public override void OnLoad() { if (batch == null) { batch = new SpriteBatch(1024); } content.SetScreen(this); foreach (LNNode node in content.childs) { if (node != null) { node.OnSceneActive(); } } }
public override void OnLoad() { if (batch == null) { batch = new SpriteBatch(1024); } content.SetScreen(this); foreach (LNNode node in content.childs) { if (node != null) { node.OnSceneActive(); } } }