/// <summary> /// Goes to Klondike. /// </summary> private void DoGoToKlondikeSolitaire() { if (KlondikeSolitaireViewModel.Moves > 0) { KlondikeSolitaireViewModel.StartTimer(); } }
/// <summary> /// Goes to the casino. /// </summary> private void DoGoToCasino() { KlondikeSolitaireViewModel.StopTimer(); SpiderSolitaireViewModel.StopTimer(); }