Exemple #1
0
        public static void OnUpdate()
        {
            if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp)
            {
                return;
            }

            switch (Global.Orbwalker.Mode)
            {
            case OrbwalkingMode.Combo:
                Combo.OnUpdate();
                break;

            case OrbwalkingMode.Custom:
                Harass.OnUpdate();
                break;

            case OrbwalkingMode.Laneclear:
                Clear.OnUpdate();
                break;

            case OrbwalkingMode.Freeze:
                Lasthit.OnUpdate();
                break;
            }
        }
Exemple #2
0
        private static void OnUpdate()
        {
            try
            {
                if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp || Global.Player.IsRecalling())
                {
                    return;
                }

                switch (Global.Orbwalker.Mode)
                {
                case OrbwalkingMode.Combo:
                    Combo.OnUpdate();
                    break;

                case OrbwalkingMode.Mixed:
                    Harass.OnUpdate();
                    break;

                case OrbwalkingMode.Laneclear:
                    LaneClear.OnUpdate();
                    JungleClear.OnUpdate();
                    break;

                case OrbwalkingMode.Lasthit:
                    Lasthit.OnUpdate();
                    break;
                }
            }
            catch (Exception e)
            {
                Console.WriteLine(e);
                throw;
            }
        }
Exemple #3
0
        public static void OnUpdate()
        {
            if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp && Global.Orbwalker.Mode != OrbwalkingMode.Lasthit)
            {
                return;
            }

            Stack.OnUpdate();

            switch (Global.Orbwalker.Mode)
            {
            case OrbwalkingMode.Combo:
                Combo.OnUpdate();
                break;

            case OrbwalkingMode.Mixed:
                Harass.OnUpdate();
                break;

            case OrbwalkingMode.Laneclear:
                LaneClear.OnUpdate();
                break;

            case OrbwalkingMode.Lasthit:
                Lasthit.OnUpdate();
                break;

            case OrbwalkingMode.None:
                MinionHelper.ExtendedTarget = Vector3.Zero;
                MinionHelper.ExtendedMinion = Vector3.Zero;
                break;
            }
        }
Exemple #4
0
        public static void OnUpdate()
        {
            if (Global.Player.IsDead || Global.Orbwalker.IsWindingUp)
            {
                return;
            }

            switch (Global.Orbwalker.Mode)
            {
            case OrbwalkingMode.Combo:
                Combo.OnUpdate();
                break;

            case OrbwalkingMode.Mixed:
                Harass.OnUpdate();
                break;

            case OrbwalkingMode.Laneclear:
                LaneClear.OnUpdate();
                JungleClear.OnUpdate();
                break;

            case OrbwalkingMode.Lasthit:
                Lasthit.OnUpdate();
                break;
            }

            if (Global.Orbwalker.Mode != OrbwalkingMode.Mixed && !Global.Player.IsRecalling())
            {
                PermaSpells();
            }
        }