Exemple #1
0
    void Update()
    {
        LabelManager.CanvasLookAt(canvas, mainCamera);

        if (IntroInteraction.introStarted && !switchedStates)
        {
            SetActiveStates(objectsToActivate, true);
            SetActiveStates(objectsToDeactivate, false);
            switchedStates = true;
        }
    }