public ConnectionService(Session session, UserAuthArgs auth)
            : base(session)
        {
            Contract.Requires(auth != null);

            _auth = auth;

            // Send keep-alives if no incoming messages within 5 seconds
            _keepAliveTimer = new KeepAliveTimer(5000, SendKeepAlive);

            _session.Disconnected += (ss, ee) => { _keepAliveTimer.Dispose(); };
        }
Exemple #2
0
        private void SetUpDisconnectedState()
        {
            ConnectionInfo = null;
            ActiveChats.Clear();
            SessionID = null;

            while (SearchRequests.Count > 1)
            {
                SearchRequests.Pop();
            }

            _clientEventId = 1;

            KeepAliveTimer.Stop();
        }
        public void AfterConnectionInit(bool success)
        {
            if (!success)
            {
                IsConnected          = false;
                ConnectButtonVisible = true;
                ConnectButtonText    = "Error";
                Task.Run(() => {
                    Thread.Sleep(3000);
                    ConnectButtonText = "Connect";
                });
                return;
            }

            IsConnected       = true;
            ConnectButtonText = "Connected!";
            Task.Run(() => {
                Thread.Sleep(3000);
                ConnectButtonVisible = false;
            });

            //Initialize KeepAlive timer
            if (KeepAliveTimer != null)
            {
                KeepAliveTimer.Dispose();
            }
            KeepAliveTimer = new Timer(new TimerCallback((o) => {
                Client.SendCommand("whoami");
            }), null, 1000 * KeepAliveSeconds, 1000 * KeepAliveSeconds);

            //Start economy timer
            EconomyManager.Instance.StartTickTimer();

            (MyClientId, MyChannelId) = Client.GetWhoAmI();
            Client.GetClientList(false);
            Client.GetChannelList(false);

            //Register for: No-Move, Door
            Client.RegisterEventCallback(typeof(NotifyClientMovedEvent), OnClientMoved);

            //Register for: Chat Commands
            Client.RegisterEventCallback(typeof(NotifyTextMessageEvent), OnTextMessageEvent);
        }
        static void Main(string[] args)
        {
            /************ Create node object ************/
            RegisterType type            = RegisterType.TaskManager;
            byte         parallelThreads = 5;

            string[] problems = { "DVRP" };

            NetworkNode node = new NetworkNode(type, parallelThreads, problems);
            //NetworkNode node = new NetworkNode();

            /************ Setup connection ************/
            string inputLine = "";

            foreach (string arg in args)
            {
                inputLine += arg + " ";
            }

            InputParser inputParser = new InputParser(inputLine);

            inputParser.ParseInput();

            IPAddress address = inputParser.Address;
            int       port    = inputParser.Port;

            SmartConsole.PrintLine("I'm a " + node.Type, SmartConsole.DebugLevel.Advanced);
            NetworkClient client = new NetworkClient(address, port);

            /************ Setup Logic modules ************/

            // system tracker
            SystemTracker systemTracker = new SystemTracker(node);

            MessageHandler messageHandler = new MessageHandler(systemTracker, client);

            MessageProcessor messageProcessor = new MessageProcessor(messageHandler, client, node);

            node.MessageProcessor = messageProcessor;

            /************ Init all threads ************/
            for (int i = 0; i < parallelThreads; i++)
            {
                node.TaskThreads[i] = new TaskThread(i, problems[0], messageProcessor, (int)node.Id);
            }

            /************ Register ************/
            client.Connect();
            SmartConsole.PrintLine("Sending Register message", SmartConsole.DebugLevel.Advanced);
            messageProcessor.Communicate(node.ToRegisterMessage());

            KeepAliveTimer keepAliveTimer = new KeepAliveTimer(messageProcessor, systemTracker);

            /************ Start Logic modules ************/
            keepAliveTimer.Start();

            Object mutex = new Object();

            // TODO Thread pool waiting

            lock (mutex)
            {
                Monitor.Wait(mutex);
            }
        }
Exemple #5
0
        static void Main(string[] args)
        {
            RegisterType type            = RegisterType.ComputationalClient;
            byte         parallelThreads = 5;

            string[] problems = { "DVRP" };

            SolveRequestMessage solveRequestMessage = new SolveRequestMessage();

            string inputLine = "";

            foreach (string arg in args)
            {
                inputLine += arg + " ";
            }

            InputParser inputParser = new InputParser(inputLine);

            inputParser.ParseInput();

            IPAddress address = inputParser.Address;
            int       port    = inputParser.Port;

            NetworkNode node = new NetworkNode(type, parallelThreads, problems)
            {
                Timeout = CLIENT_REQUEST_FREQUENCY
            };



            SmartConsole.PrintLine("ComputationalClient starting work", SmartConsole.DebugLevel.Advanced);

            NetworkClient client = new NetworkClient(address, port);

            for (; ;)
            {
                /*************** Register *****************/

                doWork = true;

                SmartConsole.PrintLine("Type in a file path", SmartConsole.DebugLevel.Advanced);
                String filePath = Console.ReadLine();
                solveRequestMessage = loadDataFromDisc(filePath);

                /******  setup logic modules *****************/
                SystemTracker    systemTracker    = new SystemTracker(node);
                MessageHandler   messageHandler   = new MessageHandler(systemTracker, client);
                MessageProcessor messageProcessor = new MessageProcessor(messageHandler, client, node);
                KeepAliveTimer   keepAliveTimer   = new KeepAliveTimer(messageProcessor, systemTracker);

                messageHandler.keepAliveTimer = keepAliveTimer;

                node.MessageProcessor = messageProcessor;

                /************ send solve request *****************/
                client.Connect();

                messageProcessor.Communicate(solveRequestMessage);
                COMP_TIME = DateTime.Now;

                while (doWork)
                {
                    Thread.Sleep(1000);
                }

                /*Object mutex = new Object();
                 *
                 * lock (mutex)
                 * {
                 *  Monitor.Wait(mutex);
                 * }*/
            }
        }