public void OnClick() { AudioSource[] audioSources = GameObject.Find("SEController").GetComponents <AudioSource> (); audioSources [2].Play(); /*Busyo View*/ //Delete Previous foreach (Transform n in GameObject.Find("BusyoView").transform) { GameObject.Destroy(n.gameObject); } //Jinkei Flg if (jinkeiFlg) { string iconPath = "Prefabs/Busyo/Jinkei"; GameObject jinkei = Instantiate(Resources.Load(iconPath)) as GameObject; jinkei.transform.SetParent(GameObject.Find("BusyoView").transform); jinkei.transform.localScale = new Vector2(0.3f, 0.3f); jinkei.transform.localPosition = new Vector2(220, 200); jinkei.name = "jinkei"; } //Make New Busyo string busyoId; busyoId = this.name.Remove(0, 4); string path = "Prefabs/Player/Unit/BusyoUnit"; GameObject Busyo = Instantiate(Resources.Load(path)) as GameObject; Busyo.name = busyoId.ToString(); Busyo.transform.SetParent(GameObject.Find("BusyoView").transform); Busyo.transform.localScale = new Vector2(4, 4); Busyo.GetComponent <DragHandler> ().enabled = false; RectTransform rect_transform = Busyo.GetComponent <RectTransform>(); rect_transform.anchoredPosition3D = new Vector3(300, 200, 0); rect_transform.sizeDelta = new Vector2(100, 100); //Ship Rank string shipPath = "Prefabs/Busyo/ShipSts"; GameObject ShipObj = Instantiate(Resources.Load(shipPath)) as GameObject; ShipObj.transform.SetParent(Busyo.transform); preKaisen kaisenScript = new preKaisen(); int shipId = kaisenScript.getShipSprite(ShipObj, int.Parse(busyoId)); ShipObj.transform.localPosition = new Vector3(-40, -40, 0); ShipObj.transform.localScale = new Vector2(0.4f, 0.4f); if (Application.systemLanguage != SystemLanguage.Japanese) { if (shipId == 1) { ShipObj.transform.FindChild("Text").GetComponent <Text>().text = "High"; } else if (shipId == 2) { ShipObj.transform.FindChild("Text").GetComponent <Text>().text = "Mid"; } else if (shipId == 3) { ShipObj.transform.FindChild("Text").GetComponent <Text>().text = "Low"; } } else { if (shipId == 1) { ShipObj.transform.FindChild("Text").GetComponent <Text>().text = "上"; } else if (shipId == 2) { ShipObj.transform.FindChild("Text").GetComponent <Text>().text = "中"; } else if (shipId == 3) { ShipObj.transform.FindChild("Text").GetComponent <Text>().text = "下"; } } //Text Modification GameObject text = Busyo.transform.FindChild("Text").gameObject; text.GetComponent <Text> ().color = new Color(255, 255, 255, 255); RectTransform text_transform = text.GetComponent <RectTransform>(); text_transform.anchoredPosition3D = new Vector3(-70, 30, 0); text_transform.sizeDelta = new Vector2(630, 120); text.transform.localScale = new Vector2(0.2f, 0.2f); //Rank Text Modification GameObject rank = Busyo.transform.FindChild("Rank").gameObject; RectTransform rank_transform = rank.GetComponent <RectTransform>(); rank_transform.anchoredPosition3D = new Vector3(20, -50, 0); rank_transform.sizeDelta = new Vector2(200, 200); rank.GetComponent <Text>().fontSize = 200; /*Busyo Status*/ NowOnBusyo NowOnBusyoScript = GameObject.Find("GameScene").GetComponent <NowOnBusyo> (); BusyoInfoGet busyoInfoGetScript = new BusyoInfoGet(); if (GameObject.Find("GameScene").GetComponent <NowOnButton> ().onButton == "Ronkou") { int lv = PlayerPrefs.GetInt(busyoId); StatusGet sts = new StatusGet(); int hp = sts.getHp(int.Parse(busyoId), lv); int atk = sts.getAtk(int.Parse(busyoId), lv); int dfc = sts.getDfc(int.Parse(busyoId), lv); int spd = sts.getSpd(int.Parse(busyoId), lv); int adjHp = hp * 100; int adjAtk = atk * 10; int adjDfc = dfc * 10; //add lv string addLvTmp = "addlv" + busyoId.ToString(); if (PlayerPrefs.HasKey(addLvTmp)) { string addLvValue = "+" + PlayerPrefs.GetString(addLvTmp); GameObject.Find("addLvValue").GetComponent <Text>().text = addLvValue.ToString(); } else { GameObject.Find("addLvValue").GetComponent <Text>().text = ""; } int maxLv = 100 + PlayerPrefs.GetInt(addLvTmp); GameObject.Find("LvValue").GetComponent <Text> ().text = lv.ToString(); GameObject.Find("TosotsuValue").GetComponent <Text> ().text = adjHp.ToString(); GameObject.Find("BuyuuValue").GetComponent <Text> ().text = adjAtk.ToString(); GameObject.Find("ChiryakuValue").GetComponent <Text> ().text = adjDfc.ToString(); GameObject.Find("SpeedValue").GetComponent <Text> ().text = spd.ToString(); //Exp string expId = "exp" + busyoId.ToString(); string expString = ""; int nowExp = PlayerPrefs.GetInt(expId); Exp exp = new Exp(); int requiredExp = 0; if (lv != maxLv) { requiredExp = exp.getExpforNextLv(lv); } else { requiredExp = exp.getExpLvMax(maxLv); } expString = nowExp + "/" + requiredExp; GameObject.Find("ExpValue").GetComponent <Text> ().text = expString; //Kahou status KahouStatusGet kahouSts = new KahouStatusGet(); string[] KahouStatusArray = kahouSts.getKahouForStatus(busyoId, adjHp, adjAtk, adjDfc, spd); int totalBusyoHp = 0; //Kanni string kanniTmp = "kanni" + busyoId; float addAtkByKanni = 0; float addHpByKanni = 0; float addDfcByKanni = 0; if (PlayerPrefs.HasKey(kanniTmp)) { int kanniId = PlayerPrefs.GetInt(kanniTmp); if (kanniId != 0) { Kanni kanni = new Kanni(); string kanniIkai = kanni.getIkai(kanniId); string kanniName = kanni.getKanni(kanniId); GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text> ().text = kanniIkai + "\n" + kanniName; //Status string kanniTarget = kanni.getEffectTarget(kanniId); int effect = kanni.getEffect(kanniId); if (kanniTarget == "atk") { addAtkByKanni = ((float)adjAtk * (float)effect) / 100; } else if (kanniTarget == "hp") { addHpByKanni = ((float)adjHp * (float)effect) / 100; } else if (kanniTarget == "dfc") { addDfcByKanni = ((float)adjDfc * (float)effect) / 100; } } else { if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text>().text = "No Rank"; } else { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text>().text = "官位無し"; } } } else { if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text> ().text = "No Rank"; } else { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text>().text = "官位無し"; } } //Jyosyu string jyosyuTmp = "jyosyuBusyo" + busyoId; if (PlayerPrefs.HasKey(jyosyuTmp)) { int kuniId = PlayerPrefs.GetInt(jyosyuTmp); KuniInfo kuni = new KuniInfo(); string kuniName = kuni.getKuniName(kuniId); if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text> ().text = kuniName + "\nLord"; } else { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text>().text = kuniName + "\n城主"; } } else { if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text>().text = "No Feud"; } else { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text>().text = "城無し"; } } //Show Additional Status int finalAtk = int.Parse(KahouStatusArray [0]) + Mathf.FloorToInt(addAtkByKanni); int finalHp = int.Parse(KahouStatusArray [1]) + Mathf.FloorToInt(addHpByKanni); int finalDfc = int.Parse(KahouStatusArray [2]) + Mathf.FloorToInt(addDfcByKanni); int finalSpd = int.Parse(KahouStatusArray [3]); GameObject.Find("KahouAtkValue").GetComponent <Text> ().text = "+" + finalAtk.ToString(); GameObject.Find("KahouHpValue").GetComponent <Text>().text = "+" + finalHp.ToString(); totalBusyoHp = adjHp + finalHp; GameObject.Find("KahouDfcValue").GetComponent <Text>().text = "+" + finalDfc.ToString(); GameObject.Find("KahouSpdValue").GetComponent <Text>().text = "+" + finalSpd.ToString(); //Butai Status string heiId = "hei" + busyoId.ToString(); string chParam = PlayerPrefs.GetString(heiId, "0"); if (chParam == "0" || chParam == "") { StatusGet statusScript = new StatusGet(); string heisyu = statusScript.getHeisyu(int.Parse(busyoId)); chParam = heisyu + ":1:1:1"; PlayerPrefs.SetString(heiId, chParam); PlayerPrefs.Flush(); } if (chParam.Contains(":")) { char[] delimiterChars = { ':' }; string[] ch_list = chParam.Split(delimiterChars); string ch_type = ch_list [0]; int ch_num = int.Parse(ch_list [1]); int ch_lv = int.Parse(ch_list [2]); float ch_status = float.Parse(ch_list [3]); string heisyu = ""; Message msg = new Message(); if (ch_type == "KB") { heisyu = msg.getMessage(55); } else if (ch_type == "YR") { heisyu = msg.getMessage(56); } else if (ch_type == "TP") { heisyu = msg.getMessage(57); } else if (ch_type == "YM") { heisyu = msg.getMessage(58); } GameObject.Find("ChildNameValue").GetComponent <Text> ().text = heisyu; GameObject.Find("ChildQtyValue").GetComponent <Text> ().text = ch_num.ToString(); GameObject.Find("ChildLvValue").GetComponent <Text> ().text = ch_lv.ToString(); //Jyosyu Handling JyosyuHeiryoku jyosyuHei = new JyosyuHeiryoku(); float addHei = (float)jyosyuHei.GetJyosyuHeiryoku(busyoId); float hei = ch_status * 10; GameObject.Find("ChildHeiryokuValue").GetComponent <Text>().text = hei.ToString(); float newHei = finalHp + addHei; GameObject.Find("KahouHpValue").GetComponent <Text>().text = "+" + newHei.ToString(); int chAtkDfc = (int)sts.getChAtkDfc((int)hei, totalBusyoHp); string chAtkDfcString = chAtkDfc.ToString() + "/" + chAtkDfc.ToString(); GameObject.Find("ChildStatusValue").GetComponent <Text> ().text = chAtkDfcString; //Child Image foreach (Transform n in GameObject.Find("Img").transform) { GameObject.Destroy(n.gameObject); } string chPath = "Prefabs/Player/Unit/" + ch_type; GameObject chObj = Instantiate(Resources.Load(chPath)) as GameObject; chObj.transform.SetParent(GameObject.Find("Img").transform); RectTransform chTransform = chObj.GetComponent <RectTransform> (); chTransform.anchoredPosition3D = new Vector3(-200, -50, 0); chTransform.sizeDelta = new Vector2(40, 40); chObj.transform.localScale = new Vector2(4, 4); GameObject chigyo = GameObject.Find("ButtonCyouhei"); if (ch_num < 20) { chigyo.GetComponent <Image> ().color = OKClorBtn; chigyo.transform.FindChild("Text").GetComponent <Text> ().color = OKClorTxt; chigyo.GetComponent <Button>().enabled = true; chigyo.GetComponent <BusyoStatusButton> ().ch_type = ch_type; chigyo.GetComponent <BusyoStatusButton> ().ch_heisyu = heisyu; chigyo.GetComponent <BusyoStatusButton> ().ch_num = ch_num; chigyo.GetComponent <BusyoStatusButton> ().ch_status = chAtkDfc; chigyo.GetComponent <BusyoStatusButton> ().ch_hp = hei; chigyo.GetComponent <BusyoStatusButton> ().pa_hp = totalBusyoHp / 100; } else { //MAX chigyo.GetComponent <Image> ().color = NGClorBtn; chigyo.transform.FindChild("Text").GetComponent <Text> ().color = NGClorTxt; chigyo.GetComponent <Button>().enabled = false; } GameObject kunren = GameObject.Find("ButtonKunren"); if (ch_lv < 100) { kunren.GetComponent <Image> ().color = OKClorBtn; kunren.transform.FindChild("Text").GetComponent <Text> ().color = OKClorTxt; kunren.GetComponent <Button>().enabled = true; kunren.GetComponent <BusyoStatusButton> ().ch_type = ch_type; kunren.GetComponent <BusyoStatusButton> ().ch_heisyu = heisyu; kunren.GetComponent <BusyoStatusButton> ().ch_lv = ch_lv; kunren.GetComponent <BusyoStatusButton> ().ch_num = ch_num; kunren.GetComponent <BusyoStatusButton> ().ch_status = chAtkDfc; kunren.GetComponent <BusyoStatusButton> ().ch_hp = hei; kunren.GetComponent <BusyoStatusButton> ().pa_hp = totalBusyoHp / 100; } else { //MAX kunren.GetComponent <Image> ().color = NGClorBtn; kunren.transform.FindChild("Text").GetComponent <Text> ().color = NGClorTxt; kunren.GetComponent <Button>().enabled = false; } } //Parametor Setting NowOnBusyoScript.OnBusyo = busyoId; NowOnBusyoScript.OnBusyoName = busyoInfoGetScript.getName(int.Parse(busyoId)); } else if (GameObject.Find("GameScene").GetComponent <NowOnButton> ().onButton == "Senpou") { NowOnBusyoScript.OnBusyo = busyoId; NowOnBusyoScript.OnBusyoName = busyoInfoGetScript.getName(int.Parse(busyoId)); SenpouScene scene = new SenpouScene(); scene.createSenpouStatusView(busyoId); scene.createSakuStatusView(busyoId); } else if (GameObject.Find("GameScene").GetComponent <NowOnButton> ().onButton == "Kahou") { NowOnBusyoScript.OnBusyo = busyoId; NowOnBusyoScript.OnBusyoName = busyoInfoGetScript.getName(int.Parse(busyoId)); KahouScene kahou = new KahouScene(); kahou.createKahouStatusView(busyoId); } else if (GameObject.Find("GameScene").GetComponent <NowOnButton> ().onButton == "Syogu") { NowOnBusyoScript.OnBusyo = busyoId; NowOnBusyoScript.OnBusyoName = busyoInfoGetScript.getName(int.Parse(busyoId)); SyoguScene syogu = new SyoguScene(); syogu.createSyoguView(busyoId); } }
