public LMDevice(LM_DEVICE device = LM_DEVICE.INVALID)
 {
     type = device;
     switch (type)
     {
       case LM_DEVICE.PERIPHERAL:
     width = PERIPERAL_WIDTH;
     height = PERIPERAL_HEIGHT;
     break;
       case LM_DEVICE.DRAGONFLY:
     width = DRAGONFLY_WIDTH;
     height = DRAGONFLY_HEIGHT;
     break;
       case LM_DEVICE.MANTIS:
     width = MANTIS_WIDTH;
     height = MANTIS_HEIGHT;
     break;
       default:
     width = 0;
     height = 0;
     break;
     }
     this.pixels = width * height;
     isRobustMode = false;
 }
Exemple #2
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    public LMDevice(LM_DEVICE device = LM_DEVICE.INVALID)
    {
        type = device;
        switch (type)
        {
        case LM_DEVICE.PERIPHERAL:
            width  = PERIPERAL_WIDTH;
            height = PERIPERAL_HEIGHT;
            break;

        case LM_DEVICE.DRAGONFLY:
            width  = DRAGONFLY_WIDTH;
            height = DRAGONFLY_HEIGHT;
            break;

        case LM_DEVICE.MANTIS:
            width  = MANTIS_WIDTH;
            height = MANTIS_HEIGHT;
            break;

        default:
            width  = 0;
            height = 0;
            break;
        }
        this.pixels  = width * height;
        isRobustMode = false;
    }
 public LMDevice(LM_DEVICE device = LM_DEVICE.PERIPHERAL)
 {
     type = device;
     switch (type)
     {
       case LM_DEVICE.PERIPHERAL:
     width = PERIPERAL_WIDTH;
     height = PERIPERAL_HEIGHT;
     break;
       case LM_DEVICE.DRAGONFLY:
     width = DRAGONFLY_WIDTH;
     height = DRAGONFLY_HEIGHT;
     break;
       default:
     width = PERIPERAL_WIDTH;
     height = PERIPERAL_HEIGHT;
     break;
     }
     this.pixels = width * height;
 }
    public LMDevice(LM_DEVICE device = LM_DEVICE.PERIPHERAL)
    {
        type = device;
        switch (type)
        {
        case LM_DEVICE.PERIPHERAL:
            width  = PERIPERAL_WIDTH;
            height = PERIPERAL_HEIGHT;
            break;

        case LM_DEVICE.DRAGONFLY:
            width  = DRAGONFLY_WIDTH;
            height = DRAGONFLY_HEIGHT;
            break;

        default:
            width  = PERIPERAL_WIDTH;
            height = PERIPERAL_HEIGHT;
            break;
        }
        this.pixels = width * height;
    }