Exemple #1
0
        static void CreateNewFormCanvas(
            int w, int h,
            PixelFarm.Forms.Form form1,
            InnerViewportKind internalViewportKind,
            out LayoutFarm.UI.WinNeutral.UISurfaceViewportControl canvasViewport)
        {
            var rootgfx = new MyRootGraphic(
                LayoutFarm.UI.UIPlatformWinNeutral.platform,
                LayoutFarm.UI.UIPlatformWinNeutral.platform.GetIFonts(),
                w, h);
            var innerViewport = canvasViewport = new LayoutFarm.UI.WinNeutral.UISurfaceViewportControl();
            //temp fix
            Rectangle screenClientAreaRect = new Rectangle(0, 0, 800, 600); // Conv.ToRect(Screen.PrimaryScreen.WorkingArea);

            canvasViewport.InitRootGraphics(rootgfx, rootgfx.TopWinEventPortal, internalViewportKind);
            canvasViewport.Bounds =
                new Rectangle(0, 0,
                              screenClientAreaRect.Width,
                              screenClientAreaRect.Height);
            ////----------------------
            //form1.Controls.Add(canvasViewport);
            ////----------------------
            MakeFormCanvas(form1, canvasViewport);
            //form1.SizeChanged += (s, e) =>
            //{
            //    if (form1.WindowState == FormWindowState.Maximized)
            //    {
            //        Screen currentScreen = GetScreenFromX(form1.Left);
            //        //make full screen ?
            //        if (innerViewport != null)
            //        {
            //            innerViewport.Size = currentScreen.WorkingArea.Size;
            //        }
            //    }
            //};
        }
Exemple #2
0
        public static void Start()
        {
            if (!Glfw.Init())
            {
                Console.WriteLine("can't init glfw");
                return;
            }
            //---------------------------------------------------
            //specific OpenGLES ***
            Glfw.WindowHint(WindowHint.GLFW_CLIENT_API, (int)OpenGLAPI.OpenGLESAPI);
            Glfw.WindowHint(WindowHint.GLFW_CONTEXT_CREATION_API, (int)OpenGLContextCreationAPI.GLFW_EGL_CONTEXT_API);
            Glfw.WindowHint(WindowHint.GLFW_CONTEXT_VERSION_MAJOR, 2);
            Glfw.WindowHint(WindowHint.GLFW_CONTEXT_VERSION_MINOR, 0);
            //---------------------------------------------------


            Glfw.SwapInterval(1);
            GlFwForm form1 = GlfwApp.CreateGlfwForm(
                800,
                600,
                "PixelFarm + Skia on GLfw and OpenGLES2");

            form1.MakeCurrent();
            //------------------------------------
            //***
            GLFWPlatforms.CreateGLESContext();
            //------------------------------------
            form1.Activate();

            int ww_w = 800;
            int ww_h = 600;
            int max  = Math.Max(ww_w, ww_h);

            canvasGL2d = PixelFarm.Drawing.GLES2.GLES2Platform.CreateCanvasGL2d(max, max);

            //------------------------------------
            GL.Enable(EnableCap.Blend);
            GL.BlendFunc(BlendingFactorSrc.SrcAlpha, BlendingFactorDest.OneMinusSrcAlpha);
            GL.ClearColor(1, 1, 1, 1);
            //--------------------------------------------------------------------------------
            //setup viewport size
            //set up canvas
            needUpdateContent = true;

            //GL.Viewport(0, 0, 800, 600);
            GL.Viewport(0, 0, max, max);

            FormRenderUpdateEventArgs formRenderUpdateEventArgs = new FormRenderUpdateEventArgs();

            formRenderUpdateEventArgs.form = form1;

            LayoutFarm.Ease.EaseHost.StartGraphicsHost();

            var rootgfx = new MyRootGraphic(
                LayoutFarm.UI.UIPlatformWinNeutral.platform,
                LayoutFarm.UI.UIPlatformWinNeutral.platform.GetIFonts(),
                ww_w, ww_h);

            var surfaceViewportControl = new LayoutFarm.UI.WinNeutral.UISurfaceViewportControl();

            surfaceViewportControl.InitRootGraphics(rootgfx, rootgfx.TopWinEventPortal, InnerViewportKind.GL);


            //lion fill sample
            OpenTkEssTest.T108_LionFill lionFill = new OpenTkEssTest.T108_LionFill();
            lionFill.Init2(canvasGL2d);
            GLCanvasPainter painter1 = lionFill.Painter;

            var myCanvasGL = new PixelFarm.Drawing.GLES2.MyGLCanvas(painter1, 0, 0, 800, 600);

            //(PixelFarm.Drawing.GLES2.GLES2Platform.CreateCanvas(0, 0, 800, 600, canvasGL2d, painter1);

            surfaceViewportControl.SetupCanvas(myCanvasGL);

            SampleViewport viewport = new LayoutFarm.SampleViewport(surfaceViewportControl);
            HtmlHost       htmlHost;

            htmlHost = HtmlHostCreatorHelper.CreateHtmlHost(viewport, null, null);
            ////==================================================
            //html box
            HtmlBox lightHtmlBox = new HtmlBox(htmlHost, 800, 50);

            {
                lightHtmlBox.SetLocation(50, 450);
                viewport.AddContent(lightHtmlBox);
                //light box can't load full html
                //all light boxs of the same lightbox host share resource with the host
                string html = @"<div>OK1</div><div>OK2</div>";
                //if you want to use full html-> use HtmlBox instead
                lightHtmlBox.LoadHtmlString(html);
            }

            form1.SetDrawFrameDelegate(() =>
            {
                //render each frame
                if (needUpdateContent)
                {
                    UpdateViewContent(formRenderUpdateEventArgs);
                }
                canvasGL2d.Clear(Color.White);

                //canvasGL2d.DrawRect(0, 0, 200, 200);
                ////canvasGL2d.DrawImage(glBmp, 0, 600);
                //int tmp_x = lightHtmlBox.Left;
                //int tmp_y = lightHtmlBox.Top;
                //myCanvasGL.SetCanvasOrigin(tmp_x, tmp_y);

                canvasGL2d.SmoothMode = CanvasSmoothMode.No;
                //---------
                //flip y axis for html box (and other UI)
                canvasGL2d.FlipY = true;
                lightHtmlBox.CurrentPrimaryRenderElement.DrawToThisCanvas(
                    myCanvasGL, new Rectangle(0, 0, 800, 600));
                canvasGL2d.FlipY = false;
                //myCanvasGL.SetCanvasOrigin(tmp_x, -tmp_y);
                //lion use canvas coordinate system
                lionFill.TestRender();

                //surfaceViewportControl.PaintMe(canvasGL2d);
            });



            while (!GlfwApp.ShouldClose())
            {
                //---------------
                //render phase and swap
                GlfwApp.UpdateWindowsFrame();
                /* Poll for and process events */
                Glfw.PollEvents();
            }

            Glfw.Terminate();
        }