public void createSyoguView(string busyoId) { int lv = PlayerPrefs.GetInt(busyoId); Color ngImageColor = new Color(40f / 255f, 40f / 255f, 40f / 255f, 180f / 255f); Color ngTextColor = new Color(90f / 255f, 90f / 255f, 90f / 255f, 90f / 255f); Color okImageColor = new Color(255f / 255f, 255f / 255f, 255f / 255f, 150f / 255f); Color okTextColor = new Color(40f / 255f, 40f / 255f, 0f / 255f, 255f / 255f); GameObject kanjyo = GameObject.Find("kanjyo").gameObject; GameObject tsuihou = GameObject.Find("tsuihou").gameObject; int daimyoBusyoId = PlayerPrefs.GetInt("myDaimyoBusyo"); if (busyoId == daimyoBusyoId.ToString()) { kanjyo.GetComponent <Image> ().color = ngImageColor; kanjyo.transform.FindChild("Text").GetComponent <Text> ().color = ngTextColor; kanjyo.GetComponent <Button> ().enabled = false; tsuihou.GetComponent <Image> ().color = ngImageColor; tsuihou.transform.FindChild("Text").GetComponent <Text> ().color = ngTextColor; tsuihou.GetComponent <Button> ().enabled = false; } else { string addLvTmp = "addlv" + busyoId.ToString(); int maxLv = 100 + PlayerPrefs.GetInt(addLvTmp); if (lv != maxLv) { kanjyo.GetComponent <BusyoStatusButton> ().pa_lv = lv; kanjyo.GetComponent <Image> ().color = okImageColor; kanjyo.transform.FindChild("Text").GetComponent <Text> ().color = okTextColor; kanjyo.GetComponent <Button> ().enabled = true; } else { kanjyo.GetComponent <Image> ().color = ngImageColor; kanjyo.transform.FindChild("Text").GetComponent <Text> ().color = ngTextColor; kanjyo.GetComponent <Button> ().enabled = false; } tsuihou.GetComponent <Image> ().color = okImageColor; tsuihou.transform.FindChild("Text").GetComponent <Text> ().color = okTextColor; tsuihou.GetComponent <Button> ().enabled = true; } GameObject kanni = GameObject.Find("kanni").gameObject; GameObject jyosyu = GameObject.Find("jyosyu").gameObject; GameObject syugyo = GameObject.Find("syugyo").gameObject; GameObject gokui = GameObject.Find("gokui").gameObject; kanni.GetComponent <RonkouKousyoMenu>().busyoId = busyoId; jyosyu.GetComponent <RonkouKousyoMenu>().busyoId = busyoId; syugyo.GetComponent <RonkouKousyoMenu>().busyoId = busyoId; gokui.GetComponent <RonkouKousyoMenu>().busyoId = busyoId; //Kanni string kanniTmp = "kanni" + busyoId; Kanni kanniScript = new Kanni(); if (PlayerPrefs.HasKey(kanniTmp)) { int kanniId = PlayerPrefs.GetInt(kanniTmp); if (kanniId != 0) { foreach (Transform n in kanni.transform) { if (n.name == "KanniName") { Destroy(n.gameObject); } } kanni.GetComponent <RonkouKousyoMenu> ().kanniId = kanniId; string path = "Prefabs/Busyo/KanniName"; GameObject kanniName = Instantiate(Resources.Load(path)) as GameObject; kanniName.transform.SetParent(kanni.transform); kanniName.transform.localScale = new Vector2(0.12f, 0.12f); kanniName.transform.localPosition = new Vector2(0, 0); kanniName.name = "KanniName"; string kanniNameString = kanniScript.getKanni(kanniId); string kanniIkai = kanniScript.getIkai(kanniId); kanniName.transform.FindChild("value").GetComponent <Text>().text = kanniIkai + "\n" + kanniNameString; string effectLabel = kanniScript.getEffectLabel(kanniId); int effect = kanniScript.getEffect(kanniId); kanniName.transform.FindChild("effectLabel").GetComponent <Text>().text = effectLabel; kanniName.transform.FindChild("effectValue").GetComponent <Text>().text = "+" + effect.ToString() + "%"; kanni.transform.FindChild("Text").GetComponent <Text> ().enabled = false; } else { foreach (Transform n in kanni.transform) { if (n.name == "KanniName") { Destroy(n.gameObject); } } kanni.GetComponent <RonkouKousyoMenu>().kanniId = 0; kanni.transform.FindChild("Text").GetComponent <Text>().enabled = true; } } else { foreach (Transform n in kanni.transform) { if (n.name == "KanniName") { Destroy(n.gameObject); } } kanni.GetComponent <RonkouKousyoMenu> ().kanniId = 0; kanni.transform.FindChild("Text").GetComponent <Text> ().enabled = true; } //Jyosyu string jyosyuTmp = "jyosyuBusyo" + busyoId; if (PlayerPrefs.HasKey(jyosyuTmp)) { BusyoInfoGet busyoInfo = new BusyoInfoGet(); string busyoName = busyoInfo.getName(int.Parse(busyoId)); jyosyu.GetComponent <RonkouKousyoMenu>().jyosyuName = busyoName; int kuniId = PlayerPrefs.GetInt(jyosyuTmp); if (kuniId != 0) { foreach (Transform n in jyosyu.transform) { if (n.name == "JyosyuName") { Destroy(n.gameObject); } } KuniInfo kuni = new KuniInfo(); string kuniName = kuni.getKuniName(kuniId); string jyosyuHeiTmp = "jyosyuHei" + busyoId; int jyosyuHei = PlayerPrefs.GetInt(jyosyuHeiTmp); jyosyu.GetComponent <RonkouKousyoMenu>().jyosyuKuniId = kuniId; string jyosyuPath = "Prefabs/Busyo/JyosyuName"; GameObject jyosyuName = Instantiate(Resources.Load(jyosyuPath)) as GameObject; jyosyuName.transform.SetParent(jyosyu.transform); jyosyuName.transform.localScale = new Vector2(0.12f, 0.12f); jyosyuName.transform.localPosition = new Vector2(0, 0); jyosyuName.name = "JyosyuName"; jyosyuName.transform.FindChild("value").GetComponent <Text>().text = kuniName; jyosyuName.transform.FindChild("effectValue").GetComponent <Text>().text = "+" + jyosyuHei.ToString(); jyosyu.transform.FindChild("Text").GetComponent <Text> ().enabled = false; } } else { foreach (Transform n in jyosyu.transform) { if (n.name == "JyosyuName") { Destroy(n.gameObject); } } jyosyu.GetComponent <RonkouKousyoMenu> ().jyosyuKuniId = 0; jyosyu.transform.FindChild("Text").GetComponent <Text> ().enabled = true; } }
