public void Register(LSetting setting, Type clazz, params object[] args) { if (m_type == null) { m_type = new GameType(); } if (setting != null) { m_type.setting = setting; } this.m_type.mainType = clazz; this.m_type.args = args; this._listener = setting.listener; }
public void Register(LSetting setting, Type clazz, params object[] args) { if (m_type == null) { m_type = new GameType(); } if (setting != null) { m_type.setting = setting; } this.m_type.mainType = clazz; this.m_type.args = args; this._listener = setting.listener; }