private void Awake()
 {
     imgChild = transform.GetChild(0).GetComponent <Image>();
     imgChild.gameObject.SetActive(false);
     GetComponent <Button>().onClick.AddListener(BtnClick);
     lanternRiddles = Scene2Manager.Instance.GetComponent <LanternRiddles>();
 }
 protected override void Start()
 {
     base.Start();
     EventTriggerListener.Get(dengmi).onClick = OnDengClick;
     PlayerController.isLock = false;
     lanternRiddles          = GetComponent <LanternRiddles>();
     lanternRiddles.OnPass.AddListener(OnDengmiPass);
 }