// Update is called once per frame void Update() { Karts = Karts.OrderBy(go => go.GetComponent <KartControllerScript>().contProgresso).ToArray(); foreach (GameObject kart in Karts) { script = kart.GetComponent <KartControllerScript>(); if (script.contProgresso >= progTotal && script.lap >= Laps) { script.Terminou = true; } } }
// Use this for initialization void Start() { KartScript = Kart.GetComponent <KartControllerScript>(); }