public static void AssertKlumpKillsPlayerRight() { /*TEST 3: Player vs Klump Right*/ Player player = new Player(); player.Body.BottomCenter = new Vector2(300, 300); IGameObject testObj = new Klump(); testObj.Body.BottomCenter = new Vector2(290, 300); Assert.IsTrue(player.State is DKDeadState); }
public static void AssertPlayerKillsKlump() { /*TEST 3: Player vs Klump*/ Player player = new Player(); player.Body.BottomCenter = new Vector2(300, 300); IGameObject testObj = new Klump(); testObj.Body.BottomCenter = new Vector2(300, 310); Klump testConcrete = (Klump)testObj; Assert.AreNotEqual(testConcrete.Body.Velocity.Y, 0); }