// Token: 0x06001706 RID: 5894 RVA: 0x000A62D4 File Offset: 0x000A44D4 private static KMCGDKDIJIE DPKGHFIHBPE(string IHIHHCCEDHQ, KQHJOLQLQBJ MBNQPHGNDBK, Material HQNQNDECMLH, Texture NNFMFGDPCPF, Shader JHKGHDQFQNL) { KMCGDKDIJIE kmcgdkdijie = KMCGDKDIJIE.DPKGHFIHBPE(IHIHHCCEDHQ); kmcgdkdijie.gameObject.layer = MBNQPHGNDBK.LMOECGCMJKK.layer; kmcgdkdijie.HHQHIJOIBON = HQNQNDECMLH; kmcgdkdijie.GOIHJQNMMJD = NNFMFGDPCPF; kmcgdkdijie.JHKGHDQFQNL = JHKGHDQFQNL; kmcgdkdijie.BCKQKKMIGNM = MBNQPHGNDBK.NDQJIOMJNQE; kmcgdkdijie.OQCHJGMLOCJ = MBNQPHGNDBK.OQCHJGMLOCJ; kmcgdkdijie.NOCPDPDCFKM = MBNQPHGNDBK; return(kmcgdkdijie); }
// Token: 0x060016FA RID: 5882 RVA: 0x0000BE85 File Offset: 0x0000A085 public static KMCGDKDIJIE DPKGHFIHBPE(KQHJOLQLQBJ BCHNDNICINJ, Material HQNQNDECMLH, Texture NNFMFGDPCPF, Shader JHKGHDQFQNL) { return(KMCGDKDIJIE.DPKGHFIHBPE(null, BCHNDNICINJ, HQNQNDECMLH, NNFMFGDPCPF, JHKGHDQFQNL)); }