public void dumpLR_DFA(State startState, string grammarFile, string inputFile, int compilerType)
 {
     if (startState != null && compilerType == 1 && inputFile != null && grammarFile != null)
     {
         LRdot dfaOut = new LRdot(startState, grammarFile);
     }
     else
     {
         throw new Exception("User Error, did not specify the use of an LR Compiler.\nattempted to output a LR_DFA without a LR(0) Start State!!");
     }
 }
 public void dumpLR_DFA()
 {
     if (startState != null)
     {
         LRdot dfaOut = new LRdot(startState, this.grammarFile);
     }
     else
     {
         throw new Exception("User Error, did not specify the use of an LR Compiler.\nattempted to output a LR_DFA without a LR(0) Start State!!");
     }
 }
Exemple #3
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    public GLR(Dictionary <string, Production> prodDict, string firstProduction, Dictionary <string, HashSet <string> > follow, List <Token> t, ref List <Dictionary <string, List <Tuple <string, int, string> > > > parseTable, ref TreeNode productionTreeRoot, ref State startState, bool computeTree)
    {
        productionDict = prodDict;
        Follows        = follow;
        tokens         = t;

        //create Start State
        states     = new List <State>();
        startState = new State(0);
        LR0Item start = new LR0Item("S'", new List <string> {
            firstProduction
        }, 0);

        parseTable = new List <Dictionary <string, List <Tuple <string, int, string> > > >();
        seen       = new Dictionary <HashSet <LR0Item>, State>(new EQ());
        Stack <State> todo = new Stack <State>();

        startState.Items.Add(start);
        computeClosure(startState.Items);

        states.Add(startState);
        seen.Add(startState.Items, startState);
        todo.Push(startState);

        while (todo.Count > 0)
        {
            State Q = todo.Pop();
            Dictionary <string, HashSet <LR0Item> > transitions = computeTransitions(Q);
            addStates(Q, transitions, seen, todo);
        }

        printSeenMap(seen);
        computeGLRTable(ref parseTable);
        printGLRTable(parseTable);
        printTokens(t);
        LRdot dot = new LRdot(startState, "gFile.dot");

        if (computeTree)
        {
            GLR_Parse(parseTable, ref productionTreeRoot);
        }
    }
    //LR(0) stuff
    private void LR_Grammar_Proc()
    {
        //create Start State
        states     = new List <State>();
        startState = new State();
        LR0Item start = new LR0Item("S'", new List <string> {
            "S"
        }, 0);
        Dictionary <HashSet <LR0Item>, State> seen = new Dictionary <HashSet <LR0Item>, State>(new EQ());
        Stack <State> todo = new Stack <State>();


        startState.Items.Add(start);
        computeClosure(startState.Items);

        states.Add(startState);
        seen.Add(startState.Items, startState);
        todo.Push(startState);

        while (todo.Count > 0)
        {
            State Q = todo.Pop();
            Dictionary <string, HashSet <LR0Item> > transitions = computeTransitions(Q);
            addStates(Q, transitions, seen, todo);
        }

        computeSLRTable();

        printSeenMap(seen);
        printLRTable();
        LRdot dot = new LRdot(startState, grammarFile);

        if (this.inputFile != null)
        {
            SLR_Parse();
        }
    }