private void Start() { playerHealthBar = playerHealthBarLayout.Children(); enemyHealthBar = enemyHealthBarLayout.Children(); playerBattleInfos = new BattleInfos(); enemyBattleInfos = new BattleInfos(); canvas.enabled = true; playerAnimator = battleReportAlly.GetComponent <Animator>(); enemyAnimator = battleReportEnemy.GetComponent <Animator>(); DeactivateBattleReport(); }