// Use this for initialization void Start() { MusicManager.StopMusic(); this.direct_start = true; this.started = false; this.countdownOver = false; this.beginning = Time.time; this.beginning_song = 0; points = 0; combo = 0; multiplicateur = 1; notesTotales = notesReussies = 0; bonusOn = false; hasLaterals = false; hasKnees = false; this.kinectController = (KinectGameController) FindObjectOfType(typeof(KinectGameController)); Hashtable h = SceneManager.GetSceneArguments(); if( h!=null) { int whichMusic = (int) h["level"]; if(whichMusic == 1) { jsonFile = jsonFile1; music = music1; } else if(whichMusic == 2) { jsonFile = jsonFile2; music = music2; } else{ jsonFile = jsonFile3; music = music3; } } else { jsonFile = jsonFile1; music = music1; } initializeFromJSON(); if(direct_start) StartPistes(); }
void Start() { this.guiTexture.enabled = false; this.kinectController = (KinectGameController) FindObjectOfType(typeof(KinectGameController)); }