public static void InitMenu() { Menu = MainMenu.AddMenu("MAC - " + G_charname, "vania"); Menu.AddGroupLabel("MAC - " + G_charname); Menu.AddLabel("Version: " + G_version); Menu.AddSeparator(); Menu.AddLabel("By Mr Articuno"); /*Brain.Common.Selector.Init(Menu);*/ DrawMenu = Menu.AddSubMenu("Draw - " + G_charname, "vaniaDraw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", false)); DrawMenu.Add("drawNameLine", new CheckBox("Show names on line", true)); DrawMenu.Add("drawAARange", new CheckBox("Draw Auto Attack Range", true)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawCondemnPos", new CheckBox("Draw Condemn Position", true)); ComboMenu = Menu.AddSubMenu("Combo - " + G_charname, "vaniaCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Allow Q usage in combo", true)); ComboMenu.Add("comboE", new CheckBox("Allow E usage in combo", true)); ComboMenu.Add("comboR", new CheckBox("Allow R usage in combo", true)); ComboMenu.AddGroupLabel("Q Settings"); ComboMenu.AddLabel("Q Direction: Checked - Target, Unchecked Cursor"); ComboMenu.Add("qsQDirection", new CheckBox("Q Direction", false)); ComboMenu.AddLabel("Q Usage: Checked - Before Auto Attack, Unchecked After Auto Attack"); ComboMenu.Add("qsQUsage", new CheckBox("Q Usage", false)); ComboMenu.Add("qsQOutAA", new CheckBox("Q if out of AA range", true)); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("rsMinEnemiesForR", new Slider("Min Enemies for cast R: ", 2, 1, 5)); ComboMenu.AddGroupLabel("Misc"); /*ComboMenu.Add("advTargetSelector", new CheckBox("Use Advanced Target Selector", false));*/ ComboMenu.Add("forceSilverBolt", new CheckBox("Force Attack 2 Stacked Target", false)); ComboMenu.Add("checkKillabeEnemyPassive", new CheckBox("Double Check if enemy is killabe", true)); CondemnMenu = Menu.AddSubMenu("Condemn - " + G_charname, "vaniaCondemn"); CondemnMenu.Add("interruptDangerousSpells", new CheckBox("Interrupt Dangerous Spells", true)); CondemnMenu.Add("antiGapCloser", new CheckBox("Anti Gap Closer", true)); CondemnMenu.Add("fastCondemn", new KeyBind("Fast Condemn HotKey", false, KeyBind.BindTypes.PressToggle, 'W')); CondemnMenu.AddGroupLabel("Auto Condemn"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { CondemnMenu.Add("dnCondemn" + enemy.ChampionName.ToLower(), new CheckBox("Don't Condemn " + enemy.ChampionName, false)); } CondemnMenu.AddGroupLabel("Priority Condemn"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(a => a.IsEnemy)) { CondemnMenu.Add("priorityCondemn" + enemy.ChampionName.ToLower(), new Slider(enemy.ChampionName + " Priority", 1, 1, 5)); } CondemnMenu.Add("condenmErrorMargin", new Slider("Subtract Condemn Push by: ", 20, 0, 100)); KSMenu = Menu.AddSubMenu("KS - " + G_charname, "vaniaKillSteal"); KSMenu.AddGroupLabel("Kill Steal"); KSMenu.Add("ksQ", new CheckBox("Use Q if killable", false)); KSMenu.Add("ksE", new CheckBox("Use E if killable", false)); }
private static void DrawKSMenu() { KSMenu.AddGroupLabel("KillSteal"); KSMenu.Add("kUseQ", new CheckBox("Use Q")); KSMenu.Add("kUseW", new CheckBox("Use W")); KSMenu.Add("kUseE", new CheckBox("Use E")); KSMenu.Add("kUseIgnite", new CheckBox("Use Ignite")); KSMenu.Add("kUseCancelR", new CheckBox("Calcel R to KS", false)); KSMenu.Add("kUseCancelRHealth", new Slider("Enemy Health To Ult:", 100, 5, 500)); KSMenu.Add("kWardJump", new CheckBox("Ward Jump")); KSMenu.Add("kSmartKS", new CheckBox("Smart KS")); }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Brand) { return; } Q = new Spell.Skillshot(SpellSlot.Q, 1050, SkillShotType.Linear, 250, 1200, 85); W = new Spell.Skillshot(SpellSlot.W, 900, SkillShotType.Circular, 5, int.MaxValue, 250); E = new Spell.Targeted(SpellSlot.E, 625); R = new Spell.Targeted(SpellSlot.R, 750); menu = MainMenu.AddMenu("DarkBrand", "DarkBrand"); ComboMenu = menu.AddSubMenu("Combo", "combomenu"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("QU", new CheckBox("Use Q")); ComboMenu.Add("WU", new CheckBox("Use W")); ComboMenu.Add("EU", new CheckBox("Use E")); ComboMenu.Add("RU", new CheckBox("Use R")); ComboMenu.Add("RK", new CheckBox("Use R if Killable")); ComboMenu.AddSeparator(); ComboMenu.Add("MR", new Slider("Min. Enemies in [R] Range", 1, 1, 5)); HarassMenu = menu.AddSubMenu("Harass", "farmenu"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HW", new CheckBox("Auto W")); HarassMenu.Add("HE", new CheckBox("Auto E")); HarassMenu.Add("HMC", new Slider("Min. Mana % for Harass", 75, 1, 100)); KSMenu = menu.AddSubMenu("Kill Steal (KS)", "ksmenu"); KSMenu.AddGroupLabel("Kill Steal Settings"); KSMenu.Add("KSQ", new CheckBox("Auto Q")); KSMenu.Add("KSW", new CheckBox("Auto W")); KSMenu.Add("KSE", new CheckBox("Auto E")); DrawingsMenu = menu.AddSubMenu("Drawings", "drawingsmenu"); DrawingsMenu.AddGroupLabel("Drawings Settings"); DrawingsMenu.Add("DQ", new CheckBox("Draw Q")); DrawingsMenu.Add("DW", new CheckBox("Draw W")); DrawingsMenu.Add("DE", new CheckBox("Draw E")); DrawingsMenu.Add("DR", new CheckBox("Draw R")); Game.OnTick += OrbwalkerModes; Drawing.OnDraw += Drawings; }
public static void InitMenu() { Menu = MainMenu.AddMenu("Mechanics - " + G_charname, "viktor"); Menu.AddGroupLabel("MAC - " + G_charname); Menu.AddLabel("Version: " + G_version); Menu.AddSeparator(); Menu.AddLabel("By Mr Articuno"); DrawMenu = Menu.AddSubMenu("Draw - " + G_charname, "viktorDraw"); DrawMenu.AddGroupLabel("Draw"); DrawMenu.Add("drawDisable", new CheckBox("Turn off all drawings", false)); DrawMenu.Add("drawNameLine", new CheckBox("Show names on line", true)); DrawMenu.Add("drawAARange", new CheckBox("Draw Auto Attack Range", true)); DrawMenu.Add("drawQ", new CheckBox("Draw Q Range", true)); DrawMenu.Add("drawW", new CheckBox("Draw W Range", true)); DrawMenu.Add("drawE", new CheckBox("Draw E Range", true)); DrawMenu.Add("drawR", new CheckBox("Draw R Range", true)); DrawMenu.Add("drawCondemnPos", new CheckBox("Draw Condemn Position", true)); ComboMenu = Menu.AddSubMenu("Combo - " + G_charname, "viktorCombo"); ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("comboQ", new CheckBox("Allow Q usage in combo", true)); ComboMenu.Add("comboW", new CheckBox("Allow W usage in combo", true)); ComboMenu.Add("comboE", new CheckBox("Allow E usage in combo", true)); ComboMenu.Add("comboR", new CheckBox("Allow R usage in combo", true)); ComboMenu.AddGroupLabel("R Settings"); ComboMenu.Add("rsMinEnemiesForR", new Slider("Min Enemies for cast R: ", 1, 1, 5)); LaneClearMenu = Menu.AddSubMenu("Lane Clear - " + G_charname, "viktorLaneClear"); LaneClearMenu.AddGroupLabel("Lane Clear"); LaneClearMenu.Add("laneClearQ", new CheckBox("Allow Q usage in LaneClear", true)); LaneClearMenu.Add("laneClearE", new CheckBox("Allow E usage in LaneClear", true)); LaneClearMenu.Add("lcMinEnemiesForE", new Slider("Min Enemies for cast E: ", 2, 1, 6)); KSMenu = Menu.AddSubMenu("KS - " + G_charname, "viktorKillSteal"); KSMenu.AddGroupLabel("Kill Steal"); KSMenu.Add("ksQ", new CheckBox("Use Q if killable", false)); KSMenu.Add("ksE", new CheckBox("Use E if killable", false)); KSMenu.Add("ksR", new CheckBox("Use R if killable", false)); }
