Exemple #1
0
        private void button6_Click(object sender, EventArgs e)
        {
            var percent = double.Parse(this.maskedTextBox3.Text) / 100;

            _nnEndIndexAk = Convert.ToInt32(this._acer.Count * percent);
            _nnEndIndexQk = Convert.ToInt32(this._quercus.Count * percent);
            var k = int.Parse(this.textBox9.Text);


            var inputs  = this._acer.GetRange(0, _nnEndIndexAk).Concat(this._quercus.GetRange(0, _nnEndIndexQk)).ToArray();
            var outputs = this._acer.GetRange(0, _nnEndIndexAk).Select(_ => 0)
                          .Concat(this._quercus.GetRange(0, _nnEndIndexQk).Select(_ => 1)).ToArray();

            this.knnClassifier = new KnnClassifier(k, 2, inputs, outputs, Distance.Euclidean);
        }
Exemple #2
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        private Coordinate Positioning_Knn(List <AdjustedFingerprinting> fingerprintings)
        {
            /* run the knn classifier on the data */
            KnnClassifier classifier = new KnnClassifier();

            /* After fetching and processing the fingerprinting data, I am able to get the class count.
             * Basically, each of the reference point is a class to be classified to. */
            int numClasses   = IndoorPositioningClient.GetPoints(environment.EnvironmentId).Count;
            int gatewayCount = fingerprintings[0].RssiValueAndGateway.Count;

            /* get the Rssi values of the beacon in question from the server */
            RssiValue[] rssiValues = IndoorPositioningClient.GetRssi(gatewayCount);

            /* we will use also gateway count on the area as K constant */
            Coordinate coordinate = classifier.Classify(rssiValues, fingerprintings, numClasses, 3);

            return(coordinate);
        }
Exemple #3
0
        private Coordinate Positioning_KnnProximity(List <AdjustedFingerprinting> fingerprintings)
        {
            int k = 3;
            /* run the knn classifier on the data */
            KnnClassifier classifier = new KnnClassifier();

            /* After fetching and processing the fingerprinting data, I am able to get the class count.
             * Basically, each of the reference point is a class to be classified to. */
            int numClasses   = IndoorPositioningClient.GetPoints(environment.EnvironmentId).Count;
            int gatewayCount = fingerprintings[0].RssiValueAndGateway.Count;

            /* get the Rssi values of the beacon in question from the server */
            RssiValue[] rssiValues = IndoorPositioningClient.GetRssi(gatewayCount);

            /* we will use also gateway count on the area as K constant */
            CoordinateAndDistance[] cooDist         = classifier.GetNearestNeighbors(rssiValues, fingerprintings, numClasses, k);
            Coordinate coordinateFirstAndSecondLine = new Coordinate();
            Coordinate coordinateFirstAndThirdLine  = new Coordinate();
            Coordinate coordinateSecondAndThirdLine = new Coordinate();

            /* Create a vector from the coordinates */
            /* Measure the first point of crossing the first and second line*/
            DoubleMatrix matrixFirstAndSecondLine = new DoubleMatrix(new double[, ]
            {
                {
                    cooDist[0].coordinate.Xaxis - cooDist[1].coordinate.Xaxis,
                    cooDist[0].coordinate.Yaxis - cooDist[1].coordinate.Yaxis
                },
                {
                    cooDist[0].coordinate.Xaxis - cooDist[2].coordinate.Xaxis,
                    cooDist[0].coordinate.Yaxis - cooDist[2].coordinate.Yaxis
                }
            });

            /* If the determinant value of the matrix is 0, it means this matrix cannot be inverted.
             * We can have the exact point values with one of the reference points. */
            if (NMathFunctions.Determinant(matrixFirstAndSecondLine) == 0)
            {
                return(classifier.Vote(cooDist, fingerprintings, numClasses, k));
            }

