void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.frmMain = ((LauncherCraftZone.MainWindow)(target)); #line 4 "..\..\MainWindow.xaml" this.frmMain.Loaded += new System.Windows.RoutedEventHandler(this.frmMain_Loaded); #line default #line hidden return; case 2: this.btnRun = ((System.Windows.Controls.Button)(target)); #line 11 "..\..\MainWindow.xaml" this.btnRun.Click += new System.Windows.RoutedEventHandler(this.btnRun_Click); #line default #line hidden return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.frmMain = ((LauncherCraftZone.MainWindow)(target)); #line 4 "..\..\frmMain.xaml" this.frmMain.Loaded += new System.Windows.RoutedEventHandler(this.frmMain_Loaded); #line default #line hidden #line 4 "..\..\frmMain.xaml" this.frmMain.Closing += new System.ComponentModel.CancelEventHandler(this.frmMain_Closing); #line default #line hidden return; case 2: this.btnRun = ((System.Windows.Controls.Button)(target)); #line 26 "..\..\frmMain.xaml" this.btnRun.Click += new System.Windows.RoutedEventHandler(this.btnRun_Click); #line default #line hidden return; case 3: this.cmbMemory = ((System.Windows.Controls.ComboBox)(target)); #line 27 "..\..\frmMain.xaml" this.cmbMemory.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cmbMemory_SelectionChanged); #line default #line hidden return; case 4: this.txtUserName = ((System.Windows.Controls.TextBox)(target)); #line 29 "..\..\frmMain.xaml" this.txtUserName.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtUserName_KeyUp); #line default #line hidden return; case 5: this.cmbVersionGame = ((System.Windows.Controls.ComboBox)(target)); #line 30 "..\..\frmMain.xaml" this.cmbVersionGame.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cmbVersionGame_SelectionChanged); #line default #line hidden return; case 6: this.IsForge = ((System.Windows.Controls.CheckBox)(target)); #line 32 "..\..\frmMain.xaml" this.IsForge.Click += new System.Windows.RoutedEventHandler(this.IsForge_Click); #line default #line hidden return; case 7: this.isRift = ((System.Windows.Controls.CheckBox)(target)); #line 33 "..\..\frmMain.xaml" this.isRift.Click += new System.Windows.RoutedEventHandler(this.isRift_Click); #line default #line hidden return; case 8: this.isReMods = ((System.Windows.Controls.CheckBox)(target)); #line 34 "..\..\frmMain.xaml" this.isReMods.Click += new System.Windows.RoutedEventHandler(this.isReMods_Click); #line default #line hidden return; case 9: #line 36 "..\..\frmMain.xaml" ((System.Windows.Documents.Hyperlink)(target)).RequestNavigate += new System.Windows.Navigation.RequestNavigateEventHandler(this.HyperlinkSkins_RequestNavigate); #line default #line hidden return; case 10: this.txtBlockUrlServerMap = ((System.Windows.Controls.TextBlock)(target)); return; case 11: this.urlServerMap = ((System.Windows.Documents.Hyperlink)(target)); #line 38 "..\..\frmMain.xaml" this.urlServerMap.RequestNavigate += new System.Windows.Navigation.RequestNavigateEventHandler(this.urlServerMap_RequestNavigate); #line default #line hidden return; case 12: this.btnRunServer = ((System.Windows.Controls.Button)(target)); #line 57 "..\..\frmMain.xaml" this.btnRunServer.Click += new System.Windows.RoutedEventHandler(this.btnRunServer_Click); #line default #line hidden return; case 13: this.cmbMemoryServer = ((System.Windows.Controls.ComboBox)(target)); #line 58 "..\..\frmMain.xaml" this.cmbMemoryServer.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cmbMemoryServer_SelectionChanged); #line default #line hidden return; case 14: this.cmbVersionServer = ((System.Windows.Controls.ComboBox)(target)); #line 60 "..\..\frmMain.xaml" this.cmbVersionServer.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cmbVersionServer_SelectionChanged); #line default #line hidden return; case 15: this.isGUI = ((System.Windows.Controls.CheckBox)(target)); #line 62 "..\..\frmMain.xaml" this.isGUI.Click += new System.Windows.RoutedEventHandler(this.isGUI_Click); #line default #line hidden return; case 16: this.btnOpen = ((System.Windows.Controls.Button)(target)); #line 63 "..\..\frmMain.xaml" this.btnOpen.Click += new System.Windows.RoutedEventHandler(this.btnOpen_Click); #line default #line hidden return; case 17: this.btnConfigServer = ((System.Windows.Controls.Button)(target)); #line 66 "..\..\frmMain.xaml" this.btnConfigServer.Click += new System.Windows.RoutedEventHandler(this.btnConfigServer_Click); #line default #line hidden return; case 18: this.btnBackup = ((System.Windows.Controls.Button)(target)); #line 69 "..\..\frmMain.xaml" this.btnBackup.Click += new System.Windows.RoutedEventHandler(this.btnBackup_Click); #line default #line hidden return; case 19: this.btnCommand = ((System.Windows.Controls.Button)(target)); #line 73 "..\..\frmMain.xaml" this.btnCommand.Click += new System.Windows.RoutedEventHandler(this.btnCommand_Click); #line default #line hidden return; case 20: this.cmbGameServer = ((System.Windows.Controls.ComboBox)(target)); #line 91 "..\..\frmMain.xaml" this.cmbGameServer.SelectionChanged += new System.Windows.Controls.SelectionChangedEventHandler(this.cmbGameServer_SelectionChanged); #line default #line hidden return; case 21: this.txtGameServer = ((System.Windows.Controls.TextBox)(target)); #line 93 "..\..\frmMain.xaml" this.txtGameServer.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtUserName_KeyUp); #line default #line hidden return; case 22: this.btnAddGameServer = ((System.Windows.Controls.Button)(target)); #line 94 "..\..\frmMain.xaml" this.btnAddGameServer.Click += new System.Windows.RoutedEventHandler(this.btnAddGameServer_Click); #line default #line hidden return; case 23: this.btnRemoveGameServer = ((System.Windows.Controls.Button)(target)); #line 95 "..\..\frmMain.xaml" this.btnRemoveGameServer.Click += new System.Windows.RoutedEventHandler(this.btnRemoveGameServer_Click); #line default #line hidden return; case 24: this.txtPortGameServer = ((System.Windows.Controls.TextBox)(target)); #line 96 "..\..\frmMain.xaml" this.txtPortGameServer.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtPortGameServer_KeyUp); #line default #line hidden return; case 25: this.txtPortMapServer = ((System.Windows.Controls.TextBox)(target)); #line 97 "..\..\frmMain.xaml" this.txtPortMapServer.KeyUp += new System.Windows.Input.KeyEventHandler(this.txtPortMapServer_KeyUp); #line default #line hidden return; case 26: this.btnHttpRun = ((System.Windows.Controls.Button)(target)); #line 113 "..\..\frmMain.xaml" this.btnHttpRun.Click += new System.Windows.RoutedEventHandler(this.btnHttpRun_Click); #line default #line hidden return; case 27: this.listClients = ((System.Windows.Controls.ListView)(target)); return; case 28: this.lblIsx64 = ((System.Windows.Controls.Label)(target)); return; } this._contentLoaded = true; }