public static void Game_OnGameLoad(EventArgs args) { if (myHero.ChampionName != "Quinn") { return; } quinnMenu = MainMenu.AddMenu("Quinn", "Quinn"); quinnMenu.AddGroupLabel("Quinn it to WIN it!"); ComboMenu = quinnMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("useQ", new CheckBox("Use Q")); ComboMenu.Add("UseW", new CheckBox("Use W when enemy is not visible")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("youmus", new CheckBox("Use Yoummu")); ComboMenu.Add("useitems", new CheckBox("Use Other Items")); ComboMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite")); ComboMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite")); HarassMenu = quinnMenu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("useQ", new CheckBox("Use Q")); LaneMenu = quinnMenu.AddSubMenu("LaneCLear"); LaneMenu.AddGroupLabel("LaneCLear Settings"); LaneMenu.Add("UseQlc", new CheckBox("Use Q")); LaneMenu.Add("UseElc", new CheckBox("Use E")); LaneMenu.AddSeparator(); LaneMenu.Add("lccount", new Slider("Min minions for Q", 3, 1, 5)); LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu = quinnMenu.AddSubMenu("Jungleclear"); JungleMenu.AddGroupLabel("Jungleclear Settings"); JungleMenu.Add("UseQjg", new CheckBox("Use Q")); JungleMenu.Add("UseEjg", new CheckBox("Use E")); JungleMenu.Add("jgMana", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu.AddSeparator(); JungleMenu.Add("smiteActive", new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H')); JungleMenu.AddSeparator(); JungleMenu.AddSeparator(); JungleMenu.AddGroupLabel("Camps"); JungleMenu.AddLabel("Epics"); JungleMenu.Add("SRU_Baron", new CheckBox("Baron")); JungleMenu.Add("SRU_Dragon", new CheckBox("Dragon")); JungleMenu.AddLabel("Buffs"); JungleMenu.Add("SRU_Blue", new CheckBox("Blue")); JungleMenu.Add("SRU_Red", new CheckBox("Red")); JungleMenu.AddLabel("Small Camps"); JungleMenu.Add("SRU_Gromp", new CheckBox("Gromp", false)); JungleMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false)); JungleMenu.Add("SRU_Krug", new CheckBox("Krug", false)); JungleMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false)); JungleMenu.Add("Sru_Crab", new CheckBox("Skuttles", false)); KSMenu = quinnMenu.AddSubMenu("Killsteal"); KSMenu.AddGroupLabel("Killsteal Settings"); KSMenu.Add("ksQ", new CheckBox("Use Q")); MiscMenu = quinnMenu.AddSubMenu("Miscellaneous"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("antiG", new CheckBox("Use E - Antigapcloser")); MiscMenu.Add("interrpt", new CheckBox("Use E - interrupter")); MiscMenu.Add("autor", new CheckBox("Use R in Base")); IgniteSlot = ObjectManager.Player.GetSpellSlotFromName("summonerdot"); Q = new Spell.Skillshot(SpellSlot.Q, 1025, SkillShotType.Linear, 0, 750, 210); W = new Spell.Skillshot(SpellSlot.W, 2100, SkillShotType.Circular, 0, 5000, 300); E = new Spell.Targeted(SpellSlot.E, (int)675f); R = new Spell.Active(SpellSlot.R, 550); Game.OnUpdate += OnUpdate; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Interrupter.OnInterruptableSpell += Interrupt; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Orbwalker.OnPostAttack += AfterAA; Game.OnUpdate += SmiteEvent; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (_Player.Hero != Champion.Talon) { Chat.Print("<font color='#ff0000'>ERROR 0: FAILED TO LAUNCH</font>"); return; } _Q = new Spell.Active(SpellSlot.Q); _W = new Spell.Skillshot(SpellSlot.W, 600, SkillShotType.Cone, 250, null, 25); _E = new Spell.Targeted(SpellSlot.E, 700); _R = new Spell.Skillshot(SpellSlot.R, 500, SkillShotType.Circular); IgniteSlot = _Player.GetSpellSlotFromName("SummonerDot"); _bilge = new Item(3144, 475f); _blade = new Item(3153, 425f); _hydra = new Item(3074, 250f); _tiamat = new Item(3077, 250f); _rand = new Item(3143, 490f); _lotis = new Item(3190, 590f); _youmuu = new Item(3142, 10); _botrk = new Item(3153, 550f); _manapot = new Item(2004, 10); Menu = MainMenu.AddMenu("Talon", "talon"); Menu.AddGroupLabel("Talon"); Menu.AddLabel("By Buddy - Feel free to donate me a monitor :^)"); Menu.AddSeparator(); Menu.Add("gobalDelay", new Slider("Gobal Delay (ms)", 5, 0, 100)); ComboMenu = Menu.AddSubMenu("::Combo Menu", "combomenu"); ComboMenu.AddGroupLabel("Combo Menu"); ComboMenu.Add("cUseQ", new CheckBox("Use Q")); ComboMenu.Add("cUseW", new CheckBox("Use W")); ComboMenu.Add("cUseE", new CheckBox("Use E")); ComboMenu.Add("cUseR", new CheckBox("Use R")); ComboMenu.AddSeparator(); ComboMenu.Add("cUseYoumuu", new CheckBox("Use Youmuu's")); ComboMenu.Add("cUseTiamat", new CheckBox("Use Tiamat")); ComboMenu.Add("cUseHydra", new CheckBox("Use Hydra")); ComboMenu.Add("cUseBilge", new CheckBox("Use Bilge")); ComboMenu.Add("cUseBotrk", new CheckBox("Use Botrk")); HarassMenu = Menu.AddSubMenu("::Harass Menu", "harassmenu"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseE", new CheckBox("Use E")); FleeMenu = Menu.AddSubMenu("::Flee Menu", "fleemenu"); FleeMenu.AddGroupLabel("Flee Menu"); FleeMenu.Add("fUseE", new CheckBox("Use E")); FleeMenu.Add("fUseR", new CheckBox("Use R", false)); FleeMenu.Add("fUseYoumuu", new CheckBox("Use Youmuu's", false)); FarmMenu = Menu.AddSubMenu("::Farm Menu", "farmmenu"); FarmMenu.AddGroupLabel("Farm Menu"); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("fLHUseQ", new CheckBox("Use Q", true)); FarmMenu.Add("fLHUseW", new CheckBox("Use W", true)); FarmMenu.Add("fLHUseE", new CheckBox("Use E", true)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("fLCUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLCUseW", new CheckBox("Use W")); FarmMenu.Add("fLCUseE", new CheckBox("Use E")); KSMenu = Menu.AddSubMenu("::KS Menu", "ksmenu"); KSMenu.AddGroupLabel("Ks Menu"); KSMenu.Add("ksUseQ", new CheckBox("Use Q")); KSMenu.Add("ksUseW", new CheckBox("Use W")); KSMenu.Add("ksUseE", new CheckBox("Use E")); KSMenu.Add("ksUseI", new CheckBox("Use Ignite")); DrawMenu = Menu.AddSubMenu("::Draw Menu", "drawmenu"); DrawMenu.AddGroupLabel("Draw Menu"); DrawMenu.Add("DrawW", new CheckBox("Draw W")); DrawMenu.Add("DrawE", new CheckBox("Draw E")); DrawMenu.Add("DrawR", new CheckBox("Draw R")); DrawMenu.Add("DrawComboCircle", new CheckBox("Draw Combo Circle")); DrawMenu.Add("DrawComboLine", new CheckBox("Draw Combo Line")); DrawMenu.Add("DrawHPBarCombo", new CheckBox("Draw HP Bar Combo Damage")); DrawMenu.Add("DrawText", new CheckBox("Draw Text Combo Ready")); DrawMenu.Add("DrawMana", new CheckBox("Draw Calculated Mana")); ItemMenu = Menu.AddSubMenu("::Item Menu", "itemmenu"); ItemMenu.AddGroupLabel("Item Menu"); ItemMenu.Add("useHydra", new CheckBox("Use Hydra")); ItemMenu.Add("useYoumuu", new CheckBox("Use Youmuu's")); ItemMenu.Add("useTiamat", new CheckBox("Use Tiamat")); ItemMenu.Add("useBilge", new CheckBox("Use Bilge")); ItemMenu.Add("useBotrk", new CheckBox("Use Botrk")); LogicMenu = Menu.AddSubMenu("::Logic Menu", "logicmenu"); LogicMenu.AddGroupLabel("Logic Menu"); LogicMenu.Add("eUseHealthCheck", new CheckBox("Only Use E if Health is Above Amount")); LogicMenu.Add("eUseHealthSlider", new Slider("Health:", 250, 50, 1250)); LogicMenu.AddSeparator(); LogicMenu.Add("DrawRCastCircle", new CheckBox("Draw R Recommended Cast Range Circle")); LogicMenu.Add("DrawRCastBufferRange", new Slider("Buffer Range:", 0, -100, 100)); ManaMenu = Menu.AddSubMenu("::Mana Menu", "manamenu"); ManaMenu.AddGroupLabel("Mana Menu"); ManaMenu.Add("useManaPotion", new Slider("Use Mana Pot if Mana: --not working yet", 150, 0, (int)_Player.Mana)); ManaMenu.Add("waveClearMana", new Slider("Dont Cast Waveclear Spells if Mana:", 75, 0, 150)); //LogicMenu.AddSeparator(); //LogicMenu.Add("DrawRecommendedRRange", new CheckBox("Draw Recommended R Cast Range")); Indicator = new DamageIndicator.DamageIndicator(); Indicator.Add("Combo", new SpellData(0, DamageType.True, Color.Lime)); //Calls... Game.OnTick += Game_OnTick; Drawing.OnDraw += Draw.Drawing_OnDraw; //BladeObject = ObjectManager.Get<GameObject>().FirstOrDefault(obj => obj.Name != null && obj.IsValid && obj.Name.ToLower().Contains("doomball")); Chat.Print("Talon Initialized Succesfully - Version 0.2"); }