            //matrixFirstAndSecondLine = matrixFirstAndSecondLine.Transform((p) => p * 2);
            DoubleMatrix inversedMatrixFirstAndSecondLine = NMathFunctions.Inverse(matrixFirstAndSecondLine);
            DoubleVector vectorFirstAndSecondLine         = new DoubleVector(new double[]
            {
                cooDist[0].coordinate.GetNormPow() - cooDist[1].coordinate.GetNormPow() - cooDist[0].GetDistPow() + cooDist[1].GetDistPow(),
                cooDist[0].coordinate.GetNormPow() - cooDist[2].coordinate.GetNormPow() - cooDist[0].GetDistPow() + cooDist[2].GetDistPow()
            });

            vectorFirstAndSecondLine = vectorFirstAndSecondLine.Transform((p) => p / 2);

            DoubleVector coordinateVectorFirstAndSecondLine = NMathFunctions.Product(inversedMatrixFirstAndSecondLine,
                                                                                     vectorFirstAndSecondLine);

            coordinateFirstAndSecondLine.Xaxis = (int)coordinateVectorFirstAndSecondLine[0];
            coordinateFirstAndSecondLine.Yaxis = (int)coordinateVectorFirstAndSecondLine[1];

            /* Measure the first point of crossing the first and third line*/
            DoubleMatrix matrixFirstAndThirdLine = new DoubleMatrix(new double[, ]
            {
                {
                    cooDist[0].coordinate.Xaxis - cooDist[1].coordinate.Xaxis,
                    cooDist[0].coordinate.Yaxis - cooDist[1].coordinate.Yaxis
                },
                {
                    cooDist[1].coordinate.Xaxis - cooDist[2].coordinate.Xaxis,
                    cooDist[1].coordinate.Yaxis - cooDist[2].coordinate.Yaxis
                }
            });

            /* If the determinant value of the matrix is 0, it means this matrix cannot be inverted.
             * We can have the exact point values with one of the reference points. */
            if (NMathFunctions.Determinant(matrixFirstAndThirdLine) == 0)
            {
                return(classifier.Vote(cooDist, fingerprintings, numClasses, k));
            }

            //matrixFirstAndThirdLine = matrixFirstAndThirdLine.Transform((p) => p * 2);
            DoubleMatrix inversedMatrixFirstAndThirdLine = NMathFunctions.Inverse(matrixFirstAndThirdLine);
            DoubleVector vectorFirstAndThirdLine         = new DoubleVector(new double[]
            {
                cooDist[0].coordinate.GetNormPow() - cooDist[1].coordinate.GetNormPow() - cooDist[0].GetDistPow() + cooDist[1].GetDistPow(),
                cooDist[1].coordinate.GetNormPow() - cooDist[2].coordinate.GetNormPow() - cooDist[1].GetDistPow() + cooDist[2].GetDistPow()
            });

            vectorFirstAndThirdLine = vectorFirstAndThirdLine.Transform((p) => p / 2);

            DoubleVector coordinateVectorFirstAndThirdLine = NMathFunctions.Product(inversedMatrixFirstAndThirdLine,
                                                                                    vectorFirstAndThirdLine);

            coordinateFirstAndThirdLine.Xaxis = (int)coordinateVectorFirstAndThirdLine[0];
            coordinateFirstAndThirdLine.Yaxis = (int)coordinateVectorFirstAndThirdLine[1];

            /* Measure the first point of crossing the first and third line*/
            DoubleMatrix matrixSecondAndThirdLine = new DoubleMatrix(new double[, ]
            {
                {
                    cooDist[0].coordinate.Xaxis - cooDist[2].coordinate.Xaxis,
                    cooDist[0].coordinate.Yaxis - cooDist[2].coordinate.Yaxis
                },
                {
                    cooDist[1].coordinate.Xaxis - cooDist[2].coordinate.Xaxis,
                    cooDist[1].coordinate.Yaxis - cooDist[2].coordinate.Yaxis
                }
            });

            /* If the determinant value of the matrix is 0, it means this matrix cannot be inverted.
             * We can have the exact point values with one of the reference points. */
            if (NMathFunctions.Determinant(matrixSecondAndThirdLine) == 0)
            {
                return(classifier.Vote(cooDist, fingerprintings, numClasses, k));
            }

