public Keyboard_Lettre(Vector2 _size, Vector2 position, Texture2D icone, Keyboard.TypeLettre type, float _scale) { _type = type; size = _size; _position = position; _icone = icone; scale = _scale; }
public Keyboard_Lettre(Vector2 _size, Vector2 position, SpriteFont _font, string lettre, Keyboard.TypeLettre type, float _scale) { _type = type; size = _size; scale = _scale; _position = position; font = _font; _lettre = lettre; }
public Keyboard_Lettre(SpriteFont _font, string lettre, Vector2 position, Keyboard.TypeLettre type, int width, int height, float _scale) { size = new Vector2((float)(width * 0.08), (float)(height * 0.075)); _type = type; font = _font; _lettre = lettre; _position = position; scale = _scale; }