public static void Loading_OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Diana")) { return; } Chat.Print("Diana - Bloody Lunari Loaded!"); /*Color.Crimson);*/ Chat.Print("By Horizon & Radi"); /*Color.OrangeRed);*/ Chat.Print("Good luck and have fun, summoner."); /*Color.DarkViolet);*/ _Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Circular, 250, 1400, 50); _W = new Spell.Active(SpellSlot.W, 200); _E = new Spell.Active(SpellSlot.E, 450); _R = new Spell.Targeted(SpellSlot.R, 825); _Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); StartMenu = MainMenu.AddMenu("Diana", "Diana"); ComboMenu = StartMenu.AddSubMenu("Combo Settings", "Combo Settings"); HarrasMenu = StartMenu.AddSubMenu("Harras Settings", "Harras Settings"); AHarrasM = StartMenu.AddSubMenu("AutoHarras Settings", "AutoHarras Settings"); LastHitM = StartMenu.AddSubMenu("Last Hit Settings", "Last Hit Settings"); LCMenu = StartMenu.AddSubMenu("LaneClear Settings", "LaneClear Settings"); KSMenu = StartMenu.AddSubMenu("KillSteall Settings", "KillSteall Settings"); AntiSpellMenu = StartMenu.AddSubMenu("AntiSpell Settings", "AntiSpell Settings"); ActivatorMenu = StartMenu.AddSubMenu("Activator Settings", "Activator Settings"); DrawingsMenu = StartMenu.AddSubMenu("Drawings Settings", "Drawings Settings"); StartMenu.AddGroupLabel("Diana - Bloody Lunari"); StartMenu.AddSeparator(2); StartMenu.AddGroupLabel("Made By"); StartMenu.AddLabel("- Horizon"); StartMenu.AddLabel("- Radi"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddLabel("Q Spell Settings"); ComboMenu.Add("UseQ", new CheckBox("Use [Q]")); ComboMenu.AddSeparator(0); ComboMenu.AddLabel("W Spell Settings"); ComboMenu.Add("UseW", new CheckBox("Use [W]")); ComboMenu.AddSeparator(0); ComboMenu.AddLabel("E Spell Settings"); ComboMenu.Add("UseE", new CheckBox("Use [E] (when enemy out of AA range)")); ComboMenu.AddSeparator(0); ComboMenu.AddLabel("R Spell Settings"); ComboMenu.Add("UseR", new CheckBox("Use [R] on Combo")); ComboMenu.AddSeparator(0); ComboMenu.AddLabel("R Spell Settings - tick only one option"); ComboMenu.Add("RONLY", new CheckBox("Use [R] (only when target got Q mark)")); ComboMenu.Add("RNO", new CheckBox("Use [R] (always) ", false)); HarrasMenu.AddGroupLabel("Harras Settings"); HarrasMenu.AddLabel("Q Spell Settings"); HarrasMenu.Add("UseQH", new CheckBox("Use [Q] for Harras")); HarrasMenu.AddSeparator(0); HarrasMenu.AddLabel("W Spell Settings"); HarrasMenu.Add("UseWH", new CheckBox("Use [W] for Harras")); HarrasMenu.AddSeparator(0); HarrasMenu.AddLabel("E Spell Settings"); HarrasMenu.Add("UseEH", new CheckBox("Use [E] for Harras")); AHarrasM.AddGroupLabel("Auto Harras Settings"); AHarrasM.Add("AHQ", new CheckBox("Use Auto Harras")); AHarrasM.AddLabel("Q Spell Settings"); AHarrasM.Add("QAO", new CheckBox("Use [Q] for Auto Harras")); AHarrasM.AddSeparator(0); AHarrasM.AddLabel("Mana settings"); AHarrasM.Add("AHQM", new Slider("Minimum mana percentage for use [Q] in Auto Harras (%{0})", 50, 1)); LastHitM.AddGroupLabel("Last Hit Settings"); LastHitM.AddLabel("Q Spell Settings"); LastHitM.Add("Qlh", new CheckBox("Use Q to Last Hit")); LastHitM.AddSeparator(0); LastHitM.AddLabel("W Spell Settings"); LastHitM.Add("Elh", new CheckBox("Use W to Last Hit")); LastHitM.AddSeparator(0); LastHitM.AddLabel("Mana settings"); LastHitM.Add("manalh", new Slider("Minimum mana percentage for use [Q] [W] in Auto Harras (%{0})", 50, 1)); LCMenu.AddGroupLabel("Lane Clear Settings"); LCMenu.Add("LCQ", new CheckBox("Use [Q] for Lane Clear")); LCMenu.Add("LCQM", new Slider("Minimum mana percentage for use [Q] in Lane Clear (%{0})", 50, 1)); LCMenu.AddSeparator(1); LCMenu.Add("LCW", new CheckBox("Use [W] for Lane Clear")); LCMenu.Add("LCWM", new Slider("Minimum mana percentage for use [W] in Lane Clear (%{0})", 50, 1)); LCMenu.AddSeparator(2); LCMenu.Add("JGCQ", new CheckBox("Use [Q] for Jungle clear")); LCMenu.Add("JGCQM", new Slider("Minimum mana percentage for use [Q] in Jungle Clear (%{0})", 50, 1)); LCMenu.Add("JGCW", new CheckBox("Use [W] for Jungle clear")); LCMenu.Add("JGCWM", new Slider("Minimum mana percentage for use [W] in Jungle Clear (%{0})", 50, 1)); KSMenu.AddGroupLabel("KillSteal Settings"); KSMenu.AddLabel("Q Spell Settings"); KSMenu.Add("KSQ", new CheckBox(" - KillSteal with Q")); KSMenu.AddSeparator(0); KSMenu.AddLabel("W Spell Settings"); KSMenu.Add("KSW", new CheckBox(" - KillSteal with W")); KSMenu.AddSeparator(0); KSMenu.AddLabel("R Spell Settings"); KSMenu.Add("KSR", new CheckBox(" - KillSteal with R")); AntiSpellMenu.AddGroupLabel("Anti Spell Settings"); AntiSpellMenu.AddLabel("Use shield when playing against Morgana or Lux"); AntiSpellMenu.Add("ASLux", new CheckBox("- Anti Lux Passive")); AntiSpellMenu.AddSeparator(0); AntiSpellMenu.Add("ASMorgana", new CheckBox("- Anti Morgana")); AntiSpellMenu.AddLabel("Mana settings"); AntiSpellMenu.Add("ASPM", new Slider("Minimum mana percentage for Shield (%{0})", 80, 1)); ActivatorMenu.AddGroupLabel("Activator Settings"); ActivatorMenu.AddLabel("Use Summoner Spell"); ActivatorMenu.Add("IGNI", new CheckBox("- Use Ignite if enemy is killable")); DrawingsMenu.AddGroupLabel("Drawing Settings"); DrawingsMenu.AddLabel("Tick for enable/disable spell drawings"); DrawingsMenu.Add("DQ", new CheckBox("- Draw [Q] range")); DrawingsMenu.AddSeparator(0); DrawingsMenu.Add("DW", new CheckBox("- Draw [W] range")); DrawingsMenu.AddSeparator(0); DrawingsMenu.Add("DE", new CheckBox("- Draw [E] range")); DrawingsMenu.AddSeparator(0); DrawingsMenu.Add("DR", new CheckBox("- Draw [R] range")); Game.OnUpdate += Game_OnUpdate; Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (!