public void LoadTest() { var document = CAEXDocument.LoadFromFile(@"D:\test.aml"); var provider = new AmlDocument(document); var ie = document.CAEXFile.InstanceHierarchy.First().InternalElement.First(); var factory = new KinematicFactory(); var kinematic = factory.Create <Kinematic>(ie, provider); }
public ToolHead(ConfigWrapper config) { this.printer = config.get_printer(); this.reactor = this.printer.get_reactor(); this.all_mcus = (from mcus in this.printer.lookup_objects <Mcu>(module: "mcu") select mcus.modul).ToList(); this.mcu = this.all_mcus[0]; this.move_queue = new MoveQueue(); this.commanded_pos = Vector4d.Zero; this.printer.register_event_handler("klippy:shutdown", _handle_shutdown); // Velocity and acceleration control this.max_velocity = config.getfloat("max_velocity", above: 0.0); this.max_accel = config.getfloat("max_accel", above: 0.0); this.requested_accel_to_decel = config.getfloat("max_accel_to_decel", this.max_accel * 0.5, above: 0.0); this.max_accel_to_decel = this.requested_accel_to_decel; this.square_corner_velocity = config.getfloat("square_corner_velocity", 5.0, minval: 0.0); this.config_max_velocity = this.max_velocity; this.config_max_accel = this.max_accel; this.config_square_corner_velocity = this.square_corner_velocity; this.junction_deviation = 0.0; this._calc_junction_deviation(); // Print time tracking this.buffer_time_low = config.getfloat("buffer_time_low", 1.0, above: 0.0); this.buffer_time_high = config.getfloat("buffer_time_high", 2.0, above: this.buffer_time_low); this.buffer_time_start = config.getfloat("buffer_time_start", 0.25, above: 0.0); this.move_flush_time = config.getfloat("move_flush_time", 0.05, above: 0.0); this.print_time = 0.0; this.last_print_start_time = 0.0; this.need_check_stall = -1.0; this.print_stall = 0; this.sync_print_time = true; this.idle_flush_print_time = 0.0; this.flush_timer = this.reactor.register_timer(this._flush_handler); this.move_queue.set_flush_time(this.buffer_time_high); this.printer.try_load_module(config, "idle_timeout"); this.printer.try_load_module(config, "statistics"); // Setup iterative solver this.cmove = new move(); // Create kinematics class this.extruder = new ExtruderDummy(); this.move_queue.set_extruder(this.extruder); var kin_name = config.getEnum <KinematicType>("kinematics"); try { this.kin = KinematicFactory.load_kinematics(kin_name, this, config); } catch (ConfigException) { throw; } catch (PinsException) { throw; } catch (Exception ex) { var msg = $"Error loading kinematics '{kin_name}'"; logging.Error(msg); throw new Exception(msg, ex); } var gcode = this.printer.lookup_object <GCodeParser>("gcode"); gcode.register_command("SET_VELOCITY_LIMIT", this.cmd_SET_VELOCITY_LIMIT, desc: cmd_SET_VELOCITY_LIMIT_help); gcode.register_command("M204", this.cmd_M204); }