Exemple #1
0
    public void Update()
    {
        KeyFrameCustom fromFrame    = new KeyFrameCustom(new Vector3(0.0f, 0.0f, 0.0f), 0);
        KeyFrameCustom toFrame      = new KeyFrameCustom(new Vector3(0.0f, 0.0f, 0.0f), 0);
        bool           addedToFrame = false;

        for (int i = 0; i < keyFrameSamples.Length; i++)
        {
            if (keyFrameSamples[i].timeFrame > currentFrame)
            {
                toFrame      = keyFrameSamples[i];
                addedToFrame = true;
                break;
            }
            else
            {
                fromFrame = keyFrameSamples[i];
            }
        }

        if (!addedToFrame)
        {
            switch (animMode)
            {
            case AnimMode.Once:
                transform.position = fromFrame.pos;
                break;

            case AnimMode.Loop:
                currentFrame = 0;
                break;

            case AnimMode.PingPong:
                reverse = true;
                break;
            }
        }
        else
        {
            float unlerp = ((float)(currentFrame - fromFrame.timeFrame) / (float)(toFrame.timeFrame - fromFrame.timeFrame));
            transform.position = fromFrame.pos * ((unlerp - 1.0f) / (-1.0f)) + toFrame.pos * unlerp;
        }

        if (!reverse)
        {
            currentFrame++;
        }
        else
        {
            currentFrame--;
            if (currentFrame < 0)
            {
                currentFrame = 0;
                reverse      = false;
            }
        }
    }
Exemple #2
0
 public static bool CompareTimeFrame(KeyFrameCustom frameA, KeyFrameCustom frameB)
 {
     if (frameA.timeFrame > frameB.timeFrame)
     {
         return(true);
     }
     else
     {
         return(false);
     }
 }
Exemple #3
0
 public KeyFrameCustom(KeyFrameCustom frameCopy)
 {
     pos       = frameCopy.pos;
     timeFrame = frameCopy.timeFrame;
 }