_Player.ChampionName.Contains("Evelynn")) { return; } Chat.Print("Bloody Evelynn - Loaded", System.Drawing.Color.Crimson); _Q = new Spell.Active(SpellSlot.Q, 500); _W = new Spell.Active(SpellSlot.W); _E = new Spell.Targeted(SpellSlot.E, 225); _R = new Spell.Skillshot(SpellSlot.R, 625, SkillShotType.Circular, 250, int.MaxValue, 300); _Ignite = new Spell.Targeted(ObjectManager.Player.GetSpellSlotFromName("summonerdot"), 600); StartMenu = MainMenu.AddMenu("Bloody Evelynn", "Bloody Evelynn"); ComboMenu = StartMenu.AddSubMenu("Combo Settings", "Combo Settings"); HarrasMenu = StartMenu.AddSubMenu("Harras Settings", "Harras Settings"); AHarrasM = StartMenu.AddSubMenu("AutoHarras Settings", "AutoHarras Settings"); LastHitM = StartMenu.AddSubMenu("Last Hit Settings", "Last Hit Settings"); LCMenu = StartMenu.AddSubMenu("Clear Settings", "Clear Settings"); FlyMenu = StartMenu.AddSubMenu("Flee Settings", "Flee Settings"); KSMenu = StartMenu.AddSubMenu("KillSteal Settings", "KillSteal Settings"); ActivatorMenu = StartMenu.AddSubMenu("Activator Settings", "Activator Settings"); DrawingsMenu = StartMenu.AddSubMenu("Drawing Settings", "Drawing Settings"); StartMenu.AddGroupLabel("Evelynn - Bloody Shadow"); StartMenu.AddSeparator(2); StartMenu.AddGroupLabel("Made By"); StartMenu.AddLabel("- Horizon"); StartMenu.AddLabel("- Radi"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("Combos", new ComboBox("Combo Logic", 0, "Q->E->R", "E->Q->R", "R->Q->E", "E->R->Q", "Q->R->E")); ComboMenu.AddSeparator(0); ComboMenu.AddLabel("Q Spell Settings"); ComboMenu.Add("UseQ", new CheckBox("Use [Q]")); ComboMenu.AddSeparator(0); ComboMenu.AddLabel("W Spell Settings"); ComboMenu.Add("UseW", new CheckBox("Use [W] in Combo")); ComboMenu.Add("WRange", new Slider("Minimum range for W", 525, 1, 800)); ComboMenu.Add("Wn", new Slider("Minimum enemy in range for W", 1, 0, 5)); ComboMenu.AddSeparator(0); ComboMenu.AddLabel("E Spell Settings"); ComboMenu.Add("UseE", new CheckBox("Use [E] ")); ComboMenu.AddSeparator(0); ComboMenu.AddLabel("R Spell Settings"); ComboMenu.Add("UseR", new CheckBox("Use [R] in Combo")); ComboMenu.Add("Rn", new Slider("Minimum enemy for R", 1, 0, 5)); ComboMenu.AddSeparator(0); HarrasMenu.AddGroupLabel("Harras Settings"); HarrasMenu.AddLabel("Q Spell Settings"); HarrasMenu.Add("UseQH", new CheckBox("Use [Q] for harras")); HarrasMenu.AddSeparator(0); HarrasMenu.AddLabel("E Spell Settings"); HarrasMenu.Add("UseEH", new CheckBox("Use [E] for harras")); AHarrasM.AddGroupLabel("AutoHarras Settings"); AHarrasM.AddLabel("Q Spell Settings"); AHarrasM.Add("AHQ", new CheckBox("Use AutoHarras", false)); AHarrasM.Add("QAO", new CheckBox("Use [Q] for AutoHarras")); AHarrasM.Add("AHQM", new Slider("Minimum mana percentage for use[Q] in AutoHarras(%{ 0})", 65, 1)); LastHitM.AddGroupLabel("Last Hit Settings"); LastHitM.AddLabel("Q Spell Settings"); LastHitM.Add("Qlh", new CheckBox("Use Q to Last hit")); LastHitM.Add("manalh", new Slider("Minimum mana percentage for use [Q] in Last Hit(%{ 0})", 40, 1)); KSMenu.AddGroupLabel("KillSteal Settings"); KSMenu.AddLabel("Q Spell Settings"); KSMenu.Add("KSQ", new CheckBox(" - KillSteal with Q")); KSMenu.AddSeparator(0); KSMenu.AddLabel("E Spell Settings"); KSMenu.Add("KSE", new CheckBox(" - KillSteal with E")); KSMenu.AddSeparator(0); KSMenu.AddLabel("R Spell Settings"); KSMenu.Add("KSR", new CheckBox(" - KillSteal with R", false)); LCMenu.AddGroupLabel("LaneClear Settings"); LCMenu.Add("LCQ", new CheckBox("Use [Q] for Lane Clear")); LCMenu.Add("LCQM", new Slider("Minimum mana percentage for use [Q] in Lane Clear (%{0})", 30, 1)); LCMenu.AddSeparator(1); LCMenu.Add("LCW", new CheckBox("Use [E] for Lane Clear")); LCMenu.Add("LCWM", new Slider("Minimum mana percentage for use [E] in Lane Clear (%{0})", 30, 1)); LCMenu.AddSeparator(2); LCMenu.Add("JGCQ", new CheckBox("Use [Q] for Jungle clear")); LCMenu.Add("JGCQM", new Slider("Minimum mana percentage for use [Q] in Jungle Clear (%{0})", 30, 1)); LCMenu.Add("JGCW", new CheckBox("Use [E] for Jungle clear")); LCMenu.Add("JGCWM", new Slider("Minimum mana percentage for use [E] in Jungle Clear (%{0})", 30, 1)); FlyMenu.AddGroupLabel("Flee Settings"); FlyMenu.AddLabel("Tick for enable/disable skill usage in flee"); FlyMenu.AddSeparator(0); FlyMenu.AddLabel("Q Spell Settings"); FlyMenu.Add("UseQf", new CheckBox("Use Q to Flee")); ActivatorMenu.AddGroupLabel("Activator Settings"); ActivatorMenu.AddLabel("Use Summoner Spell"); ActivatorMenu.Add("IGNI", new CheckBox("- Use Ignite if enemy is killable")); DrawingsMenu.AddGroupLabel("Drawing Settings"); DrawingsMenu.AddLabel("Tick for enable/disable Draw"); DrawingsMenu.Add("DQ", new CheckBox("- Draw [Q] range")); DrawingsMenu.AddSeparator(0); DrawingsMenu.Add("DE", new CheckBox("- Draw [E] range")); DrawingsMenu.AddSeparator(0); DrawingsMenu.Add("DR", new CheckBox("- Draw [R] range")); DrawingsMenu.AddSeparator(0); DrawingsMenu.Add("DRpred", new CheckBox("- Draw Ultimate prediction")); Game.OnUpdate += Game_OnUpdate; Game.OnTick += Game_OnTick; Drawing.OnDraw += Drawing_OnDraw; }
private static void Game_OnGameLoad(EventArgs args) { if (ObjectManager.Player.BaseSkinName != "Nautilus") { return; } foreach (var hero in ObjectManager.Get <AIHeroClient>()) { if (hero.IsEnemy) { Enemies.Add(hero); } if (hero.IsAlly) { Allies.Add(hero); } } Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, (int)0.5f, (int?)1900f, 90); Q.AllowedCollisionCount = 0; W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 300); R = new Spell.Targeted(SpellSlot.R, (uint)ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange); nautmenu = MainMenu.AddMenu("Nautilus", "Nautilus"); nautmenu.AddGroupLabel("Nautilus!"); PredictionMenu = nautmenu.AddSubMenu("Prediction", "prediction"); StringList(PredictionMenu, "Qpred", "Q Prediction", new[] { "Low", "Medium", "High", "Very High" }, 3); ComboMenu = nautmenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("ts", new CheckBox("Use EB TargetSelector")); ComboMenu.Add("ts1", new CheckBox("Only one target", false)); ComboMenu.Add("minGrab", new Slider("Min range grab", 250, 125, (int)Q.Range)); ComboMenu.Add("maxGrab", new Slider("Max range grab", (int)Q.Range, 125, (int)Q.Range)); ComboMenu.AddLabel("Grab:"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team)) { ComboMenu.Add("grab" + enemy.ChampionName, new CheckBox(enemy.ChampionName)); } ComboMenu.AddSeparator(); ComboMenu.Add("useW", new CheckBox("Use W")); ComboMenu.Add("useE", new CheckBox("Use E")); ComboMenu.Add("useR", new CheckBox("Use R")); ComboMenu.AddGroupLabel("Don't Use Ult On: Enemy"); foreach (var enemy in ObjectManager.Get <AIHeroClient>()) { CheckBox cb = new CheckBox(enemy.BaseSkinName) { CurrentValue = false }; if (enemy.Team != ObjectManager.Player.Team) { ComboMenu.Add("DontUltenemy" + enemy.BaseSkinName, cb); } } KSMenu = nautmenu.AddSubMenu("KS"); KSMenu.AddGroupLabel("KS Settings"); KSMenu.Add("ksQ", new CheckBox("Use Q")); KSMenu.Add("ksE", new CheckBox("Use E")); LaneMenu = nautmenu.AddSubMenu("LaneCLear"); LaneMenu.AddGroupLabel("LaneCLear Settings"); LaneMenu.Add("UseWlc", new CheckBox("Use W")); LaneMenu.Add("UseElc", new CheckBox("Use E")); LaneMenu.AddSeparator(); LaneMenu.Add("lccount", new Slider("Min minions for E", 3, 1, 5)); LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu = nautmenu.AddSubMenu("Jungleclear"); JungleMenu.AddGroupLabel("Jungleclear Settings"); JungleMenu.Add("UseQjg", new CheckBox("Use Q")); JungleMenu.Add("UseWjg", new CheckBox("Use W")); JungleMenu.Add("UseEjg", new CheckBox("Use E")); JungleMenu.Add("jgMana", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu.AddSeparator(); SmiteMenu = nautmenu.AddSubMenu("Smite", "Smite"); SmiteMenu.AddSeparator(); SmiteMenu.Add("smiteActive", new KeyBind("Smite Active (toggle)", true, KeyBind.BindTypes.PressToggle, 'H')); SmiteMenu.AddSeparator(); SmiteMenu.Add("useSlowSmite", new CheckBox("KS with Blue Smite")); SmiteMenu.Add("comboWithDuelSmite", new CheckBox("Combo with Red Smite")); SmiteMenu.AddSeparator(); SmiteMenu.AddGroupLabel("Camps"); SmiteMenu.AddLabel("Epics"); SmiteMenu.Add("SRU_Baron", new CheckBox("Baron")); SmiteMenu.Add("SRU_Dragon", new CheckBox("Dragon")); SmiteMenu.AddLabel("Buffs"); SmiteMenu.Add("SRU_Blue", new CheckBox("Blue")); SmiteMenu.Add("SRU_Red", new CheckBox("Red")); SmiteMenu.AddLabel("Small Camps"); SmiteMenu.Add("SRU_Gromp", new CheckBox("Gromp", false)); SmiteMenu.Add("SRU_Murkwolf", new CheckBox("Murkwolf", false)); SmiteMenu.Add("SRU_Krug", new CheckBox("Krug", false)); SmiteMenu.Add("SRU_Razorbeak", new CheckBox("Razerbeak", false)); SmiteMenu.Add("Sru_Crab", new CheckBox("Skuttles", false)); FleeMenu = nautmenu.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee Settings"); FleeMenu.Add("fleeuseQ", new CheckBox("Use Q")); FleeMenu.Add("fleeuseW", new CheckBox("Use W")); MiscMenu = nautmenu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("antiG", new CheckBox("Use E - Antigapcloser")); MiscMenu.Add("interruptq", new CheckBox("Use Q - interrupter")); MiscMenu.Add("interruptr", new CheckBox("Use R - interrupter")); DrawMenu = nautmenu.AddSubMenu("Draw"); DrawMenu.AddGroupLabel("Draw Settings"); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawe", new CheckBox("Draw E")); DrawMenu.Add("drawr", new CheckBox("Draw R")); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Game.OnUpdate += Game_OnUpdate; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += SmiteEvent; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (_Player.Hero != Champion.Azir) { return; } var slot = _Player.GetSpellSlotFromName("summonerdot"); _Q = new Spell.Skillshot(SpellSlot.Q, 875, SkillShotType.Linear, 0, 1600, 70); _W = new Spell.Skillshot(SpellSlot.W, 450, SkillShotType.Circular, 0); _E = new Spell.Skillshot(SpellSlot.E, 1250, SkillShotType.Linear, 0, 1700, 100); _R = new Spell.Skillshot(SpellSlot.R, 450, SkillShotType.Linear, 1, 1400, 0); if (slot != SpellSlot.Unknown) { _Ignite = new Spell.Targeted(slot, 600); } //Just a placeholder... _SoldierAARange = new Spell.Skillshot(SpellSlot.Unknown, 320, SkillShotType.Linear); _Zhonyas = new Item(3157); _ManaPot = new Item(2004); _HealthPot = new Item(2003); Menu = MainMenu.AddMenu("Azir", "azir"); Menu.AddGroupLabel("Azir"); Menu.AddLabel("By Buddy"); Menu.AddSeparator(); //Menu.Add("mGobalDelay", new Slider("Gobal Delay (ms)", 5, 0, 100)); //Menu.AddSeparator(); //Menu.Add("mCheckHitChance", new CheckBox("Check Hitchance")); //Menu.Add("mMinimumHitChance", new Slider("HitChance: Low|Medium|High", 1, 1, 3)); //Menu.AddSeparator(); Menu.Add("mUseItems", new CheckBox("Use Items")); Menu.Add("mUseHealthPot", new Slider("Use Health Pot At %:", 20, 0, 100)); Menu.AddSeparator(); Menu.Add("mDamageBuffer", new Slider("Damage Calculations Buffer %:", 90, 10, 100)); Menu.AddLabel("Only Change this if you know what you're doing"); Menu.AddSeparator(); //Menu.Add("mSkinID", new Slider("Skin ID", 1, 1, 2)); Menu.Add("mUseROnInterrupt", new CheckBox("Use R To Interrupt")); Menu.Add("mAutoIgnite", new CheckBox("Auto Ignite Killable")); DrawMenu = Menu.AddSubMenu("Draw", "draw"); DrawMenu.AddGroupLabel("Draw Menu"); DrawMenu.Add("dDrawQ", new CheckBox("Draw Q")); DrawMenu.Add("dDrawLines", new CheckBox("Draw Lines")); DrawMenu.Add("dDrawW", new CheckBox("Draw W")); DrawMenu.Add("dDrawE", new CheckBox("Draw E")); DrawMenu.Add("dDrawR", new CheckBox("Draw R")); DrawMenu.Add("dDrawWRange", new CheckBox("Draw W Range")); DrawMenu.Add("dDrawWCommandRange", new CheckBox("Draw W Command Range")); DrawMenu.Add("dDrawComboIndicator", new CheckBox("Draw Combo Indicator")); DrawMenu.Add("dDrawText", new CheckBox("Draw Text")); DrawMenu.Add("dDrawManaUsage", new CheckBox("Draw Q-W-E-R Mana Usage")); ComboMenu = Menu.AddSubMenu("Combo", "combo"); ComboMenu.AddGroupLabel("Combo Menu"); ComboMenu.Add("cUseQ", new CheckBox("Use Q")); ComboMenu.Add("cUseW", new CheckBox("Use W")); ComboMenu.Add("cUseE", new CheckBox("Use E")); ComboMenu.Add("cUseEGC", new CheckBox("Use E To Gapclose")); ComboMenu.Add("cUseR", new CheckBox("Use R")); ComboMenu.Add("cUseAA", new CheckBox("Use AA")); ComboMenu.Add("cUseIgnite", new CheckBox("Use Ignite")); HarassMenu = Menu.AddSubMenu("Harass", "harass"); HarassMenu.AddGroupLabel("Harass Menu"); HarassMenu.Add("hUseQ", new CheckBox("Use Q")); HarassMenu.Add("hUseW", new CheckBox("Use W")); HarassMenu.Add("hUseAA", new CheckBox("Use AA")); FarmMenu = Menu.AddSubMenu("Farm", "farm"); FarmMenu.AddGroupLabel("Farm Menu"); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Last Hit"); FarmMenu.Add("fLHUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLHUseW", new CheckBox("Use W")); FarmMenu.Add("fLHUseWHealth", new Slider("Use W When Minion Healh %:", 50, 0, 100)); FarmMenu.AddSeparator(); FarmMenu.AddLabel("Lane Clear"); FarmMenu.Add("fLCUseQ", new CheckBox("Use Q")); FarmMenu.Add("fLCUseW", new CheckBox("Use W")); FarmMenu.Add("fLCWaitHealth", new Slider("Wait for minion at %:", 10, 0, 100)); FarmMenu.Add("fLCUseWHealth", new Slider("Use W When Minion Healh %:", 80, 0, 100)); KSMenu = Menu.AddSubMenu("KillSteal", "killsteal"); KSMenu.AddGroupLabel("KS Menu"); KSMenu.Add("ksUseWQ", new CheckBox("Use W-Q")); KSMenu.Add("ksUseE", new CheckBox("Use E To Gapclose")); KSMenu.Add("ksUseR", new CheckBox("Use R")); KSMenu.Add("ksUseIgnite", new CheckBox("Use Ignite")); FleeMenu = Menu.AddSubMenu("Flee", "flee"); FleeMenu.AddGroupLabel("Flee Menu"); FleeMenu.Add("fUseWE", new CheckBox("Use W-E")); FleeMenu.Add("fUseQ", new CheckBox("Use W-Q-E")); FleeMenu.Add("fUseR", new CheckBox("Use R")); FleeMenu.Add("fUseRHealth", new Slider("Use R if Health <", 100, 0, 500)); ItemMenu = Menu.AddSubMenu("Items", "items"); ItemMenu.AddGroupLabel("Items Menu"); ItemMenu.Add("iUseZhonyas", new CheckBox("Use Zhonya's")); ItemMenu.Add("iUseZhonyasHealth", new Slider("Use Zhonya's at Health:", 250, 50, 750)); Indicator = new DamageIndicator.DamageIndicator(); Indicator.Add("Combo", new SpellData(0, DamageType.True, Color.Lime)); ManaMenu = Menu.AddSubMenu("Mana", "mana"); ManaMenu.AddGroupLabel("Mana Menu"); ManaMenu.Add("mUsePot", new Slider("Use Mana Pot At %:", 35, 0, 100)); ManaMenu.Add("mManaCalculations", new CheckBox("Do Mana Calculations")); Game.OnTick += Game_OnTick; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Drawing.OnDraw += Draw.Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Chat.Print("<font color='#32cd32'>Azir Built Successfully - {0} {1}</font>", DateTime.Now.ToString("h:mm:ss tt"), DateTime.Now.ToString("d/M/yyyy")); }
