Exemple #1
0
    private static void test01()

    //****************************************************************************80
    //
    //  Purpose:
    //
    //    TEST01 tests KEAST_RULE_NUM, KEAST_DEGREE, KEAST_ORDER_NUM.
    //
    //  Licensing:
    //
    //    This code is distributed under the GNU LGPL license.
    //
    //  Modified:
    //
    //    14 December 2006
    //
    //  Author:
    //
    //    John Burkardt
    //
    {
        int rule;

        Console.WriteLine("");
        Console.WriteLine("TEST01");
        Console.WriteLine("  KEAST_RULE_NUM returns the number of rules;");
        Console.WriteLine("  KEAST_DEGREE returns the degree of a rule;");
        Console.WriteLine("  KEAST_ORDER_NUM returns the order of a rule.");

        int rule_num = KeastRule.keast_rule_num();

        Console.WriteLine("");
        Console.WriteLine("  Number of available rules = " + rule_num + "");
        Console.WriteLine("");
        Console.WriteLine("      Rule    Degree     Order");
        Console.WriteLine("");

        for (rule = 1; rule <= rule_num; rule++)
        {
            int order_num = KeastRule.keast_order_num(rule);
            int degree    = KeastRule.keast_degree(rule);
            Console.WriteLine("  " + rule.ToString().PadLeft(8)
                              + "  " + degree.ToString().PadLeft(8)
                              + "  " + order_num.ToString().PadLeft(8) + "");
        }
    }
Exemple #2
0
    private static void test02()

    //****************************************************************************80
    //
    //  Purpose:
    //
    //    TEST02 tests KEAST_RULE.
    //
    //  Licensing:
    //
    //    This code is distributed under the GNU LGPL license.
    //
    //  Modified:
    //
    //    14 December 2006
    //
    //  Author:
    //
    //    John Burkardt
    //
    {
        int rule;

        Console.WriteLine("");
        Console.WriteLine("TEST02");
        Console.WriteLine("  KEAST_RULE returns the points and weights");
        Console.WriteLine("  of a Keast rule for the triangle.");
        Console.WriteLine("");
        Console.WriteLine("  In this test, we simply check that the weights");
        Console.WriteLine("  sum to 1.");

        int rule_num = KeastRule.keast_rule_num();

        Console.WriteLine("");
        Console.WriteLine("  Number of available rules = " + rule_num + "");

        Console.WriteLine("");
        Console.WriteLine("      Rule      Order     Sum of weights");
        Console.WriteLine("");

        for (rule = 1; rule <= rule_num; rule++)
        {
            int order_num = KeastRule.keast_order_num(rule);

            double[] xyztab = new double[3 * order_num];
            double[] wtab   = new double[order_num];

            KeastRule.keast_rule(rule, order_num, ref xyztab, ref wtab);

            double wtab_sum = 0.0;
            int    order;
            for (order = 0; order < order_num; order++)
            {
                wtab_sum += wtab[order];
            }

            Console.WriteLine("  " + rule.ToString().PadLeft(8)
                              + "  " + order_num.ToString().PadLeft(8)
                              + "  " + wtab_sum.ToString(CultureInfo.InvariantCulture).PadLeft(14) + "");
        }
    }
Exemple #3
0
    private static void test05()

    //****************************************************************************80
    //
    //  Purpose:
    //
    //    TEST05 tests KEAST_RULE.
    //
    //  Licensing:
    //
    //    This code is distributed under the GNU LGPL license.
    //
    //  Modified:
    //
    //    03 July 2008
    //
    //  Author:
    //
    //    John Burkardt
    //
    {
        int       degree;
        const int degree_max = 3;
        const int dim_num    = 3;

        int[] expon = new int[3];

        Console.WriteLine("");
        Console.WriteLine("TEST05");
        Console.WriteLine("  Demonstrate the KEAST rules on a sequence of");
        Console.WriteLine("  monomial integrands X^A Y^B Z^C");
        Console.WriteLine("  on the unit tetrahedron.");

        int rule_num = KeastRule.keast_rule_num();

        Console.WriteLine("");
        Console.WriteLine("      Rule     Order     Quad");
        Console.WriteLine("");

        for (degree = 0; degree <= degree_max; degree++)
        {
            bool more = false;
            int  h    = 0;
            int  t    = 0;

            for (;;)
            {
                Comp.comp_next(degree, dim_num, ref expon, ref more, ref h, ref t);

                Console.WriteLine("");
                Console.WriteLine("  F(X,Y,Z)"
                                  + " = X^" + expon[0]
                                  + " * Y^" + expon[1]
                                  + " * Z^" + expon[2] + "");
                Console.WriteLine("");

                int rule;
                for (rule = 1; rule <= rule_num; rule++)
                {
                    int order_num = KeastRule.keast_order_num(rule);

                    double[] xyz = new double[3 * order_num];
                    double[] w   = new double[order_num];

                    KeastRule.keast_rule(rule, order_num, ref xyz, ref w);

                    double[] mono = Monomial.monomial_value(dim_num, order_num, xyz, expon);

                    double quad = typeMethods.r8vec_dot(order_num, w, mono);

                    Console.WriteLine("  " + rule.ToString().PadLeft(8)
                                      + "  " + order_num.ToString().PadLeft(8)
                                      + "  " + quad.ToString(CultureInfo.InvariantCulture).PadLeft(14) + "");
                }

                if (!more)
                {
                    break;
                }
            }
        }
    }
Exemple #4
0
    private static void test03()

    //****************************************************************************80
    //
    //  Purpose:
    //
    //    TEST03 tests KEAST_RULE.
    //
    //  Licensing:
    //
    //    This code is distributed under the GNU LGPL license.
    //
    //  Modified:
    //
    //    14 December 2006
    //
    //  Author:
    //
    //    John Burkardt
    //
    {
        int rule;

        Console.WriteLine("");
        Console.WriteLine("TEST03");
        Console.WriteLine("  KEAST_RULE returns the points and weights");
        Console.WriteLine("  of a Keast rule for the triangle.");
        Console.WriteLine("");
        Console.WriteLine("  In this test, we simply check that, for each");
        Console.WriteLine("  quadrature point, the barycentric coordinates");
        Console.WriteLine("  add up to 1.");

        int rule_num = KeastRule.keast_rule_num();

        Console.WriteLine("");
        Console.WriteLine("      Rule    Suborder    Sum of coordinates");
        Console.WriteLine("");

        for (rule = 1; rule <= rule_num; rule++)
        {
            int suborder_num = KeastRule.keast_suborder_num(rule);

            double[] suborder_xyzz = new double[4 * suborder_num];
            double[] suborder_w    = new double[suborder_num];

            KeastRule.keast_subrule(rule, suborder_num, ref suborder_xyzz, ref suborder_w);

            Console.WriteLine("");
            Console.WriteLine("  " + rule.ToString().PadLeft(8)
                              + "  " + suborder_num.ToString().PadLeft(8) + "");

            int suborder;
            for (suborder = 0; suborder < suborder_num; suborder++)
            {
                double xyzz_sum = suborder_xyzz[0 + suborder * 4]
                                  + suborder_xyzz[1 + suborder * 4]
                                  + suborder_xyzz[2 + suborder * 4]
                                  + suborder_xyzz[3 + suborder * 4];
                Console.WriteLine("                    "
                                  + "  " + xyzz_sum.ToString("0.################").PadLeft(25) + "");
            }
        }
    }