public void SetImagePack(string file) { if (imgPack != null) { imgPack.Dispose(); imgPack = null; } this.active = false; this.dirty = true; imgPack = new LTexturePack(file); imgPack.Packed(format); }
public void Dispose() { if (pack != null) { pack.Dispose(); pack = null; } if (batch != null) { batch.Dispose(); batch = null; } }
public override void Dispose() { if (pack != null) { pack.Dispose(); } if (back != null) { back.Destroy(); back = null; } if (fore != null) { fore.Destroy(); fore = null; } if (dot != null) { dot.Destroy(); dot = null; } }