Exemple #1
0
 public static void Enable16()
 {
     KGFGUIUtility.SetSkinPath(itsGuiSkinPathDefault16);
 }
Exemple #2
0
 /// <summary>
 /// Unity3d Awake is used here to set the correct skin
 /// </summary>
 private void Awake()
 {
     KGFGUIUtility.SetSkinPath("KGFSkins/" + itsSkinName + "/skins/skin_" + itsSkinName + "_32");
 }
Exemple #3
0
 public static void Enable32()
 {
     KGFGUIUtility.SetSkinPath(itsGuiSkinPathDefault32);
 }