/// <summary> /// Applied before these methods run. /// </summary> internal static bool Prefix() { var options = FastTrackOptions.Instance; return(!options.DisableSound && KPlayerPrefs.GetFloat(SoundUpdater.VOLUME_MUSIC, 1.0f) > 0.0f && KPlayerPrefs.GetFloat(SoundUpdater.VOLUME_MASTER, 1.0f) > 0.0f); }
public void StartUserVolumesSnapshot() { Start(AudioMixerSnapshots.Get().UserVolumeSettingsSnapshot); if (activeSnapshots.TryGetValue(AudioMixerSnapshots.Get().UserVolumeSettingsSnapshot, out EventInstance value)) { value.getDescription(out EventDescription description); description.getUserProperty("buses", out USER_PROPERTY property); string text = property.stringValue(); char c = '-'; string[] array = text.Split(c); for (int i = 0; i < array.Length; i++) { float busLevel = 1f; string key = "Volume_" + array[i]; if (KPlayerPrefs.HasKey(key)) { busLevel = KPlayerPrefs.GetFloat(key); } UserVolumeBus userVolumeBus = new UserVolumeBus(); userVolumeBus.busLevel = busLevel; userVolumeBus.labelString = Strings.Get("STRINGS.UI.FRONTEND.AUDIO_OPTIONS_SCREEN.AUDIO_BUS_" + array[i].ToUpper()); userVolumeSettings.Add(array[i], userVolumeBus); SetUserVolume(array[i], userVolumeBus.busLevel); } } }
protected override void OnPrefabInit() { base.OnPrefabInit(); if (KPlayerPrefs.HasKey(UIScalePrefKey)) { SetUserScale(KPlayerPrefs.GetFloat(UIScalePrefKey) / 100f); } else { SetUserScale(1f); } ScreenResize instance = ScreenResize.Instance; instance.OnResize = (System.Action)Delegate.Combine(instance.OnResize, new System.Action(OnResize)); }
private void PlayImpactSound(Vector3 pos) { if (impactSound == null) { impactSound = "Meteor_Large_Impact"; } loopingSounds.StopSound(flyingSound); string sound = GlobalAssets.GetSound(impactSound, false); if (CameraController.Instance.IsAudibleSound(pos, sound)) { EventInstance instance = KFMOD.BeginOneShot(sound, pos); instance.setParameterValue("userVolume_SFX", KPlayerPrefs.GetFloat("Volume_SFX")); KFMOD.EndOneShot(instance); } }
public void PlayDynamicMusic() { if (DynamicMusicIsActive()) { Log("Trying to play DynamicMusic when it is already playing."); } else { string nextDynamicSong = GetNextDynamicSong(); if (!(nextDynamicSong == "NONE")) { PlaySong(nextDynamicSong, false); if (activeSongs.TryGetValue(nextDynamicSong, out SongInfo value)) { activeDynamicSong = value; AudioMixer.instance.Start(AudioMixerSnapshots.Get().DynamicMusicPlayingSnapshot); if ((UnityEngine.Object)SpeedControlScreen.Instance != (UnityEngine.Object)null && SpeedControlScreen.Instance.IsPaused) { SetDynamicMusicPaused(); } if ((UnityEngine.Object)OverlayScreen.Instance != (UnityEngine.Object)null && OverlayScreen.Instance.mode != OverlayModes.None.ID) { SetDynamicMusicOverlayActive(); } SetDynamicMusicPlayHook(); string key = "Volume_Music"; if (KPlayerPrefs.HasKey(key)) { float @float = KPlayerPrefs.GetFloat(key); AudioMixer.instance.SetSnapshotParameter(AudioMixerSnapshots.Get().DynamicMusicPlayingSnapshot, "userVolume_Music", @float, true); } AudioMixer.instance.SetSnapshotParameter(AudioMixerSnapshots.Get().DynamicMusicPlayingSnapshot, "intensity", value.sfxAttenuationPercentage / 100f, true); } else { Log("DynamicMusic song " + nextDynamicSong + " did not start."); string text = string.Empty; foreach (KeyValuePair <string, SongInfo> activeSong in activeSongs) { text = text + activeSong.Key + ", "; Debug.Log(text); } DebugUtil.DevAssert(false, "Song failed to play: " + nextDynamicSong); } } } }
public void ShowExplosion(Comet comet) { var position = comet.transform.GetPosition(); string sound = GlobalAssets.GetSound(comet.impactSound); if (CameraController.Instance.IsAudibleSound(position, sound)) { EventInstance instance = KFMOD.BeginOneShot(sound, position); instance.setParameterByName("userVolume_SFX", KPlayerPrefs.GetFloat("Volume_SFX")); KFMOD.EndOneShot(instance); } var fx_position = position; fx_position.z = Grid.GetLayerZ(Grid.SceneLayer.FXFront2); var cell = Grid.PosToCell(fx_position); if (SafeCell(cell)) { Game.Instance.SpawnFX(comet.explosionEffectHash, fx_position, 0f); } }
public void Render200ms(float dt) { if (KPlayerPrefs.GetFloat(VOLUME_MASTER, 1.0f) > 0.0f && !FastTrackOptions. Instance.DisableSound) { #if false var lsm = LoopingSoundManager.Get(); if (lsm != null) { LoopingSoundManagerUpdater.RenderEveryTick(lsm, dt); } #endif if (KPlayerPrefs.GetFloat(VOLUME_AMBIENCE, 1.0f) > 0.0f) { StartCoroutine(RunAmbienceNextFrame()); runMix = true; } else { runMix = false; } } }