private ShuffleQueue Create() { var lib = Library.Load(); var set = new KoPlayer.Settings(); return(new ShuffleQueue(lib, set)); }
public void FilterPlaylistLoad() { var lib = CreateLibrary(); var set = new KoPlayer.Settings(); var loaded = PlaylistFactory.MakePlaylist(@"Playlists/fpl 3.pl", lib, set) as FilterPlaylist; Assert.AreEqual(0, loaded.NumSongs); loaded.Filters.RemoveAt(2); loaded.FilterLibrary(); Assert.AreEqual(2, loaded.NumSongs); }
private ShuffleQueue Create() { var lib = Library.Load(); var set = new KoPlayer.Settings(); return new ShuffleQueue(lib, set); }