public void ChangeFromDoorIsLockedToDoorInRange() { lmSystem = new LMSystem(); lmSystem.DoorInRange = true; lmSystem.DoorIsLock = true; lmSystem.CheckCurrentState(); Assert.IsTrue(lmSystem.ReturnCurrentState() == typeof(DoorIsLocked)); lmSystem.DoorIsLock = false; lmSystem.CheckCurrentState(); Assert.IsTrue(lmSystem.ReturnCurrentState() == typeof(DoorInRange)); }
public void Constructor_LMSystem() { lmSystem = new LMSystem(); lmSystem.CheckCurrentState(); Assert.IsTrue(lmSystem.ReturnCurrentState() == typeof(DoorOutOfRange)); }