", renderer.GetType().FullName);
                    }

                    if (exception.MustBeRethrown())
                    {
                        throw;
                    }
                }
            }
        }