private static void Game_OnGameLoad(EventArgs args) { if (ObjectManager.Player.BaseSkinName != "Nautilus") { return; } foreach (var hero in ObjectManager.Get <AIHeroClient>()) { if (hero.IsEnemy) { Enemies.Add(hero); } if (hero.IsAlly) { Allies.Add(hero); } } Q = new Spell.Skillshot(SpellSlot.Q, 1100, SkillShotType.Linear, (int)0.5f, (int?)1900f, 90); Q.AllowedCollisionCount = 0; W = new Spell.Active(SpellSlot.W); E = new Spell.Active(SpellSlot.E, 300); R = new Spell.Targeted(SpellSlot.R, (uint)ObjectManager.Player.Spellbook.GetSpell(SpellSlot.R).SData.CastRange); nautmenu = MainMenu.AddMenu("Nautilus", "Nautilus"); nautmenu.AddGroupLabel("Nautilus!"); PredictionMenu = nautmenu.AddSubMenu("Prediction", "prediction"); StringList(PredictionMenu, "Qpred", "Q Prediction", new[] { "Low", "Medium", "High", "Very High" }, 3); ComboMenu = nautmenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Ayarları"); ComboMenu.Add("ts", new CheckBox("EB hedef seçici kullan")); ComboMenu.Add("ts1", new CheckBox("Sadece 1 hedefe odaklan", false)); ComboMenu.Add("minGrab", new Slider("Çekmek için en az menzil", 250, 125, (int)Q.Range)); ComboMenu.Add("maxGrab", new Slider("Çekmek için en fazla menzil", (int)Q.Range, 125, (int)Q.Range)); ComboMenu.AddLabel("Çekme:"); foreach (var enemy in ObjectManager.Get <AIHeroClient>().Where(enemy => enemy.Team != Player.Team)) { ComboMenu.Add("grab" + enemy.ChampionName, new CheckBox(enemy.ChampionName)); } ComboMenu.AddSeparator(); ComboMenu.Add("useW", new CheckBox("Kullan W")); ComboMenu.Add("useE", new CheckBox("Kullan E")); ComboMenu.Add("useR", new CheckBox("Kullan R")); ComboMenu.AddGroupLabel("Ultiyi şu düşmanlara kullanma"); foreach (var enemy in ObjectManager.Get <AIHeroClient>()) { CheckBox cb = new CheckBox(enemy.BaseSkinName) { CurrentValue = false }; if (enemy.Team != ObjectManager.Player.Team) { ComboMenu.Add("DontUltenemy" + enemy.BaseSkinName, cb); } } KSMenu = nautmenu.AddSubMenu("KS"); KSMenu.AddGroupLabel("KS Ayarları"); KSMenu.Add("ksQ", new CheckBox("Kullan Q")); KSMenu.Add("ksE", new CheckBox("Kullan E")); LaneMenu = nautmenu.AddSubMenu("LaneCLear"); LaneMenu.AddGroupLabel("Lanetemizleme Ayarları"); LaneMenu.Add("UseWlc", new CheckBox("Kullan W")); LaneMenu.Add("UseElc", new CheckBox("Kullan E")); LaneMenu.AddSeparator(); LaneMenu.Add("lccount", new Slider("E için en az minyon", 3, 1, 5)); LaneMenu.Add("lanem", new Slider("Minimum mana %", 20, 0, 100)); JungleMenu = nautmenu.AddSubMenu("Jungleclear"); JungleMenu.AddGroupLabel("Ormantemizleme Ayarları"); JungleMenu.Add("UseQjg", new CheckBox("Kullan Q")); JungleMenu.Add("UseWjg", new CheckBox("Kullan W")); JungleMenu.Add("UseEjg", new CheckBox("Kullan E")); JungleMenu.Add("jgMana", new Slider("en az mana %", 20, 0, 100)); JungleMenu.AddSeparator(); SmiteMenu = nautmenu.AddSubMenu("Smite", "Smite"); SmiteMenu.AddSeparator(); SmiteMenu.Add("smiteActive", new KeyBind("Çarp Aktif (Tuşu)", true, KeyBind.BindTypes.PressToggle, 'H')); SmiteMenu.AddSeparator(); SmiteMenu.Add("useSlowSmite", new CheckBox("Mavi çarpla canavar çal")); SmiteMenu.Add("comboWithDuelSmite", new CheckBox("Kırmızı Çarp Komboda")); SmiteMenu.AddSeparator(); SmiteMenu.AddGroupLabel("Kamplar"); SmiteMenu.AddLabel("Epics"); SmiteMenu.Add("SRU_Baron", new CheckBox("Baron")); SmiteMenu.Add("SRU_Dragon", new CheckBox("Ejder")); SmiteMenu.AddLabel("BUFFLAR"); SmiteMenu.Add("SRU_Blue", new CheckBox("Mavi")); SmiteMenu.Add("SRU_Red", new CheckBox("Kırmızı")); SmiteMenu.AddLabel("Küçük Kamplar"); SmiteMenu.Add("SRU_Gromp", new CheckBox("Kurbağa", false)); SmiteMenu.Add("SRU_Murkwolf", new CheckBox("Alacakurtlar", false)); SmiteMenu.Add("SRU_Krug", new CheckBox("Golemler", false)); SmiteMenu.Add("SRU_Razorbeak", new CheckBox("Sivrigagalar", false)); SmiteMenu.Add("Sru_Crab", new CheckBox("Yampiriyengeç", false)); FleeMenu = nautmenu.AddSubMenu("Flee"); FleeMenu.AddGroupLabel("Flee(kaçma) Ayarları"); FleeMenu.Add("fleeuseQ", new CheckBox("Kullan Q")); FleeMenu.Add("fleeuseW", new CheckBox("Kullan W")); MiscMenu = nautmenu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Ek Ayarlar"); MiscMenu.Add("antiG", new CheckBox("Kullan E - Antigapcloser")); MiscMenu.Add("interruptq", new CheckBox("Kullan Q - interrupter")); MiscMenu.Add("interruptr", new CheckBox("Kullan R - interrupter")); DrawMenu = nautmenu.AddSubMenu("Draw"); DrawMenu.AddGroupLabel("Gösterge"); DrawMenu.Add("drawq", new CheckBox("Göster Q")); DrawMenu.Add("drawe", new CheckBox("Göster E")); DrawMenu.Add("drawr", new CheckBox("Göster R")); Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Game.OnUpdate += Game_OnUpdate; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; Drawing.OnDraw += Drawing_OnDraw; Game.OnUpdate += SmiteEvent; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Hero != Champion.Volibear) { return; } Chat.Print("Volibear Yukledi"); VoliMenu = MainMenu.AddMenu("Volibear", "Volibear"); VoliMenu.AddGroupLabel("Çılgın Voli!"); ComboMenu = VoliMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Ayarları"); ComboMenu.Add("UseQ", new CheckBox("Kullan Q")); ComboMenu.Add("UseW", new CheckBox("Kullan W")); ComboMenu.Add("UseE", new CheckBox("Kullan E")); ComboMenu.Add("UseR", new CheckBox("Kullan R")); ComboMenu.Add("UseItems", new CheckBox("Kullan İtemler")); ComboMenu.Add("Wcount", new Slider("W için düşmanın canı", 100, 0, 100)); ComboMenu.Add("Rcount", new Slider("Ulti için gereken düşman sayısı", 2, 1, 5)); HarassMenu = VoliMenu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Dürtme Ayarları"); HarassMenu.Add("Ehrs", new CheckBox("E Kullan")); LaneMenu = VoliMenu.AddSubMenu("Farm"); LaneMenu.AddGroupLabel("Lanetemizleme Ayarları"); LaneMenu.Add("laneQ", new CheckBox("Kullan Q")); LaneMenu.Add("laneW", new CheckBox("Kullan W")); LaneMenu.Add("laneE", new CheckBox("Kullan E")); LaneMenu.Add("LCM", new Slider("Mana %", 30, 0, 100)); JungleMenu = VoliMenu.AddSubMenu("Jungle"); JungleMenu.AddGroupLabel("Ormantemizleme Ayarları"); JungleMenu.Add("JungleQ", new CheckBox("Kullan Q")); JungleMenu.Add("JungleW", new CheckBox("Kullan W")); JungleMenu.Add("JungleE", new CheckBox("Kullan E")); JungleMenu.Add("JCM", new Slider("Mana %", 30, 0, 100)); MiscMenu = VoliMenu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Ek Ayarlar"); MiscMenu.Add("gapcloserW", new CheckBox("Anti-GapCloser W")); KSMenu = VoliMenu.AddSubMenu("ks"); KSMenu.AddGroupLabel("Kill Çalma Ayarları"); KSMenu.Add("ksW", new CheckBox("W ile çal")); KSMenu.Add("ksE", new CheckBox("E ile çal")); DrawMenu = VoliMenu.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Gösterge Ayarları"); DrawMenu.Add("DrawWE", new CheckBox("W ve E göster")); DrawMenu.Add("smitestatus1", new CheckBox("Çarp durumunu göster")); Q = new Spell.Active(SpellSlot.Q, 750); W = new Spell.Targeted(SpellSlot.W, 395); E = new Spell.Active(SpellSlot.E, 415); R = new Spell.Active(SpellSlot.R, (uint)Player.GetAutoAttackRange()); Game.OnUpdate += OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; }
