void Start()
    {
        this.shooterMode = this.GetComponent<KaneShooterController> ();
        this.robotMode = this.GetComponent<RobotController> ();

        this.robotMode.enabled = this.starts [0];
        this.shooterMode.enabled = this.starts [1];

        this.shooterMode.start ();
    }
 void Start()
 {
     shooter = GetComponentInParent<KaneShooterController> ();
     bulletTag = shooter.bullet.tag;
 }