// Start is called before the first frame update void Start() { wifiMarkers = new List <WifiMarker>(); if (dataStore.markerData == null) { dataStore.markerData = new List <WifiMarkerData>(); } // todo add manually here to set up scenario. if (spawnMode == WFSpawnMode.Auto) { foreach (var loadedMarker in dataStore.markerData) { //var latLongAlt = Api.Instance.SpacesApi.WorldToGeographicPoint(player.transform.position); LatLongAltitude latLongAlt = new LatLongAltitude(loadedMarker.Latitude, loadedMarker.Longitude, loadedMarker.Altitude); var wifi = Instantiate(spawnWifiObj) as GameObject; wifi.GetComponent <GeographicTransform>().SetPosition(latLongAlt.GetLatLong()); wifi.GetComponent <GeographicTransform>().SetElevation(latLongAlt.GetAltitude()); var marker = wifi.GetComponent <WifiMarker>(); marker.markerData.Latitude = (float)latLongAlt.GetLatitude(); marker.markerData.Longitude = (float)latLongAlt.GetLongitude(); marker.markerData.Altitude = (float)latLongAlt.GetAltitude(); marker.markerData.name = loadedMarker.name; marker.markerData.strengthLevel = loadedMarker.strengthLevel; marker.EnabledWifiSignaler(); marker.SetTextName(); wifiMarkers.Add(marker); } } }
public void SetOriginPoint(LatLongAltitude lla) { if (m_coordinateSystem == CoordinateSystem.ECEF) { m_cameraController.MoveTo(lla.GetLatLong()); } else { m_frame.SetCentralPoint(lla); } }
public void SetOriginPoint(LatLongAltitude lla) { m_originECEF = lla.ToECEF(); if (m_coordinateSystem == CoordinateSystem.ECEF) { if (m_cameraController.HasControlledCamera) { m_cameraController.MoveTo(lla.GetLatLong()); } else { UpdateTransforms(); } } else { m_frame.SetCentralPoint(lla); UpdateTransforms(); } }
private static void GetTiltHeadingAndDistanceFromCameraAndTargetPosition(LatLong interestPoint, LatLongAltitude cameraPosition, out double tiltDegrees, out double headingDegrees, out double distance) { double distanceAlongGround = LatLong.EstimateGreatCircleDistance(interestPoint, cameraPosition.GetLatLong()); double cameraAltitude = cameraPosition.GetAltitude(); distance = Math.Sqrt(distanceAlongGround * distanceAlongGround + cameraAltitude * cameraAltitude); headingDegrees = cameraPosition.BearingTo(interestPoint); tiltDegrees = MathsHelpers.Rad2Deg(Math.PI * 0.5 - Math.Atan2(cameraAltitude, distanceAlongGround)); }
void PlaceBuilding(LatLongAltitude location) //adds building to db cache { CommonData.firebaseDatabaseManager.GetComponent <FirebaseDatabaseManager>().AddBuildingLocation(location.GetLatLong()); return; }