void Awake() { // Setting up the references. krgScript = GetComponent <KineticRailGun>(); playerShip = GameObject.FindGameObjectWithTag("Player"); playerShipStats = playerShip.GetComponent <PlayerShipStats>(); pmScript = GetComponent <PirateShipMovement>(); startingHealth = (int)PirateHealthSlider.maxValue; }
void Awake() { // Setting up the references. krgScript = GetComponent<KineticRailGun>(); playerShip = GameObject.FindGameObjectWithTag ("Player"); playerShipStats = playerShip.GetComponent<PlayerShipStats>(); pmScript = GetComponent<PirateShipMovement>(); startingHealth = (int)PirateHealthSlider.maxValue; }