public void CopyToAfterRemovingItem() { // arrange var layerCollection = new LayerCollection(); var layer1 = new MemoryLayer(); var layer2 = new MemoryLayer(); layerCollection.Add(layer1); layerCollection.Add(layer2); var size = layerCollection.Count(); var array = new ILayer[size]; layerCollection.Remove(layer1); // act layerCollection.CopyTo(array, 0); // assert Assert.AreEqual(2, array.Length); Assert.NotNull(array[0], "first element not null"); // We have no crash but the seconds element is null. // This might have unpleasant consequences. Assert.Null(array[1], "second element IS null"); }
private async void ViewButton_Click(object sender, RoutedEventArgs e) { originPoint = null; //Change button to 2D or 3D when button is clicked ViewButton.Content = FindResource(ViewButton.Content == FindResource("3D") ? "2D" : "3D"); if (ViewButton.Content == FindResource("2D")) { threeD = true; if (myScene == null) { //Create a new scene myScene = new Scene(Basemap.CreateNationalGeographic()); sceneView.Scene = myScene; // create an elevation source var elevationSource = new ArcGISTiledElevationSource(new System.Uri(ELEVATION_IMAGE_SERVICE)); // create a surface and add the elevation surface var sceneSurface = new Surface(); sceneSurface.ElevationSources.Add(elevationSource); // apply the surface to the scene sceneView.Scene.BaseSurface = sceneSurface; //Exercise 3: Open mobie map package (.mmpk) and add its operational layers to the scene var mmpk = await MobileMapPackage.OpenAsync(MMPK_PATH); if (mmpk.Maps.Count >= 0) { myMap = mmpk.Maps[0]; LayerCollection layerCollection = myMap.OperationalLayers; for (int i = 0; i < layerCollection.Count(); i++) { var thelayer = layerCollection[i]; myMap.OperationalLayers.Clear(); myScene.OperationalLayers.Add(thelayer); sceneView.SetViewpoint(myMap.InitialViewpoint); //Rotate the camera Viewpoint viewpoint = sceneView.GetCurrentViewpoint(ViewpointType.CenterAndScale); Esri.ArcGISRuntime.Geometry.MapPoint targetPoint = (MapPoint)viewpoint.TargetGeometry; Camera camera = sceneView.Camera.RotateAround(targetPoint, 45.0, 65.0, 0.0); await sceneView.SetViewpointCameraAsync(camera); } sceneView.Scene = myScene; bufferAndQuerySceneGraphics.SceneProperties.SurfacePlacement = SurfacePlacement.Draped; sceneView.GraphicsOverlays.Add(bufferAndQuerySceneGraphics); sceneRouteGraphics.SceneProperties.SurfacePlacement = SurfacePlacement.Draped; sceneView.GraphicsOverlays.Add(sceneRouteGraphics); } } //Exercise 1 Once the scene has been created hide the mapView and show the sceneView mapView.Visibility = Visibility.Hidden; sceneView.Visibility = Visibility.Visible; } else { threeD = false; sceneView.Visibility = Visibility.Hidden; mapView.Visibility = Visibility.Visible; } }
public void CopyToWithNormalConditions() { // arrange var layerCollection = new LayerCollection(); var layer1 = new MemoryLayer(); var layer2 = new MemoryLayer(); layerCollection.Add(layer1); layerCollection.Add(layer2); var size = layerCollection.Count(); var array = new ILayer[size]; // act layerCollection.CopyTo(array, 0); // assert Assert.AreEqual(2, array.Length); Assert.NotNull(array[0]); Assert.NotNull(array[1]); }