public List <ILandObject> ParcelsNearPoint(Vector3 position) { if (m_landManagementModule != null) { return(m_landManagementModule.ParcelsNearPoint(position)); } return(new List <ILandObject>()); }
public List <ILandObject> ParcelsNearPoint(Vector3 position) { if (m_landManagementModule != null) { return(m_landManagementModule.ParcelsNearPoint(position)); } return(new List <ILandObject>()); }