void OnDrawGizmos() { if (!Application.isPlaying) { LPShapeCircle.DrawGizmos(transform, true, 0f, GetColors(), Radius, Vector2.zero); } }
void OnDrawGizmos() { if (!Application.isPlaying) { LPShapeCircle.DrawGizmos(transform, true, 0f, GetColor(), Radius * GetScale(), Offset); } else { LPShapeCircle.DrawGizmosPlaying(AdjustedRadius, transform, true, GetComponent <LPBody>().GetDiff(), GetColor(), PointCopy, true); } }