public override void HoldItem(Player player) { if (KeyUtils.InHotbar(player, item) && !player.GetModPlayer <KeyPlayer>().KeybrandLimitReached) { player.GetModPlayer <KeyPlayer>().DefenderPlus = true; } }
public override void HoldItem(Player player) { if (KeyUtils.InHotbar(player, item) && !player.GetModPlayer <KeyPlayer>().KeybrandLimitReached) { player.GetModPlayer <KeyPlayer>().DamageControl = true; player.GetModPlayer <KeyPlayer>().LeafBracer = true; } }
public override void HoldItem(Player player) { if (KeyUtils.InHotbar(player, item) && !player.GetModPlayer <KeyPlayer>().KeybrandLimitReached&& (NPC.downedMoonlord || player.name == "Chem" || player.name == "Aarazel" || player.name == "Araxlaez" || player.name == "Lazure")) { player.GetModPlayer <KeyPlayer>().MPHasteza = true; player.GetModPlayer <KeyPlayer>().DamageControl = true; player.GetModPlayer <KeyPlayer>().LeafBracer = true; } }
public override void HoldItem(Player player) { if (KeyUtils.InHotbar(player, item) && !player.GetModPlayer <KeyPlayer>().KeybrandLimitReached) { player.GetModPlayer <KeyPlayer>().DarkAffinity = true; player.GetModPlayer <KeyPlayer>().MPRage = true; player.GetModPlayer <KeyPlayer>().CritMPHasteza = true; } }
public override void HoldItem(Player player) { if (player.altFunctionUse == 2) { player.GetModPlayer <KeyPlayer>().HideGlowmask = true; } if (KeyUtils.InHotbar(player, item) && !player.GetModPlayer <KeyPlayer>().KeybrandLimitReached) { player.GetModPlayer <KeyPlayer>().VitalBlow = true; } }
public override void UpdateInventory(Item item, Player player) { InHotbar = KeyUtils.InHotbar(player, item); KeybrandLimitReached = player.GetModPlayer <KeyPlayer>().KeybrandLimitReached; if (item.type == ItemID.Keybrand) { item.SetDefaults(ItemType <Items.Materials.RustedKeybrand>()); } if (IsKeybrand && !ExemptFromLimit && InHotbar) { player.GetModPlayer <KeyPlayer>().HeldKeybrands += 1 + LimitPenalty; } }
public override void HoldItem(Player player) { if (KeyUtils.InHotbar(player, item) && !player.GetModPlayer <KeyPlayer>().KeybrandLimitReached) { player.GetModPlayer <KeyPlayer>().LightAlignment += 100; player.GetModPlayer <KeyPlayer>().DarkAlignment += 100; if (munny == 7777) { player.endurance *= 0; player.statDefense *= 0; player.GetModPlayer <KeyPlayer>().LuckySevens = true; Dust.NewDust(player.position, player.width, player.height, ModContent.DustType <Dusts.Seven>()); } player.GetModPlayer <KeyPlayer>().MunnyConverter = true; } }