public void createBusyoStatusView(string busyoId) { bool tutorialDoneFlg = PlayerPrefs.GetBool("tutorialDoneFlg"); int lv = 1; if (!tutorialDoneFlg || Application.loadedLevelName != "tutorialBusyo") { lv = PlayerPrefs.GetInt(busyoId); } StatusGet sts = new StatusGet(); int hp = sts.getHp(int.Parse(busyoId), lv); int atk = sts.getAtk(int.Parse(busyoId), lv); int dfc = sts.getDfc(int.Parse(busyoId), lv); int spd = sts.getSpd(int.Parse(busyoId), lv); int adjHp = hp * 100; int adjAtk = atk * 10; int adjDfc = dfc * 10; //add lv string addLvTmp = "addlv" + busyoId.ToString(); if (PlayerPrefs.HasKey(addLvTmp)) { string addLvValue = "+" + PlayerPrefs.GetString(addLvTmp); GameObject.Find("addLvValue").GetComponent <Text>().text = addLvValue.ToString(); } else { GameObject.Find("addLvValue").GetComponent <Text>().text = ""; } int maxLv = 100 + PlayerPrefs.GetInt(addLvTmp); GameObject.Find("LvValue").GetComponent <Text> ().text = lv.ToString(); GameObject.Find("TosotsuValue").GetComponent <Text> ().text = adjHp.ToString(); GameObject.Find("BuyuuValue").GetComponent <Text> ().text = adjAtk.ToString(); GameObject.Find("ChiryakuValue").GetComponent <Text> ().text = adjDfc.ToString(); GameObject.Find("SpeedValue").GetComponent <Text> ().text = spd.ToString(); //Exp string expId = "exp" + busyoId.ToString(); string expString = ""; int nowExp = 0; if (!tutorialDoneFlg || Application.loadedLevelName != "tutorialBusyo") { nowExp = PlayerPrefs.GetInt(expId); } Exp exp = new Exp(); int requiredExp = 0; if (lv != maxLv) { requiredExp = exp.getExpforNextLv(lv); } else { requiredExp = exp.getExpLvMax(maxLv); } expString = nowExp + "/" + requiredExp; GameObject.Find("ExpValue").GetComponent <Text> ().text = expString; //Kahou status int totalBusyoHp = 0; int finalAtk = 0; int finalHp = 0; int finalDfc = 0; int finalSpd = 0; if (tutorialDoneFlg && Application.loadedLevelName != "tutorialBusyo") { KahouStatusGet kahouSts = new KahouStatusGet(); string[] KahouStatusArray = kahouSts.getKahouForStatus(busyoId, adjHp, adjAtk, adjDfc, spd); //Kanni string kanniTmp = "kanni" + busyoId; float addAtkByKanni = 0; float addHpByKanni = 0; float addDfcByKanni = 0; if (PlayerPrefs.HasKey(kanniTmp)) { int kanniId = PlayerPrefs.GetInt(kanniTmp); if (kanniId != 0) { Kanni kanni = new Kanni(); string kanniIkai = kanni.getIkai(kanniId); string kanniName = kanni.getKanni(kanniId); GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text> ().text = kanniIkai + "\n" + kanniName; //Status string kanniTarget = kanni.getEffectTarget(kanniId); int effect = kanni.getEffect(kanniId); if (kanniTarget == "atk") { addAtkByKanni = ((float)adjAtk * (float)effect) / 100; } else if (kanniTarget == "hp") { addHpByKanni = ((float)adjHp * (float)effect) / 100; } else if (kanniTarget == "dfc") { addDfcByKanni = ((float)adjDfc * (float)effect) / 100; } } else { if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text>().text = "No Rank"; } else { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text>().text = "官位無し"; } } } else { if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text>().text = "No Rank"; } else { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text>().text = "官位無し"; } } //Jyosyu string jyosyuTmp = "jyosyuBusyo" + busyoId; if (PlayerPrefs.HasKey(jyosyuTmp)) { int kuniId = PlayerPrefs.GetInt(jyosyuTmp); KuniInfo kuni = new KuniInfo(); string kuniName = kuni.getKuniName(kuniId); if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text>().text = kuniName + "\nLord"; } else { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text>().text = kuniName + "\n城主"; } } else { if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text>().text = "No Feud"; } else { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text>().text = "城無し"; } } //Show Additional Status finalAtk = int.Parse(KahouStatusArray [0]) + Mathf.FloorToInt(addAtkByKanni); finalHp = int.Parse(KahouStatusArray [1]) + Mathf.FloorToInt(addHpByKanni); finalDfc = int.Parse(KahouStatusArray [2]) + Mathf.FloorToInt(addDfcByKanni); finalSpd = int.Parse(KahouStatusArray [3]); GameObject.Find("KahouAtkValue").GetComponent <Text> ().text = "+" + finalAtk.ToString(); GameObject.Find("KahouHpValue").GetComponent <Text>().text = "+" + finalHp.ToString(); totalBusyoHp = adjHp + finalHp; GameObject.Find("KahouDfcValue").GetComponent <Text>().text = "+" + finalDfc.ToString(); GameObject.Find("KahouSpdValue").GetComponent <Text>().text = "+" + finalSpd.ToString(); } else { if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text>().text = "No Rank"; } else { GameObject.Find("StatusKanni").transform.FindChild("Value").GetComponent <Text>().text = "官位無し"; } if (Application.systemLanguage != SystemLanguage.Japanese) { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text>().text = "No Feud"; } else { GameObject.Find("StatusJyosyu").transform.FindChild("Value").GetComponent <Text>().text = "城無し"; } } //Butai Status string heiId = "hei" + busyoId.ToString(); string chParam = ""; if (!tutorialDoneFlg || Application.loadedLevelName != "tutorialBusyo") { chParam = PlayerPrefs.GetString(heiId, "0"); } else { //retry tutorial chParam = "TP: 1:1:1"; } if (chParam == "0" || chParam == "") { StatusGet statusScript = new StatusGet(); string chParamHeisyu = statusScript.getHeisyu(int.Parse(busyoId)); chParam = chParamHeisyu + ":1:1:1"; PlayerPrefs.SetString(heiId, chParam); PlayerPrefs.Flush(); } char[] delimiterChars = { ':' }; string[] ch_list = chParam.Split(delimiterChars); string ch_type = ch_list [0]; int ch_num = int.Parse(ch_list [1]); int ch_lv = int.Parse(ch_list [2]); float ch_status = float.Parse(ch_list [3]); string heisyu = ""; Message msg = new Message(); if (ch_type == "KB") { heisyu = msg.getMessage(55); } else if (ch_type == "YR") { heisyu = msg.getMessage(56); } else if (ch_type == "TP") { heisyu = msg.getMessage(57); } else if (ch_type == "YM") { heisyu = msg.getMessage(58); } GameObject.Find("ChildNameValue").GetComponent <Text> ().text = heisyu; GameObject.Find("ChildQtyValue").GetComponent <Text> ().text = ch_num.ToString(); GameObject.Find("ChildLvValue").GetComponent <Text> ().text = ch_lv.ToString(); //Jyosyu Handling JyosyuHeiryoku jyosyuHei = new JyosyuHeiryoku(); float addHei = (float)jyosyuHei.GetJyosyuHeiryoku(busyoId); float hei = ch_status * 10; GameObject.Find("ChildHeiryokuValue").GetComponent <Text> ().text = hei.ToString(); float newHei = finalHp + addHei; GameObject.Find("KahouHpValue").GetComponent <Text>().text = "+" + newHei.ToString(); int chAtkDfc = (int)sts.getChAtkDfc((int)hei, totalBusyoHp); string chAtkDfcString = chAtkDfc.ToString() + "/" + chAtkDfc.ToString(); GameObject.Find("ChildStatusValue").GetComponent <Text> ().text = chAtkDfcString; //Child Image foreach (Transform n in GameObject.Find("Img").transform) { GameObject.Destroy(n.gameObject); } string chPath = "Prefabs/Player/Unit/" + ch_type; GameObject chObj = Instantiate(Resources.Load(chPath)) as GameObject; chObj.transform.SetParent(GameObject.Find("Img").transform); RectTransform chTransform = chObj.GetComponent <RectTransform> (); chTransform.anchoredPosition3D = new Vector3(-200, -50, 0); chTransform.sizeDelta = new Vector2(40, 40); chObj.transform.localScale = new Vector2(4, 4); GameObject chigyo = GameObject.Find("ButtonCyouhei"); if (ch_num < 20) { chigyo.GetComponent <Image> ().color = OKClorBtn; chigyo.transform.FindChild("Text").GetComponent <Text> ().color = OKClorTxt; chigyo.GetComponent <Button>().enabled = true; chigyo.GetComponent <BusyoStatusButton> ().ch_type = ch_type; chigyo.GetComponent <BusyoStatusButton> ().ch_heisyu = heisyu; chigyo.GetComponent <BusyoStatusButton> ().ch_num = ch_num; chigyo.GetComponent <BusyoStatusButton> ().ch_status = chAtkDfc; chigyo.GetComponent <BusyoStatusButton> ().ch_hp = hei; chigyo.GetComponent <BusyoStatusButton> ().pa_hp = totalBusyoHp / 100; } else { //MAX chigyo.GetComponent <Image> ().color = NGClorBtn; chigyo.transform.FindChild("Text").GetComponent <Text> ().color = NGClorTxt; chigyo.GetComponent <Button>().enabled = false; } GameObject kunren = GameObject.Find("ButtonKunren"); if (ch_lv < 100) { kunren.GetComponent <Image> ().color = OKClorBtn; kunren.transform.FindChild("Text").GetComponent <Text> ().color = OKClorTxt; kunren.GetComponent <Button>().enabled = true; kunren.GetComponent <BusyoStatusButton> ().ch_type = ch_type; kunren.GetComponent <BusyoStatusButton> ().ch_heisyu = heisyu; kunren.GetComponent <BusyoStatusButton> ().ch_lv = ch_lv; kunren.GetComponent <BusyoStatusButton> ().ch_status = chAtkDfc; kunren.GetComponent <BusyoStatusButton> ().ch_hp = hei; kunren.GetComponent <BusyoStatusButton> ().ch_num = ch_num; kunren.GetComponent <BusyoStatusButton> ().pa_hp = totalBusyoHp / 100; } else { //MAX kunren.GetComponent <Image> ().color = NGClorBtn; kunren.transform.FindChild("Text").GetComponent <Text> ().color = NGClorTxt; kunren.GetComponent <Button>().enabled = false; } //Parametor Setting GameObject.Find("GameScene").GetComponent <NowOnBusyo>().OnBusyo = busyoId; //Jinkei Flg GameObject BusyoView = GameObject.Find("BusyoView"); if (!BusyoView.transform.FindChild("jinkei")) { if (jinkeiBusyoCheck(int.Parse(busyoId))) { string iconPath = "Prefabs/Busyo/Jinkei"; GameObject jinkei = Instantiate(Resources.Load(iconPath)) as GameObject; jinkei.transform.SetParent(GameObject.Find("BusyoView").transform); jinkei.transform.localScale = new Vector2(0.3f, 0.3f); jinkei.transform.localPosition = new Vector2(220, 200); jinkei.name = "jinkei"; } } }
public void createBusyoStatusView(string busyoId){ int lv = PlayerPrefs.GetInt (busyoId); StatusGet sts = new StatusGet (); int hp = sts.getHp (int.Parse (busyoId), lv); int atk = sts.getAtk (int.Parse (busyoId), lv); int dfc = sts.getDfc (int.Parse (busyoId), lv); int spd = sts.getSpd (int.Parse (busyoId), lv); int adjHp = hp * 100; int adjAtk = atk * 10; int adjDfc = dfc * 10; GameObject.Find ("LvValue").GetComponent<Text> ().text = lv.ToString (); GameObject.Find ("TosotsuValue").GetComponent<Text> ().text = adjHp.ToString (); GameObject.Find ("BuyuuValue").GetComponent<Text> ().text = adjAtk.ToString (); GameObject.Find ("ChiryakuValue").GetComponent<Text> ().text = adjDfc.ToString (); GameObject.Find ("SpeedValue").GetComponent<Text> ().text = spd.ToString (); //Exp string expId = "exp" + busyoId.ToString (); string expString = ""; int nowExp = PlayerPrefs.GetInt(expId); Exp exp = new Exp (); int requiredExp = 0; if (lv != 100) { requiredExp = exp.getExpforNextLv (lv); } else { requiredExp = exp.getExpLv100(); } expString = nowExp + "/" + requiredExp; GameObject.Find ("ExpValue").GetComponent<Text> ().text = expString; //Kahou status KahouStatusGet kahouSts = new KahouStatusGet (); string[] KahouStatusArray =kahouSts.getKahouForStatus (busyoId,adjHp,adjAtk,adjDfc,spd); int totalBusyoHp =0; //Kanni string kanniTmp = "kanni" + busyoId; float addAtkByKanni = 0; float addHpByKanni = 0; float addDfcByKanni = 0; if (PlayerPrefs.HasKey (kanniTmp)) { int kanniId = PlayerPrefs.GetInt (kanniTmp); Kanni kanni = new Kanni (); string kanniIkai = kanni.getIkai (kanniId); string kanniName = kanni.getKanni (kanniId); GameObject.Find ("StatusKanni").transform.FindChild ("Value").GetComponent<Text> ().text = kanniIkai + "\n" + kanniName; //Status string kanniTarget = kanni.getEffectTarget(kanniId); int effect = kanni.getEffect(kanniId); if(kanniTarget=="atk"){ addAtkByKanni = ((float)adjAtk * (float)effect)/100; }else if(kanniTarget=="hp"){ addHpByKanni = ((float)adjHp * (float)effect)/100; }else if(kanniTarget=="dfc"){ addDfcByKanni = ((float)adjDfc * (float)effect)/100; } } else { GameObject.Find ("StatusKanni").transform.FindChild ("Value").GetComponent<Text> ().text = "官位無し"; } //Jyosyu string jyosyuTmp = "jyosyuBusyo" + busyoId; if (PlayerPrefs.HasKey (jyosyuTmp)) { int kuniId = PlayerPrefs.GetInt(jyosyuTmp); KuniInfo kuni = new KuniInfo(); string kuniName = kuni.getKuniName(kuniId); GameObject.Find ("StatusJyosyu").transform.FindChild ("Value").GetComponent<Text> ().text = kuniName + "\n城主"; } else { GameObject.Find ("StatusJyosyu").transform.FindChild ("Value").GetComponent<Text> ().text = "城無し"; } //Show Additional Status int finalAtk = int.Parse (KahouStatusArray [0]) + Mathf.FloorToInt (addAtkByKanni); int finalHp = int.Parse (KahouStatusArray [1]) + Mathf.FloorToInt (addHpByKanni); int finalDfc= int.Parse (KahouStatusArray [2]) + Mathf.FloorToInt (addDfcByKanni); int finalSpd = int.Parse (KahouStatusArray [3]); GameObject.Find ("KahouAtkValue").GetComponent<Text> ().text = "+" + finalAtk.ToString (); GameObject.Find ("KahouHpValue").GetComponent<Text>().text = "+" + finalHp.ToString(); totalBusyoHp = adjHp + finalHp; GameObject.Find ("KahouDfcValue").GetComponent<Text>().text = "+" + finalDfc.ToString(); GameObject.Find ("KahouSpdValue").GetComponent<Text>().text = "+" + finalSpd.ToString(); //Butai Status string heiId = "hei" + busyoId.ToString (); string chParam = PlayerPrefs.GetString (heiId, "0"); char[] delimiterChars = {':'}; string[] ch_list = chParam.Split (delimiterChars); string ch_type = ch_list [0]; int ch_num = int.Parse (ch_list [1]); int ch_lv = int.Parse (ch_list [2]); float ch_status = float.Parse (ch_list [3]); string heisyu = ""; if (ch_type == "KB") { heisyu = "騎馬隊"; } else if (ch_type == "YR") { heisyu = "槍隊"; } else if (ch_type == "TP") { heisyu = "鉄砲隊"; } else if (ch_type == "YM") { heisyu = "弓隊"; } GameObject.Find ("ChildNameValue").GetComponent<Text> ().text = heisyu; GameObject.Find ("ChildQtyValue").GetComponent<Text> ().text = ch_num.ToString (); GameObject.Find ("ChildLvValue").GetComponent<Text> ().text = ch_lv.ToString (); //Jyosyu Handling JyosyuHeiryoku jyosyuHei = new JyosyuHeiryoku (); float addHei = (float)jyosyuHei.GetJyosyuHeiryoku (busyoId); float hei = ch_status * 10; string heiText = hei.ToString() + "<size=150><Color=#35D74BFF>+" + addHei + "</Color></size>"; GameObject.Find ("ChildHeiryokuValue").GetComponent<Text> ().text = heiText; int chAtkDfc = (int)sts.getChAtkDfc ((int)hei, totalBusyoHp); string chAtkDfcString = chAtkDfc.ToString () + "/" + chAtkDfc.ToString (); GameObject.Find ("ChildStatusValue").GetComponent<Text> ().text = chAtkDfcString; //Child Image foreach (Transform n in GameObject.Find ("Img").transform) { GameObject.Destroy (n.gameObject); } string chPath = "Prefabs/Player/Unit/" + ch_type; GameObject chObj = Instantiate (Resources.Load (chPath)) as GameObject; chObj.transform.SetParent(GameObject.Find ("Img").transform); RectTransform chTransform = chObj.GetComponent<RectTransform> (); chTransform.anchoredPosition3D = new Vector3 (-200, -50, 0); chTransform.sizeDelta = new Vector2 (40, 40); chObj.transform.localScale = new Vector2 (4, 4); GameObject chigyo = GameObject.Find ("ButtonCyouhei"); chigyo.GetComponent<BusyoStatusButton> ().ch_type = ch_type; chigyo.GetComponent<BusyoStatusButton> ().ch_heisyu = heisyu; chigyo.GetComponent<BusyoStatusButton> ().ch_num = ch_num; chigyo.GetComponent<BusyoStatusButton> ().ch_status = chAtkDfc; chigyo.GetComponent<BusyoStatusButton> ().ch_hp = hei; chigyo.GetComponent<BusyoStatusButton> ().pa_hp = totalBusyoHp/100; GameObject kunren = GameObject.Find ("ButtonKunren"); kunren.GetComponent<BusyoStatusButton> ().ch_type = ch_type; kunren.GetComponent<BusyoStatusButton> ().ch_heisyu = heisyu; kunren.GetComponent<BusyoStatusButton> ().ch_lv = ch_lv; kunren.GetComponent<BusyoStatusButton> ().ch_status = chAtkDfc; kunren.GetComponent<BusyoStatusButton> ().ch_hp = hei ; kunren.GetComponent<BusyoStatusButton> ().ch_num = ch_num; kunren.GetComponent<BusyoStatusButton> ().pa_hp = totalBusyoHp/100; //Parametor Setting GameObject.Find ("GameScene").GetComponent<NowOnBusyo>().OnBusyo = busyoId; }
public void OnClick(){ BusyoStatusButton bsb = new BusyoStatusButton (); if (name == "kanni") { if(kanniId ==0){ string myKanni = PlayerPrefs.GetString("myKanni"); if(myKanni != null && myKanni !=""){ bsb.commonPopup (); GameObject.Find ("popText").GetComponent<Text> ().text ="官位一覧"; string scrollPath = "Prefabs/Busyo/KanniScrollView"; GameObject scroll = Instantiate (Resources.Load (scrollPath)) as GameObject; scroll.transform.SetParent(GameObject.Find ("board(Clone)").transform); scroll.transform.localScale = new Vector2 (1, 1); scroll.name = "KanniScrollView"; RectTransform scrollTransform = scroll.GetComponent<RectTransform> (); scrollTransform.anchoredPosition3D = new Vector3 (0, 0, 0); List<string> myKanniList = new List<string> (); if(myKanni.Contains(",")){ char[] delimiterChars = {','}; myKanniList = new List<string> (myKanni.Split (delimiterChars)); }else{ myKanniList.Add(myKanni); } myKanniList.Sort(); string pathSlot = "Prefabs/Busyo/KanniSlot"; Kanni kanni = new Kanni(); GameObject content = scroll.transform.FindChild("KanniContent").gameObject; for(int i=0; i<myKanniList.Count; i++){ GameObject slot = Instantiate (Resources.Load (pathSlot)) as GameObject; slot.transform.SetParent(content.transform); slot.transform.localScale = new Vector2 (1, 1); int kanniIdTmp = int.Parse(myKanniList[i]); string kanniName = kanni.getKanni(kanniIdTmp); string kanniIkai = kanni.getIkai(kanniIdTmp); string EffectLabel = kanni.getEffectLabel(kanniIdTmp); int effect = kanni.getEffect(kanniIdTmp); slot.transform.FindChild("Name").GetComponent<Text>().text = kanniIkai + "\t" + kanniName; slot.transform.FindChild("EffectLabel").GetComponent<Text>().text = EffectLabel; slot.transform.FindChild("EffectValue").GetComponent<Text>().text = "+" + effect.ToString() + "%"; GameObject btn = slot.transform.FindChild("GiveButton").gameObject; btn.GetComponent<GiveKanni>().busyoId = busyoId; btn.GetComponent<GiveKanni>().kanniId = kanniIdTmp; } }else{ Message msg = new Message(); msg.makeMessage("官位を持っておりませんぞ。\n山城国にある朝廷を訪れてみましょう。"); } }else{ string backPath = "Prefabs/Busyo/back"; GameObject back = Instantiate (Resources.Load (backPath)) as GameObject; back.transform.SetParent(GameObject.Find ("Panel").transform); back.transform.localScale = new Vector2 (1, 1); RectTransform backTransform = back.GetComponent<RectTransform> (); backTransform.anchoredPosition3D = new Vector3 (0, 0, 0); string removePath = "Prefabs/Busyo/KanniRemoveConfirm"; GameObject remove = Instantiate (Resources.Load (removePath)) as GameObject; remove.transform.SetParent(GameObject.Find ("Panel").transform); remove.transform.localScale = new Vector2 (1, 1); remove.transform.localPosition = new Vector3(0,0,0); remove.name = "KanniRemoveConfirm"; BusyoInfoGet busyo = new BusyoInfoGet(); string busyoName = busyo.getName(int.Parse(busyoId)); remove.transform.FindChild("YesButton").GetComponent<DoRemoveKanni>().busyoId = busyoId; remove.transform.FindChild("RemoveText").GetComponent<Text>().text = busyoName + "殿の官位を\n罷免なさるのですか?"; } }else if(name == "jyosyu"){ if(jyosyuKuniId ==0){ //Available Kuni string openKuniString = PlayerPrefs.GetString ("openKuni"); char[] delimiterChars = {','}; List<string> openKuniList = new List<string> (); if (openKuniString.Contains (",")) { openKuniList = new List<string> (openKuniString.Split (delimiterChars)); } else { openKuniList.Add(openKuniString); } List<string> okKuniList = new List<string> (); for (int i=0; i<openKuniList.Count; i++) { int kuniId = int.Parse(openKuniList[i]); string temp = "kuni" + kuniId.ToString(); string clearedKuni = PlayerPrefs.GetString (temp); //Shiro Qty if(clearedKuni != null && clearedKuni != ""){ //Jyosyu Exist Check string jyosyuTmp = "jyosyu" + kuniId.ToString(); if(!PlayerPrefs.HasKey(jyosyuTmp)){ okKuniList.Add(kuniId.ToString()); } } } if(okKuniList.Count != 0){ bsb.commonPopup (); GameObject.Find ("popText").GetComponent<Text> ().text ="国一覧"; string scrollPath = "Prefabs/Busyo/KanniScrollView"; GameObject scroll = Instantiate (Resources.Load (scrollPath)) as GameObject; scroll.transform.SetParent(GameObject.Find ("board(Clone)").transform); scroll.transform.localScale = new Vector2 (1, 1); scroll.name = "KanniScrollView"; RectTransform scrollTransform = scroll.GetComponent<RectTransform> (); scrollTransform.anchoredPosition3D = new Vector3 (0, 0, 0); string pathSlot = "Prefabs/Busyo/ShiroSlot"; GameObject content = scroll.transform.FindChild("KanniContent").gameObject; KuniInfo kuni = new KuniInfo(); for(int i=0; i<okKuniList.Count; i++){ GameObject slot = Instantiate (Resources.Load (pathSlot)) as GameObject; slot.transform.SetParent(content.transform); slot.transform.localScale = new Vector2 (1, 1); int kuniId = int.Parse(okKuniList[i]); string kuniName = kuni.getKuniName(kuniId); slot.transform.FindChild("Name").GetComponent<Text>().text = kuniName; //Status int jyosyuHei = 0; string naiseiTemp = "naisei" + kuniId.ToString(); string naiseiString = PlayerPrefs.GetString (naiseiTemp); List<string> naiseiList = new List<string>(); naiseiList = new List<string>(naiseiString.Split (delimiterChars)); char[] delimiterChars2 = {':'}; Entity_naisei_mst naiseiMst = Resources.Load ("Data/naisei_mst") as Entity_naisei_mst; NaiseiController naisei = new NaiseiController(); string shiroLv = naiseiList[0]; List<int> shiroEffectList = new List<int>(); shiroEffectList = naisei.getNaiseiList("shiro", int.Parse(shiroLv)); jyosyuHei = shiroEffectList[0]; for(int j=1; j<naiseiList.Count;j++){ List<string> naiseiContentList = new List<string>(); naiseiContentList = new List<string>(naiseiList[j].Split (delimiterChars2)); if(naiseiContentList[0] != "0"){ string type = naiseiMst.param [int.Parse(naiseiContentList[0])].code; if(type == "hsy"){ List<int> naiseiEffectList = new List<int>(); naiseiEffectList = naisei.getNaiseiList(type, int.Parse(naiseiContentList[1])); jyosyuHei = jyosyuHei + naiseiEffectList[0]; } } } slot.transform.FindChild("EffectValue").GetComponent<Text>().text = "+" + jyosyuHei.ToString(); GameObject btn = slot.transform.FindChild("GiveButton").gameObject; btn.GetComponent<DoNinmei>().busyoId = busyoId; btn.GetComponent<DoNinmei>().kuniId = kuniId; btn.GetComponent<DoNinmei>().jyosyuHei = jyosyuHei; } }else{ Message msg = new Message(); msg.makeMessage("任命可能な国はありませんぞ。\nまずは城を落としなされ。"); } }else{ string backPath = "Prefabs/Common/TouchBack"; GameObject back = Instantiate (Resources.Load (backPath)) as GameObject; back.transform.SetParent(GameObject.Find ("Panel").transform); back.transform.localScale = new Vector2 (1, 1); RectTransform backTransform = back.GetComponent<RectTransform> (); backTransform.anchoredPosition3D = new Vector3 (0, 0, 0); back.name = "TouchBack"; //Message Box string msgPath = "Prefabs/Naisei/KaininConfirm"; GameObject msg = Instantiate (Resources.Load (msgPath)) as GameObject; msg.transform.SetParent(back.transform); msg.transform.localScale = new Vector2 (1, 1); RectTransform msgTransform = msg.GetComponent<RectTransform> (); msgTransform.anchoredPosition3D = new Vector3 (0, 0, 0); msgTransform.name = "kaininConfirm"; msg.transform.FindChild("YesButton").GetComponent<DoKainin>().kuniId = jyosyuKuniId; //Message Text Mod GameObject msgObj = msg.transform.FindChild ("KaininText").gameObject; int myDaimyoBusyo = PlayerPrefs.GetInt ("myDaimyoBusyo"); string msgText = msgObj.GetComponent<Text> ().text; if (myDaimyoBusyo == int.Parse(busyoId)) { msgText = msgText.Replace("A殿を", "自らを"); } else { msgText = msgText.Replace("A", jyosyuName); } msgObj.GetComponent<Text> ().text = msgText; } } }
