public Wrapper(RenderableList parent, KsAnimEntryBase entry) { _object = parent.GetDummyByName(entry.NodeName); var v2 = entry as KsAnimEntryV2; _frames = v2 != null?ConvertFrames(v2.KeyFrames) : ConvertFrames(((KsAnimEntryV1)entry).Matrices); }
public void LookAt(Kn5RenderableList target) { _lookAt = target; UpdateLookAt(); }
public Wrapper(RenderableList parent, KsAnimEntryBase entry, bool skipFixed) { _skipFixed = skipFixed; _object = parent.GetDummyByName(entry.NodeName); _frames = entry.GetMatrices(); }