private IEnumerator skipComic() { timer = 0; currentOpeningComicIndex++; backgroundImage.sprite = openingComics[currentOpeningComicIndex - 1]; subtitles.SetTextIdentifier(openingComicsSubtitles[currentOpeningComicIndex - 1]); if (currentOpeningComicIndex >= openingComics.Count) { thisButton.transition = Selectable.Transition.None; } yield return(false); }
private void StartTextDisplay(string text) { _tutorialCommandLang.SetTextIdentifier(text); _tutorialCommand.SetActive(true); }