private void RenderNightPhase()
    {
        nightPhase_card.SetActive(true);
        //ColorMode
        nightPhase_title.color       = Color.white;
        nightPhase_description.color = Color.white;
        nightPhase_status.color      = Color.white;

        KartuHari cardDay = DayManagement.instance.GetCardDay();

        nightPhase_title.text       = cardDay.dayName;
        nightPhase_description.text = cardDay.GetNightEffect().description;
        nightPhase_status.text      = GenerateStatusEffect(cardDay.GetNightEffect());
    }
 public void ExecuteNightEffect()
 {
     TurnPlayerManager.instance.ExecuteEffectToAllPlayer(cardToday.GetNightEffect());
     MerapiUI.instance.UpdateLog("All Player got ", cardToday.GenerateStatusEffect(cardToday.GetNightEffect()));
 }