Exemple #1
0
    public override void Fire2(int ammoId, int launcher, Vector3 pos, Vector3 rot)
    {
        Launcher = (LAUNCHER)launcher;
        Quaternion quaternion = Quaternion.Euler(0f, 0f, 0f);

        if (muzzleFxInstance2 == null)
        {
            GameObject gameObject = muzzleFxInstance2 = (Object.Instantiate((Object)GetMuzzleFireEffByLauncher()) as GameObject);
        }
        muzzleFxInstance2.transform.position      = pos;
        muzzleFxInstance2.transform.localRotation = quaternion;
        ParticleEmitter particleEmitter = null;
        int             childCount      = muzzleFxInstance2.transform.childCount;

        for (int i = 0; i < childCount; i++)
        {
            Transform child = muzzleFxInstance2.transform.GetChild(i);
            particleEmitter = child.GetComponent <ParticleEmitter>();
            if ((bool)particleEmitter)
            {
                particleEmitter.Emit();
            }
        }
        misObj      = (Object.Instantiate((Object)GetMissileByLauncher(), pos, quaternion) as GameObject);
        misSmokeEff = (Object.Instantiate((Object)GetSmokeEffByLauncher()) as GameObject);
        misSmokeEff.transform.position = pos;
        misSmokeEff.transform.parent   = misObj.transform;
        dic.Add(0, new ProjectileWrap(misObj));
    }
Exemple #2
0
    private GameObject GetMuzzleFireEffByLauncher()
    {
        LAUNCHER launcher = Launcher;

        if (launcher == LAUNCHER.GRANADE || launcher == LAUNCHER.ROCKET)
        {
            return(GlobalVars.Instance.misslieMuzzleFireEff);
        }
        Debug.LogError("(GetMuzzleFireEffByLauncher)no exist launcher: " + Launcher);
        return(null);
    }
Exemple #3
0
    private GameObject GetExplosionEffByLauncher()
    {
        if (Launcher == LAUNCHER.NONE)
        {
            return(null);
        }
        LAUNCHER lAUNCHER = Launcher;

        if (lAUNCHER == LAUNCHER.GRANADE || lAUNCHER == LAUNCHER.ROCKET)
        {
            return(GlobalVars.Instance.CurMissileExplosionEff());
        }
        Debug.LogError("(GetExplosionEffByLauncher)no exist launcher: " + Launcher);
        return(null);
    }