public void createSyoguView(string busyoId){ int lv = PlayerPrefs.GetInt (busyoId); Color ngImageColor = new Color (40f / 255f, 40f / 255f, 40f / 255f, 180f / 255f); Color ngTextColor = new Color (90f / 255f, 90f / 255f, 90f / 255f, 90f / 255f); Color okImageColor = new Color (255f / 255f, 255f / 255f, 255f / 255f, 150f / 255f); Color okTextColor = new Color (40f / 255f, 40f / 255f, 0f / 255f, 255f / 255f); GameObject kanjyo = GameObject.Find("kanjyo").gameObject; GameObject tsuihou = GameObject.Find("tsuihou").gameObject; int daimyoBusyoId = PlayerPrefs.GetInt ("myDaimyoBusyo"); if (busyoId == daimyoBusyoId.ToString ()) { kanjyo.GetComponent<Image> ().color = ngImageColor; kanjyo.transform.FindChild ("Text").GetComponent<Text> ().color = ngTextColor; kanjyo.GetComponent<Button> ().enabled = false; tsuihou.GetComponent<Image> ().color = ngImageColor; tsuihou.transform.FindChild ("Text").GetComponent<Text> ().color = ngTextColor; tsuihou.GetComponent<Button> ().enabled = false; } else { if (lv != 100) { kanjyo.GetComponent<BusyoStatusButton> ().pa_lv = lv; kanjyo.GetComponent<Image> ().color = okImageColor; kanjyo.transform.FindChild ("Text").GetComponent<Text> ().color = okTextColor; kanjyo.GetComponent<Button> ().enabled = true; } else { kanjyo.GetComponent<Image> ().color = ngImageColor; kanjyo.transform.FindChild ("Text").GetComponent<Text> ().color = ngTextColor; kanjyo.GetComponent<Button> ().enabled = false; } tsuihou.GetComponent<Image> ().color = okImageColor; tsuihou.transform.FindChild ("Text").GetComponent<Text> ().color = okTextColor; tsuihou.GetComponent<Button> ().enabled = true; } GameObject kanni = GameObject.Find("kanni").gameObject; GameObject jyosyu = GameObject.Find("jyosyu").gameObject; GameObject syugyo = GameObject.Find("syugyo").gameObject; GameObject gokui = GameObject.Find("gokui").gameObject; kanni.GetComponent<RonkouKousyoMenu>().busyoId = busyoId; jyosyu.GetComponent<RonkouKousyoMenu>().busyoId = busyoId; syugyo.GetComponent<RonkouKousyoMenu>().busyoId = busyoId; gokui.GetComponent<RonkouKousyoMenu>().busyoId = busyoId; //Kanni string kanniTmp = "kanni" + busyoId; Kanni kanniScript = new Kanni(); if (PlayerPrefs.HasKey (kanniTmp)) { int kanniId = PlayerPrefs.GetInt (kanniTmp); if (kanniId != 0) { foreach(Transform n in kanni.transform){ if(n.name == "KanniName"){ Destroy(n.gameObject); } } kanni.GetComponent<RonkouKousyoMenu> ().kanniId = kanniId; string path = "Prefabs/Busyo/KanniName"; GameObject kanniName = Instantiate (Resources.Load (path)) as GameObject; kanniName.transform.SetParent (kanni.transform); kanniName.transform.localScale = new Vector2 (0.12f, 0.12f); kanniName.transform.localPosition = new Vector2 (0, 0); kanniName.name = "KanniName"; string kanniNameString = kanniScript.getKanni(kanniId); string kanniIkai = kanniScript.getIkai(kanniId); kanniName.transform.FindChild("value").GetComponent<Text>().text = kanniIkai + "\t" + kanniNameString; string effectLabel = kanniScript.getEffectLabel(kanniId); int effect = kanniScript.getEffect(kanniId); kanniName.transform.FindChild("effectLabel").GetComponent<Text>().text = effectLabel; kanniName.transform.FindChild("effectValue").GetComponent<Text>().text = "+" + effect.ToString() + "%"; kanni.transform.FindChild ("Text").GetComponent<Text> ().enabled = false; } } else { foreach(Transform n in kanni.transform){ if(n.name == "KanniName"){ Destroy(n.gameObject); } } kanni.GetComponent<RonkouKousyoMenu> ().kanniId = 0; kanni.transform.FindChild ("Text").GetComponent<Text> ().enabled = true; } //Jyosyu string jyosyuTmp = "jyosyuBusyo" + busyoId; if (PlayerPrefs.HasKey (jyosyuTmp)) { BusyoInfoGet busyoInfo = new BusyoInfoGet (); string busyoName = busyoInfo.getName (int.Parse(busyoId)); jyosyu.GetComponent<RonkouKousyoMenu>().jyosyuName = busyoName; int kuniId = PlayerPrefs.GetInt(jyosyuTmp); if(kuniId !=0){ foreach(Transform n in jyosyu.transform){ if(n.name == "JyosyuName"){ Destroy(n.gameObject); } } KuniInfo kuni = new KuniInfo(); string kuniName = kuni.getKuniName(kuniId); string jyosyuHeiTmp = "jyosyuHei" + busyoId; int jyosyuHei = PlayerPrefs.GetInt(jyosyuHeiTmp); jyosyu.GetComponent<RonkouKousyoMenu>().jyosyuKuniId = kuniId; string jyosyuPath = "Prefabs/Busyo/JyosyuName"; GameObject jyosyuName = Instantiate (Resources.Load (jyosyuPath)) as GameObject; jyosyuName.transform.SetParent (jyosyu.transform); jyosyuName.transform.localScale = new Vector2 (0.12f, 0.12f); jyosyuName.transform.localPosition = new Vector2 (0, 0); jyosyuName.name = "JyosyuName"; jyosyuName.transform.FindChild("value").GetComponent<Text>().text = kuniName; jyosyuName.transform.FindChild("effectValue").GetComponent<Text>().text = "+" + jyosyuHei.ToString(); jyosyu.transform.FindChild ("Text").GetComponent<Text> ().enabled = false; } } else { foreach(Transform n in jyosyu.transform){ if(n.name == "JyosyuName"){ Destroy(n.gameObject); } } jyosyu.GetComponent<RonkouKousyoMenu> ().jyosyuKuniId = 0; jyosyu.transform.FindChild ("Text").GetComponent<Text> ().enabled = true; } }