void OnTriggerExit(Collider other)
    {
        if (other.gameObject.name == "Health Leaf")
        {
            Destroy(other.gameObject);
            kartStatus.AddLeaf();
            healthPickupAudio.Play();
        }

        if (other.gameObject.name == "Mine")
        {
            Destroy(other.gameObject);
            kartStatus.Hit();
        }

        /*if (other.gameObject.name == "SpeedBoost")
         * {
         *  Destroy(other.gameObject);
         *  AddItem(Item.SpeedBoost);
         * }*/

        if (other.GetComponent <ItemSpawner>())
        {
            Item item = (Item)other.GetComponent <ItemSpawner>().GetItem();
            other.GetComponent <ItemSpawner>().PickUp();
            shieldPickupAudio.Play();
            AddItem(item);
        }
    }
Exemple #2
0
 void AddItem(Item item)
 {
     if (item == Item.Leaf)
     {
         kartStatus.AddLeaf();
     }
     else if (currentItem == Item.NULL)
     {
         currentItem = item;
     }
 }