static int _g_get_SceneName(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); KEngine.SceneLoader gen_to_be_invoked = (KEngine.SceneLoader)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushstring(L, gen_to_be_invoked.SceneName); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_Progress(RealStatePtr L) { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); try { KEngine.SceneLoader __cl_gen_to_be_invoked = (KEngine.SceneLoader)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, __cl_gen_to_be_invoked.Progress); } catch (System.Exception __gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + __gen_e)); } return(1); }
static int _m_Load_xlua_st_(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 3 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.Action <bool> >(L, 2) && translator.Assignable <KEngine.LoaderMode>(L, 3)) { string _url = LuaAPI.lua_tostring(L, 1); System.Action <bool> _callback = translator.GetDelegate <System.Action <bool> >(L, 2); KEngine.LoaderMode _mode; translator.Get(L, 3, out _mode); KEngine.SceneLoader gen_ret = KEngine.SceneLoader.Load(_url, _callback, _mode); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 2 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING) && translator.Assignable <System.Action <bool> >(L, 2)) { string _url = LuaAPI.lua_tostring(L, 1); System.Action <bool> _callback = translator.GetDelegate <System.Action <bool> >(L, 2); KEngine.SceneLoader gen_ret = KEngine.SceneLoader.Load(_url, _callback); translator.Push(L, gen_ret); return(1); } if (gen_param_count == 1 && (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)) { string _url = LuaAPI.lua_tostring(L, 1); KEngine.SceneLoader gen_ret = KEngine.SceneLoader.Load(_url); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to KEngine.SceneLoader.Load!")); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { KEngine.SceneLoader gen_ret = new KEngine.SceneLoader(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to KEngine.SceneLoader constructor!")); }