public static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Hero != Champion.Volibear) { return; } Chat.Print("Volibear loaded"); VoliMenu = MainMenu.AddMenu("Volibear", "Volibear"); VoliMenu.AddGroupLabel("Crazy Voli!"); ComboMenu = VoliMenu.AddSubMenu("Combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.Add("UseQ", new CheckBox("Use Q")); ComboMenu.Add("UseW", new CheckBox("Use W")); ComboMenu.Add("UseE", new CheckBox("Use E")); ComboMenu.Add("UseR", new CheckBox("Use R")); ComboMenu.Add("UseItems", new CheckBox("Use Items")); ComboMenu.Add("Wcount", new Slider("Enemy health % to use W", 100, 0, 100)); ComboMenu.Add("Rcount", new Slider("Num of Enemy in Range to Ult", 2, 1, 5)); HarassMenu = VoliMenu.AddSubMenu("Harass"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("Ehrs", new CheckBox("Use E in Harass")); LaneMenu = VoliMenu.AddSubMenu("Farm"); LaneMenu.AddGroupLabel("LaneClear Settings"); LaneMenu.Add("laneQ", new CheckBox("Use Q")); LaneMenu.Add("laneW", new CheckBox("Use W")); LaneMenu.Add("laneE", new CheckBox("Use E")); LaneMenu.Add("LCM", new Slider("Mana %", 30, 0, 100)); JungleMenu = VoliMenu.AddSubMenu("Jungle"); JungleMenu.AddGroupLabel("JungleClear Settings"); JungleMenu.Add("JungleQ", new CheckBox("Use Q")); JungleMenu.Add("JungleW", new CheckBox("Use W")); JungleMenu.Add("JungleE", new CheckBox("Use E")); JungleMenu.Add("JCM", new Slider("Mana %", 30, 0, 100)); MiscMenu = VoliMenu.AddSubMenu("Misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("gapcloserW", new CheckBox("Anti-GapCloser W")); KSMenu = VoliMenu.AddSubMenu("ks"); KSMenu.AddGroupLabel("killsteal Settings"); KSMenu.Add("ksW", new CheckBox("KS with W")); KSMenu.Add("ksE", new CheckBox("KS with E")); DrawMenu = VoliMenu.AddSubMenu("Drawings"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.Add("DrawWE", new CheckBox("Draw W and E")); DrawMenu.Add("smitestatus1", new CheckBox("Draw Smite Status")); Q = new Spell.Active(SpellSlot.Q, 750); W = new Spell.Targeted(SpellSlot.W, 395); E = new Spell.Active(SpellSlot.E, 415); R = new Spell.Active(SpellSlot.R, (uint)Player.GetAutoAttackRange()); Game.OnUpdate += OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; Gapcloser.OnGapcloser += Gapcloser_OnGapcloser; }
private static void Loading_OnLoadingComplete(EventArgs args) { if (Player.Instance.Hero != Champion.Ryze) { return; } Q = new Spell.Skillshot(SpellSlot.Q, 900, SkillShotType.Linear, 250, 1700, 100); W = new Spell.Targeted(SpellSlot.W, 600); E = new Spell.Targeted(SpellSlot.E, 600); R = new Spell.Active(SpellSlot.R); menu = MainMenu.AddMenu("Challenger Ryze", "challengerryze"); ComboMenu = menu.AddSubMenu("Combo", "combomenu"); ComboMenu.AddGroupLabel("Combo Selector"); var cs = ComboMenu.Add("css", new Slider("Combo Selector", 0, 0, 1)); var co = new[] { "Addon Combo", "Slutty Combo" }; cs.DisplayName = co[cs.CurrentValue]; cs.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = co[changeArgs.NewValue]; }; ComboMenu.AddGroupLabel("Slutty Combo"); ComboMenu.Add("SUQ", new CheckBox("Use Q")); ComboMenu.Add("SUW", new CheckBox("Use W")); ComboMenu.Add("SUE", new CheckBox("Use E")); ComboMenu.Add("SUR", new CheckBox("Use R")); ComboMenu.Add("SUAR", new CheckBox("Use R [Rooted Enemy]")); FarmMenu = menu.AddSubMenu("LastHit", "farmenu"); FarmMenu.AddGroupLabel("LastHit Settings"); FarmMenu.Add("LHQ", new CheckBox("Use Q")); FarmMenu.Add("LHM", new Slider("Mana", 55, 1, 100)); LaneMenu = menu.AddSubMenu("Laneclear", "lanemenu"); LaneMenu.AddGroupLabel("Laneclear Settings"); LaneMenu.Add("LCQ", new CheckBox("Use Q")); LaneMenu.Add("LCW", new CheckBox("Use W")); LaneMenu.Add("LCE", new CheckBox("Use E")); LaneMenu.Add("LCR", new CheckBox("Use R")); JungleMenu = menu.AddSubMenu("Jungleclear", "junglemenu"); JungleMenu.AddGroupLabel("Jungleclear Settings"); JungleMenu.Add("JCQ", new CheckBox("Use Q")); JungleMenu.Add("JCW", new CheckBox("Use W")); JungleMenu.Add("JCE", new CheckBox("Use E")); JungleMenu.Add("JCR", new CheckBox("Use R")); HarassMenu = menu.AddSubMenu("Harass", "hsmenu"); HarassMenu.AddGroupLabel("Harass Settings"); HarassMenu.Add("HSQ", new CheckBox("Use Q")); HarassMenu.Add("HSW", new CheckBox("Use W")); HarassMenu.Add("HSE", new CheckBox("Use E")); HarassMenu.Add("HSM", new Slider("Mana", 55, 1, 100)); KSMenu = menu.AddSubMenu("Kill Steal (KS)", "ksmenu"); KSMenu.AddGroupLabel("Kill Steal Settings"); KSMenu.Add("KSQ", new CheckBox("Auto Q")); KSMenu.Add("KSW", new CheckBox("Auto W")); KSMenu.Add("KSE", new CheckBox("Auto E")); DrawingsMenu = menu.AddSubMenu("Drawings", "drawingsmenu"); DrawingsMenu.AddGroupLabel("Drawings Settings"); DrawingsMenu.Add("DQ", new CheckBox("Draw Q")); DrawingsMenu.Add("DWE", new CheckBox("Draw W + E")); DrawingsMenu.Add("DSTK", new CheckBox("Draw Stacks HUD")); /*ItemsMenu = menu.AddSubMenu("Items", "itemsmenu"); * * ItemsMenu.AddGroupLabel("Items Settings"); * ItemsMenu.Add("US", new CheckBox("Use Seraph's Embrace")); * ItemsMenu.Add("Vida", new Slider("HP %", 55, 1, 100));*/ MiscMenu = menu.AddSubMenu("Misc", "miscmenu"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.Add("Misc1", new CheckBox("Anti-Gapcloser [W Usage]")); MiscMenu.Add("Misc2", new CheckBox("Auto-Interrupt [W Usage]")); MiscMenu.AddGroupLabel("Addon Cast Helper"); MiscMenu.Add("CAC", new CheckBox("Enable Addon Cast Helper")); var cx = MiscMenu.Add("csss", new Slider("Addon Cast Method", 0, 0, 1)); var ca = new[] { "Mode: Kite", "Mode: To target" }; cx.DisplayName = ca[cx.CurrentValue]; cx.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = ca[changeArgs.NewValue]; }; ThemeMenu = menu.AddSubMenu("Theme Style", "themestyle"); ThemeMenu.AddGroupLabel("Themes Settings"); ThemeMenu.Add("te", new CheckBox("Enable Theme Style", false)); var xs = ThemeMenu.Add("xss", new Slider("Theme Styles", 0, 0, 4)); var xo = new[] { "Off", "Theme: Raven", "Theme: Academy", "Theme: Challenger", "Theme: Crystal" }; xs.DisplayName = xo[xs.CurrentValue]; xs.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = xo[changeArgs.NewValue]; }; Game.OnUpdate += Game_OnUpdate; Drawing.OnDraw += Drawing_OnDraw; Gapcloser.OnGapcloser += Gapcloser_OnGapCloser; Interrupter.OnInterruptableSpell += Interrupter_OnInterruptableSpell; Spellbook.OnCastSpell += Spellbook_OnCastSpell; }
private static void OnLoad(EventArgs args) { if (myHero.Hero != Champion.Khazix) { return; } Chat.Print("Ported and Edited Have fun :)"); Menu = MainMenu.AddMenu("Ronin KhaZix", "KhaZix"); Menu.AddLabel("Have Fun ! by Taazuma"); ComboMenu = Menu.AddSubMenu("Combo", "KhaZix.Combo"); HarassMenu = Menu.AddSubMenu("Harass", "KhaZix.Harass"); LaneClearMenu = Menu.AddSubMenu("Lane Clear", "KhaZix.LaneClear"); JumpMenu = Menu.AddSubMenu("Double Jump", "KhaZix.DoubleJump"); SafetyMenu = Menu.AddSubMenu("Safety", "KhaZix.Safety"); KSMenu = Menu.AddSubMenu("Kill Steal", "KhaZix.KillSteal"); Menu.AddSeparator(); // --------------------------------- COMBO --------------------------------- ComboMenu.AddGroupLabel("Combo"); ComboMenu.Add("UseQCombo", new CheckBox("Use Q")); ComboMenu.Add("UseWCombo", new CheckBox("Use W")); ComboMenu.Add("UseECombo", new CheckBox("Use E")); ComboMenu.Add("UseRCombo", new CheckBox("Use R")); ComboMenu.Add("UseItems", new CheckBox("Use Items")); ComboMenu.AddSeparator(); ComboMenu.Add("UseEGapclose", new CheckBox("Use E To Gapclose for Q")); ComboMenu.Add("UseEGapcloseW", new