Exemple #1
0
 public PlatformKillPlayerSystem(Contexts contexts, Services services)
 {
     _contexts          = contexts;
     _killPlayerService = services.KillPlayerService;
     _group             = contexts.game.GetGroup(GameMatcher.Collision);
     _buffer            = new List <GameEntity>();
 }
Exemple #2
0
 public HeightKillPlayerSystem(Contexts contexts, Services services)
 {
     _contexts          = contexts;
     _killPlayerService = services.KillPlayerService;
 }