            //matrixSecondAndThirdLine = matrixSecondAndThirdLine.Transform((p) => p * 2);
            DoubleMatrix inversedMatrixSecondAndThirdLine = NMathFunctions.Inverse(matrixSecondAndThirdLine);
            DoubleVector vectorSecondAndThirdLine         = new DoubleVector(new double[]
            {
                cooDist[0].coordinate.GetNormPow() - cooDist[2].coordinate.GetNormPow() - cooDist[0].GetDistPow() + cooDist[2].GetDistPow(),
                cooDist[1].coordinate.GetNormPow() - cooDist[2].coordinate.GetNormPow() - cooDist[1].GetDistPow() + cooDist[2].GetDistPow()
            });

            vectorSecondAndThirdLine = vectorSecondAndThirdLine.Transform((p) => p / 2);

            DoubleVector coordinateVectorSecondAndThirdLine = NMathFunctions.Product(inversedMatrixSecondAndThirdLine,
                                                                                     vectorSecondAndThirdLine);

            coordinateSecondAndThirdLine.Xaxis = (int)coordinateVectorSecondAndThirdLine[0];
            coordinateSecondAndThirdLine.Yaxis = (int)coordinateVectorSecondAndThirdLine[1];

            //DoubleMatrix matrixFirstAndThirdLine = new DoubleMatrix(new double[,]
            //{
            //    {
            //        cooDist[0].coordinate.Xaxis - cooDist[1].coordinate.Xaxis,
            //        cooDist[0].coordinate.Yaxis - cooDist[1].coordinate.Yaxis
            //    },
            //    {
            //        cooDist[0].coordinate.Xaxis - cooDist[2].coordinate.Xaxis,
            //        cooDist[0].coordinate.Yaxis - cooDist[2].coordinate.Yaxis
            //    },
            //    {
            //        cooDist[1].coordinate.Xaxis - cooDist[2].coordinate.Xaxis,
            //        cooDist[1].coordinate.Yaxis - cooDist[2].coordinate.Yaxis
            //    }
            //});
            //DoubleMatrix inversedMatrix = NMathFunctions.Inverse(matrix);
            //DoubleVector vector = new DoubleVector(new double[]
            //{
            //    cooDist[0].coordinate.GetNormPow() - cooDist[1].coordinate.GetNormPow() - cooDist[0].GetDistPow() + cooDist[1].GetDistPow(),
            //    cooDist[0].coordinate.GetNormPow() - cooDist[2].coordinate.GetNormPow() - cooDist[0].GetDistPow() + cooDist[2].GetDistPow(),
            //    cooDist[1].coordinate.GetNormPow() - cooDist[2].coordinate.GetNormPow() - cooDist[1].GetDistPow() + cooDist[2].GetDistPow()
            //});
            //DoubleVector coordinateVector = NMathFunctions.Product(inversedMatrix, vector);
            //coordinate.Xaxis = (int)coordinateVector[0];
            //coordinate.Xaxis = (int)coordinateVector[1];

            //Matrix linesMatrix = new Matrix(
            //    cooDist[0].coordinate.Xaxis - cooDist[1].coordinate.Xaxis,
            //    cooDist[0].coordinate.Yaxis - cooDist[1].coordinate.Yaxis,
            //    cooDist[0].coordinate.Xaxis - cooDist[2].coordinate.Xaxis,
            //    cooDist[0].coordinate.Yaxis - cooDist[2].coordinate.Yaxis,
            //    cooDist[1].coordinate.Xaxis - cooDist[2].coordinate.Xaxis,
            //    cooDist[1].coordinate.Yaxis - cooDist[2].coordinate.Yaxis);

            ////Vector distances = new Vector(
            ////    coordinateAndDistances[0].coordinate.Xaxis - coordinateAndDistances[1].coordinate.Xaxis,);

            int xaxis =
                (coordinateFirstAndSecondLine.Xaxis +
                 coordinateFirstAndThirdLine.Xaxis +
                 coordinateSecondAndThirdLine.Xaxis) / 3;
            int yaxis =
                (coordinateFirstAndSecondLine.Yaxis +
                 coordinateFirstAndThirdLine.Yaxis +
                 coordinateSecondAndThirdLine.Yaxis) / 3;

            Debug.WriteLine("Xaxis:" + xaxis);
            Debug.WriteLine("Yaxis:" + yaxis);

            return(new Coordinate()
            {
                Xaxis = xaxis,
                Yaxis = yaxis
            });
        }