CheckBox("Use E To Gapclose For W")); ComboMenu.Add("UseRGapcloseW", new CheckBox("Use R after long gapcloses")); ComboMenu.Add("UseIgnite", new CheckBox("Use Ignite")); ComboMenu.AddSeparator(); // --------------------------------- Harass --------------------------------- HarassMenu.AddGroupLabel("Harass"); HarassMenu.Add("UseQHarass", new CheckBox("Use Q")); HarassMenu.Add("UseWHarass", new CheckBox("Use W")); HarassMenu.Add("Harass.AutoWI", new CheckBox("Auto-W immobile")); HarassMenu.Add("Harass.AutoWD", new CheckBox("Auto W")); HarassMenu.AddSeparator(); // --------------------------------- Lane Clear --------------------------------- LaneClearMenu.AddGroupLabel("Lane Clear"); LaneClearMenu.Add("UseQFarm", new CheckBox("Use Q")); LaneClearMenu.Add("UseEFarm", new CheckBox("Use E")); LaneClearMenu.Add("UseWFarm", new CheckBox("Use W")); LaneClearMenu.Add("Farm.WHealth", new Slider("Health % to use W", 80, 0, 100)); LaneClearMenu.Add("UseItemsFarm", new CheckBox("Use Items", true)); LaneClearMenu.AddSeparator(); // --------------------------------- Double Jump --------------------------------- JumpMenu.AddGroupLabel("Double Jump"); JumpMenu.Add("djumpenabled", new CheckBox("Enabled")); JumpMenu.Add("delayQ", new Slider("Delay on Q", 1, 1, 5)); JumpMenu.Add("JEDelay", new Slider("Delay on jumps", 250, 250, 500)); JumpMenu.Add("jumpmode", new Slider("1 : Default (jumps towards your nexus) | 2 : Custom - Settings below", 1, 1, 2)); JumpMenu.AddSeparator(); JumpMenu.Add("save", new CheckBox("Save Double Jump Abilities")); JumpMenu.Add("noauto", new CheckBox("Wait for Q instead of autos")); JumpMenu.Add("jcursor", new CheckBox("Jump to Cursor (true) or false for script logic")); JumpMenu.Add("jcursor2", new CheckBox("Second Jump to Cursor (true) or false for script logic")); JumpMenu.AddSeparator(); // --------------------------------- Safe --------------------------------- SafetyMenu.AddGroupLabel("Safety"); SafetyMenu.Add("Safety.Enabled", new CheckBox("Enable Safety Checks")); SafetyMenu.Add("Safety.CountCheck", new CheckBox("Min Ally ratio to Enemies to jump")); SafetyMenu.Add("Safety.TowerJump", new CheckBox("Avoid Tower Diving")); SafetyMenu.Add("Safety.Override", new KeyBind("Safety Override Key", false, KeyBind.BindTypes.HoldActive, 'T')); SafetyMenu.Add("Safety.MinHealth", new Slider("Healthy %", 15, 0, 100)); SafetyMenu.Add("Safety.Ratio", new Slider("Ally:Enemy Ratio (/5)", 1, 0, 5)); SafetyMenu.AddSeparator(); // --------------------------------- KS --------------------------------- KSMenu.AddGroupLabel("Kill Steal Settings"); KSMenu.Add("Kson", new CheckBox("Use KillSteal")); KSMenu.Add("UseQKs", new CheckBox("Use Q")); KSMenu.Add("UseWKs", new CheckBox("Use W")); KSMenu.Add("UseEKs", new CheckBox("Use E")); KSMenu.Add("Ksbypass", new CheckBox("Bypass safety checks for E KS", false)); KSMenu.Add("UseEQKs", new CheckBox("Use EQ in KS")); KSMenu.Add("UseEWKs", new CheckBox("Use EW in KS")); KSMenu.Add("UseTiamatKs", new CheckBox("Use items")); KSMenu.Add("Edelay", new Slider("E Delay (ms)", 0, 0, 300)); KSMenu.AddSeparator(); var ign = Player.Spells.FirstOrDefault(o => o.SData.Name == "summonerdot"); if (ign != null) { SpellSlot igslot = EloBuddy.SDK.Extensions.GetSpellSlotFromName(myHero, "summonerdot"); ignite = new Spell.Targeted(igslot, 600); } Q = new Spell.Targeted(SpellSlot.Q, 325); W = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 225, 828, 80); WE = new Spell.Skillshot(SpellSlot.W, 1000, SkillShotType.Linear, 225, 828, 100); E = new Spell.Skillshot(SpellSlot.E, 700, SkillShotType.Circular, 250, 1000, 100); R = new Spell.Active(SpellSlot.R, 0); foreach (var t in ObjectManager.Get <Obj_AI_Turret>().Where(t => t.IsEnemy)) { EnemyTurretPositions.Add(t.ServerPosition); } var shop = ObjectManager.Get <Obj_Shop>().FirstOrDefault(o => o.IsAlly); if (shop != null) { NexusPosition = shop.Position; } HeroList = EntityManager.Heroes.AllHeroes; Game.OnTick += OnTick; Game.OnTick += DoubleJump; Spellbook.OnCastSpell += Spellbook_OnCastSpell; Orbwalker.OnPreAttack += Orbwalker_OnPreAttack; }
static void MenuLB() { Lbmenu = MainMenu.AddMenu("SP-LeBlanc", "SP-LeBlanc"); Lbmenu.AddGroupLabel("SP-LeBlanc"); Lbmenu.AddSeparator(); Lbmenu.AddGroupLabel("Q-R-W-E = Combo || E-R-Q-W Combo 2"); Lbmenu.AddGroupLabel("Q-W-E = Harass"); Lbmenu.AddGroupLabel("W-Q = Lane Clear"); //Lbmenu.AddGroupLabel("Hydra,Tiamat,Youmuu's Item's Usage (Combo, Harass, LaneClear)"); Lbmenu.AddLabel("SP-LeBlanc v1.0.0.2"); // COMBO ComboMenu = Lbmenu.AddSubMenu("Combo", "combo"); ComboMenu.AddGroupLabel("Combo Settings"); ComboMenu.AddSeparator(); ComboMenu.Add("usecomboq", new CheckBox("Use Q")); ComboMenu.Add("usecombow", new CheckBox("Use W")); ComboMenu.Add("usecomboe", new CheckBox("Use E")); ComboMenu.Add("usecombor", new CheckBox("Use R")); ComboMenu.AddSeparator(); var combo = ComboMenu.Add("combo", new Slider("Combo 1 or 2", 0, 0, 1)); combo.OnValueChange += delegate { combo.DisplayName = "Combo 1 or 2: " + new[] { "Combo 1", "Combo 2" }[combo.CurrentValue]; }; combo.DisplayName = "Combo 1 or 2: " + new[] { "Combo 1", "Combo 2" }[combo.CurrentValue]; // HARASS /*HarassMenu = Lbmenu.AddSubMenu("Harass", "harass"); * HarassMenu.AddGroupLabel("Harass Settings"); * HarassMenu.AddSeparator(); * HarassMenu.Add("useharassq", new CheckBox("Use Q")); * HarassMenu.Add("useharassw", new CheckBox("Use W")); * HarassMenu.Add("useharasse", new CheckBox("Use E"));*/ // KİLLSTEAL KSMenu = Lbmenu.AddSubMenu("Killsteal", "ks"); KSMenu.AddGroupLabel("KillSteal Settings"); KSMenu.AddSeparator(); KSMenu.Add("ksq", new CheckBox("Use Q")); KSMenu.Add("ksw", new CheckBox("Use W")); KSMenu.Add("kse", new CheckBox("Use E")); // LANE LaneCMenu = Lbmenu.AddSubMenu("Lane Clear", "laneclear"); LaneCMenu.AddGroupLabel("Lane Clear Settings"); LaneCMenu.AddSeparator(); LaneCMenu.Add("uselcq", new CheckBox("Use Q")); LaneCMenu.Add("uselcw", new CheckBox("Use W")); LaneCMenu.Add("wcnt", new Slider("Use W if Hit >= :", 3, 0, 10)); LaneCMenu.Add("LMANA", new Slider("Min. mana for laneclear :", 0, 0, 100)); // MİSC MiscMenu = Lbmenu.AddSubMenu("Misc", "misc"); MiscMenu.AddGroupLabel("Misc Settings"); MiscMenu.AddSeparator(); MiscMenu.AddLabel("Skin Changer"); var skin = MiscMenu.Add("sID", new Slider("Skin", 0, 0, 5)); var sId = new[] { "Classic", "Wicked", "Prestigious", "Mistletoe", "Ravenborn" }; skin.DisplayName = sId[skin.CurrentValue]; skin.OnValueChange += delegate(ValueBase <int> sender, ValueBase <int> .ValueChangeArgs changeArgs) { sender.DisplayName = sId[changeArgs.NewValue]; }; var Style = MiscMenu.Add("style", new Slider("Min Prediction", 1, 0, 2)); Style.OnValueChange += delegate { Style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[Style.CurrentValue]; }; Style.DisplayName = "Min Prediction: " + new[] { "Low", "Medium", "High" }[Style.CurrentValue]; // DRAW DrawMenu = Lbmenu.AddSubMenu("Drawing", "draw"); DrawMenu.AddGroupLabel("Drawing Settings"); DrawMenu.AddSeparator(); DrawMenu.Add("drawq", new CheckBox("Draw Q")); DrawMenu.Add("drawst", new CheckBox("Draw Combo Status")); }