private void RenderNightPhase() { nightPhase_card.SetActive(true); //ColorMode nightPhase_title.color = Color.white; nightPhase_description.color = Color.white; nightPhase_status.color = Color.white; KartuHari cardDay = DayManagement.instance.GetCardDay(); nightPhase_title.text = cardDay.dayName; nightPhase_description.text = cardDay.GetNightEffect().description; nightPhase_status.text = GenerateStatusEffect(cardDay.GetNightEffect()); }
public void ExecuteNightEffect() { TurnPlayerManager.instance.ExecuteEffectToAllPlayer(cardToday.GetNightEffect()); MerapiUI.instance.UpdateLog("All Player got ", cardToday.GenerateStatusEffect(cardToday.GetNightEffect())); }